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[GP] A Game of Politics (closed)
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<blockquote data-quote="Timothy" data-source="post: 676510" data-attributes="member: 6138"><p>Answers to your questions:</p><p></p><p>Languages will be in the layout of the land.</p><p></p><p>class skill list is still the same as DMG. </p><p>Not all characters in house Lyra are bards, but all people in house Lyra can enjoy good art or supports the believe this house has.</p><p></p><p>Relations will be written up, current events will be in the paper. I've decided to add 'word on the street' in the post of the more official paper. I would recommend everyone to get their gather knowledge skills as high as possible, becuase that will depend on how much you know.</p><p></p><p>I've decided to up the level to 6 and the point buy to 32, so better characters can be made and the leadership feat can be taken. </p><p></p><p>If you write up a small background, you can have a base of operations for some modifiers to your leadersip score, as described on page 45 of the DMG. I will be giving you more followers as you increase in level and award bonusses (or penalties) based on roleplaying.</p><p></p><p>Your cohorts and followers are humans only. Your cohort can be higher level than you , but without the same status.</p><p>You can have your followers and cohorts behave in a certain way. For example, you can set up a small gang of thugs to 'Influence' other people.</p><p></p><p>Thx for ppinting out the rules Byrons_Ghost, although the link didn't work, I found the file through browsing on the main site.</p><p>However, at a quick glance this is not exactly what I am looking for. I would rather base your realtions with others on roleplaying.</p><p></p><p>Also, I'm going to set up another e-mail Adress for this game, so I can keep track of things. If you need to know anything that might be off-limits for the other players, plz mail me, I'll post the adrees soon.</p></blockquote><p></p>
[QUOTE="Timothy, post: 676510, member: 6138"] Answers to your questions: Languages will be in the layout of the land. class skill list is still the same as DMG. Not all characters in house Lyra are bards, but all people in house Lyra can enjoy good art or supports the believe this house has. Relations will be written up, current events will be in the paper. I've decided to add 'word on the street' in the post of the more official paper. I would recommend everyone to get their gather knowledge skills as high as possible, becuase that will depend on how much you know. I've decided to up the level to 6 and the point buy to 32, so better characters can be made and the leadership feat can be taken. If you write up a small background, you can have a base of operations for some modifiers to your leadersip score, as described on page 45 of the DMG. I will be giving you more followers as you increase in level and award bonusses (or penalties) based on roleplaying. Your cohorts and followers are humans only. Your cohort can be higher level than you , but without the same status. You can have your followers and cohorts behave in a certain way. For example, you can set up a small gang of thugs to 'Influence' other people. Thx for ppinting out the rules Byrons_Ghost, although the link didn't work, I found the file through browsing on the main site. However, at a quick glance this is not exactly what I am looking for. I would rather base your realtions with others on roleplaying. Also, I'm going to set up another e-mail Adress for this game, so I can keep track of things. If you need to know anything that might be off-limits for the other players, plz mail me, I'll post the adrees soon. [/QUOTE]
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