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<blockquote data-quote="InVinoVeritas" data-source="post: 3072348" data-attributes="member: 41485"><p>Hmm, maybe that was slightly too pedantic and poetic... here's more specific advice.</p><p></p><p>As a DM, focus on the beauty. Gothic horror is as much a morality play and a gorgeous setting as about unrelenting evil. Make sure that there are occasional true successes, occasional respites from unending doom, and beautiful scenery. As long as there is something worth fighting for, people won't stop fighting for it. As long as there is <em>some</em> good in the world, even just a small seed's worth, all the pain will be worth it and more pain will be welcomed.</p><p></p><p>As a player, find something for the PC to believe in. Find solace in some truth. Then let the DM stomp all over that truth. True Gothic horror is knowing, despite evil infiltrating every aspect of your existence, there is still some small part of the soul which is still free of its taint--but if you stop fighting, evil will overwhelm that small part, too. Note that this small part can change over time--if you believe that your parents are good people, then you discover that they are not, at least something in them was good enough to raise you. But maybe they're totally evil. Then, at least you've learned how to be good yourself. But maybe you were born to be evil, too. But, at least you aren't... Find that crux of belief and defend it constantly.</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 3072348, member: 41485"] Hmm, maybe that was slightly too pedantic and poetic... here's more specific advice. As a DM, focus on the beauty. Gothic horror is as much a morality play and a gorgeous setting as about unrelenting evil. Make sure that there are occasional true successes, occasional respites from unending doom, and beautiful scenery. As long as there is something worth fighting for, people won't stop fighting for it. As long as there is [i]some[/i] good in the world, even just a small seed's worth, all the pain will be worth it and more pain will be welcomed. As a player, find something for the PC to believe in. Find solace in some truth. Then let the DM stomp all over that truth. True Gothic horror is knowing, despite evil infiltrating every aspect of your existence, there is still some small part of the soul which is still free of its taint--but if you stop fighting, evil will overwhelm that small part, too. Note that this small part can change over time--if you believe that your parents are good people, then you discover that they are not, at least something in them was good enough to raise you. But maybe they're totally evil. Then, at least you've learned how to be good yourself. But maybe you were born to be evil, too. But, at least you aren't... Find that crux of belief and defend it constantly. [/QUOTE]
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