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Graceful Destruction: A Guide to Dex Based Barbarism
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<blockquote data-quote="Yunru" data-source="post: 6701300" data-attributes="member: 6780961"><p>[h=4]Class Features:[/h]<span style="color: #333333"><span style="font-family: 'Open Sans'">I'm not going to use <span style="color: goldenrod">gold</span> for this section, simply because you're getting these features, there isn't a choice.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: blue">Rage:</span> </strong>You can't cast spells while raging, not that it will come up often. Other than that, Rage is a mixed bag:</span></span></p><p></p><ul> <li data-xf-list-type="ul">"You have advantage on Strength Checks and Strength Saving Throws." -- If you've the Strength to use it, it could be useful. Saving throws for Strength rarely come up though, and are you going to waste a rage to, say, open a stuck door? <strong><span style="color: darkorchid">Purple.</span></strong></li> <li data-xf-list-type="ul">"When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table." -- Yeah no, we don't do that. <span style="color: red"><strong>Red.</strong></span><br /> </li> <li data-xf-list-type="ul">"You have resistance to bludgeoning, piercing, and slashing damage." -- Oh boy yes. We already have good health and nice AC, why not throw in some damage resistance on top of that? <strong><span style="color: deepskyblue">Sky Blue.</span></strong></li> </ul><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: deepskyblue">Unarmored Defense:</span> </strong>YES. When you're not wearing armor (shields don't count), your AC is 10+Dex+Con. Simply wonderful. Assuming a shield and 16s in both stats, that's a level 1 AC of 18. 18!</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: red">Reckless Attack:</span> </strong>Something something, when atacking with Strength, something. No.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: deepskyblue">Danger Sense:</span></strong> Remember when I promised you awesome Dexterity Saving Throw? Here they are. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. I repeat: <em>Advantage </em>on saving throws against effects you can see. Not to be underestimated.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: deepskyblue"><strong>Extra Attack:</strong></span> Yes, nearly every weapon swinger gets it. No, that doesn't make it less great.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong>Fast Movement:</strong> Gets you in position a little quicker. Not to shabby.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: deepskyblue"><strong>Feral Instincts:</strong></span> I promised highest Initiative and I deliver. Advantage on Initiative rolls. Yup. Oh and Surprise only means you have to rage first now, rather than missing a turn. So sad.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong>Brutal Critical: </strong>Even if you build towards criticals, they still don't turn up much. That said when it <em>does </em>trigger, hey, extra damage. Melee only so sorry any (cross)bow users.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: blue">Relentless Rage:</span></strong> Constitution checks to not die, what's not to like? Apart from the "only while raging" part.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: blue">Persistant Rage:</span> </strong>That rage aint ending for nothing now, short of falling unconscious or the timer running out.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong>Indomitable Might: </strong>Not nearly as useful as for those who focus on Strength, but still good if you've some points in it.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: blue">Primal Champion:</span> </strong>The Strength increase is nice to have, and helps with the above feature, but the real gold's at the +4 Con. That's more health <em>and </em>more AC. Neat.</span></span></p></blockquote><p></p>
[QUOTE="Yunru, post: 6701300, member: 6780961"] [h=4]Class Features:[/h][COLOR=#333333][FONT=Open Sans]I'm not going to use [color=goldenrod]gold[/color] for this section, simply because you're getting these features, there isn't a choice.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=blue]Rage:[/color] [/B]You can't cast spells while raging, not that it will come up often. Other than that, Rage is a mixed bag:[/FONT][/COLOR] [LIST] [*]"You have advantage on Strength Checks and Strength Saving Throws." -- If you've the Strength to use it, it could be useful. Saving throws for Strength rarely come up though, and are you going to waste a rage to, say, open a stuck door? [b][color=darkorchid]Purple.[/color][/b] [*]"When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table." -- Yeah no, we don't do that. [color=red][b]Red.[/b][/color] [*]"You have resistance to bludgeoning, piercing, and slashing damage." -- Oh boy yes. We already have good health and nice AC, why not throw in some damage resistance on top of that? [b][color=deepskyblue]Sky Blue.[/color][/b] [/LIST] [COLOR=#333333][FONT=Open Sans][/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=deepskyblue]Unarmored Defense:[/color] [/B]YES. When you're not wearing armor (shields don't count), your AC is 10+Dex+Con. Simply wonderful. Assuming a shield and 16s in both stats, that's a level 1 AC of 18. 18![/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=red]Reckless Attack:[/color] [/B]Something something, when atacking with Strength, something. No.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=deepskyblue]Danger Sense:[/color][/B] Remember when I promised you awesome Dexterity Saving Throw? Here they are. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. I repeat: [I]Advantage [/I]on saving throws against effects you can see. Not to be underestimated.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][color=deepskyblue][B]Extra Attack:[/B][/color] Yes, nearly every weapon swinger gets it. No, that doesn't make it less great.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B]Fast Movement:[/B] Gets you in position a little quicker. Not to shabby.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][color=deepskyblue][B]Feral Instincts:[/B][/color] I promised highest Initiative and I deliver. Advantage on Initiative rolls. Yup. Oh and Surprise only means you have to rage first now, rather than missing a turn. So sad.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B]Brutal Critical: [/B]Even if you build towards criticals, they still don't turn up much. That said when it [I]does [/I]trigger, hey, extra damage. Melee only so sorry any (cross)bow users.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=blue]Relentless Rage:[/color][/B] Constitution checks to not die, what's not to like? Apart from the "only while raging" part.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=blue]Persistant Rage:[/color] [/B]That rage aint ending for nothing now, short of falling unconscious or the timer running out.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B]Indomitable Might: [/B]Not nearly as useful as for those who focus on Strength, but still good if you've some points in it.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=blue]Primal Champion:[/color] [/B]The Strength increase is nice to have, and helps with the above feature, but the real gold's at the +4 Con. That's more health [I]and [/I]more AC. Neat.[/FONT][/COLOR] [/QUOTE]
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