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Graceful Destruction: A Guide to Dex Based Barbarism
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<blockquote data-quote="Yunru" data-source="post: 6701307" data-attributes="member: 6780961"><p>[h=4]M- M- M- Multiclass![/h]<span style="color: #333333"><span style="font-family: 'Open Sans'">Multiclassing requires 13 Strength. Yeah. Combined with the need for high Dexterity and Constitution, you're not going to have much leeway in what classes you can take. That said, I'll list them all still for those who rolled good stats.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: deepskyblue">Fighter</span> </strong><span style="color: #000000">- At level 1 of Fighter you can pick up a Fighting Style. Simply wonderful. Archery for those who like R</span><span style="color: #000000">anged weapons, Two-Weapon Fighting for those who like dual-wielding, and Dueling for those who go shield 'n' sword. Level 2 gets you Action Surge. Level 3 opens up Battle Master and all its wonders.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: deepskyblue">Rogue</span></strong><span style="color: #000000"> - Extra skill, Cunning Action, Evasion, Sneak Attack. I could go on listing goodies for ages. Oh also consider Assassination and your advantage on initiative roles.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"></span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"></span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"><strong><span style="color: blue">Paladin</span></strong> - Divine Smite would be interesting, and you can pick up Dueling Fighting Style. Lay on Hands isn't a spell, and thus can be used while raging. The Channel Divinity: Sacred Flame, and Oathbreaker's Aura of Hate should appeal to those with the stats for it. Auras and Vow of Emnity works for everyone. Relentless Avenger might also be interesting.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: blue">Ranger</span></strong><span style="color: #000000"> - Extra skill, Archery or Two-Weapon Fighting, and the Hunter has some nice F3s. A nice three level dip if you can afford it.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong>Monk</strong><span style="color: #000000"> - You're here for Martial Arts and potentially Flurry of Blows. They're good features, but be warned: Martial Arts doesn't work with a shield.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"></span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"></span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"><strong><span style="color: darkorchid">Druid</span></strong> - Wild Shape is certainly an interesting combination. The problem is it drops off rapidly unless you keep investing levels in Druid.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><span style="color: #000000"><strong><span style="color: darkorchid">Cleric</span> </strong>- You're here for some of the class features that aren't spells but sure are spell-like. Other than that, not much here.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"><strong><span style="color: darkorchid">Wizard</span> - </strong><span style="color: #000000">Three level dips can be interesting, especially for the Divination Portent. Nothing else going for it though.</span></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"><strong><span style="color: red">Bard</span></strong> - Spellcasters in general aren't your friend. Spells can't be cast while raging after all, and raging ends concentration. Even if you want to be a skill monkey, Rogue is a better option.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"><strong><span style="color: red">Sorcerer</span></strong> - As much as I like Sorcerer, it's definitively a spellcaster, and you're the anti-spellcaster.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Open Sans'"><strong><span style="color: red">Warlock</span></strong> - See above, only with slightly more synergy in terms of non-spell effects. Not enough to redeem it though.</span></span></p></blockquote><p></p>
[QUOTE="Yunru, post: 6701307, member: 6780961"] [h=4]M- M- M- Multiclass![/h][COLOR=#333333][FONT=Open Sans]Multiclassing requires 13 Strength. Yeah. Combined with the need for high Dexterity and Constitution, you're not going to have much leeway in what classes you can take. That said, I'll list them all still for those who rolled good stats.[/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=deepskyblue]Fighter[/color] [/B][COLOR=#000000]- At level 1 of Fighter you can pick up a Fighting Style. Simply wonderful. Archery for those who like R[/COLOR][COLOR=#000000]anged weapons, Two-Weapon Fighting for those who like dual-wielding, and Dueling for those who go shield 'n' sword. Level 2 gets you Action Surge. Level 3 opens up Battle Master and all its wonders.[/COLOR] [B][color=deepskyblue]Rogue[/color][/B][COLOR=#000000] - Extra skill, Cunning Action, Evasion, Sneak Attack. I could go on listing goodies for ages. Oh also consider Assassination and your advantage on initiative roles.[/COLOR] [COLOR=#000000] [/COLOR] [COLOR=#000000][B][color=blue]Paladin[/color][/B] - Divine Smite would be interesting, and you can pick up Dueling Fighting Style. Lay on Hands isn't a spell, and thus can be used while raging. The Channel Divinity: Sacred Flame, and Oathbreaker's Aura of Hate should appeal to those with the stats for it. Auras and Vow of Emnity works for everyone. Relentless Avenger might also be interesting.[/COLOR] [B][color=blue]Ranger[/color][/B][COLOR=#000000] - Extra skill, Archery or Two-Weapon Fighting, and the Hunter has some nice F3s. A nice three level dip if you can afford it.[/COLOR] [B]Monk[/B][COLOR=#000000] - You're here for Martial Arts and potentially Flurry of Blows. They're good features, but be warned: Martial Arts doesn't work with a shield.[/COLOR] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][COLOR=#000000] [/COLOR] [COLOR=#000000][B][color=darkorchid]Druid[/color][/B] - Wild Shape is certainly an interesting combination. The problem is it drops off rapidly unless you keep investing levels in Druid.[/COLOR] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][COLOR=#000000][B][color=darkorchid]Cleric[/color] [/B]- You're here for some of the class features that aren't spells but sure are spell-like. Other than that, not much here.[/COLOR] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans][B][color=darkorchid]Wizard[/color] - [/B][COLOR=#000000]Three level dips can be interesting, especially for the Divination Portent. Nothing else going for it though.[/COLOR][/FONT][/COLOR] [COLOR=#333333][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#000000][FONT=Open Sans][B][color=red]Bard[/color][/B] - Spellcasters in general aren't your friend. Spells can't be cast while raging after all, and raging ends concentration. Even if you want to be a skill monkey, Rogue is a better option.[/FONT][/COLOR] [COLOR=#000000][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#000000][FONT=Open Sans][B][color=red]Sorcerer[/color][/B] - As much as I like Sorcerer, it's definitively a spellcaster, and you're the anti-spellcaster.[/FONT][/COLOR] [COLOR=#000000][FONT=Open Sans] [/FONT][/COLOR] [COLOR=#000000][FONT=Open Sans][B][color=red]Warlock[/color][/B] - See above, only with slightly more synergy in terms of non-spell effects. Not enough to redeem it though.[/FONT][/COLOR] [/QUOTE]
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