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<blockquote data-quote="Snarf Zagyg" data-source="post: 9150422" data-attributes="member: 7023840"><p>I did not particularly want to comment on this thread. As Mama Snarf always told me, "If you got nothin' nice to say 'bout someone, say nothin' and shiv 'em in the back. Remember, if you're old enough to whine, you're old enough to drink wine until you shut yer piehole."</p><p></p><p>That said, I think you raise an excellent point, PbTA is both a good game and, inherently, a critique of certain other modes of gaming in that it was born out of a reaction to certain dominant modes of gaming at the time. That said, it is also not for everyone. There is, for lack of a better phrase, a lack of empathy (understanding of other people) by people when it comes to the game. I am often reminded of the skit from <em>That Mitchell and Webb Look</em> parodying <em>Kitchen Nightmares </em>when the beleaguered Chef is talking to the Gordon Ramsay stand in-</p><p></p><p><strong>Chef</strong>: I can't cook that! And-and there's loads of things in there you didn't even mention, like the thing with the potato that might as well be magic as far as I'm concerned.</p><p><strong>Gordon Ramsay</strong>: It's just local ingredients simply cooked.</p><p><strong>Chef</strong>: By you! <em>King Lear</em> is just English words put in order! The only way any of this will help my restaurant is if you stay forever.</p><p></p><p>As you note, there are people that, for reasons of psychopatholoy or neuropathology, simply are unable to play this type of game. There are also people that are capable of playing in this style, but do not want to for various reasons; some because it's not "game-y" enough, some because they don't enjoy "bringing it" on a constant basis, and some because the play loop feels artificial to them. </p><p></p><p>That doesn't make it a bad game, at all. PbTA (meaning its various derived games) is a great game for what it's trying to do; although, in fairness, I think that FiTD (and its derived games) are better. But that's my opinion. I am happy that there are groups that PbTA works perfectly for. I do find it disturbing that there are people that seem to believe that any issues people have with the game, or with the rules of the game, or with the style of the game, are <em>necessarily</em> due to some inherent fault on the part of the person playing it. </p><p></p><p>It's a good alternative for some groups. But not liking it does not mean that there is something wrong with the person who doesn't like it.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9150422, member: 7023840"] I did not particularly want to comment on this thread. As Mama Snarf always told me, "If you got nothin' nice to say 'bout someone, say nothin' and shiv 'em in the back. Remember, if you're old enough to whine, you're old enough to drink wine until you shut yer piehole." That said, I think you raise an excellent point, PbTA is both a good game and, inherently, a critique of certain other modes of gaming in that it was born out of a reaction to certain dominant modes of gaming at the time. That said, it is also not for everyone. There is, for lack of a better phrase, a lack of empathy (understanding of other people) by people when it comes to the game. I am often reminded of the skit from [I]That Mitchell and Webb Look[/I] parodying [I]Kitchen Nightmares [/I]when the beleaguered Chef is talking to the Gordon Ramsay stand in- [B]Chef[/B]: I can't cook that! And-and there's loads of things in there you didn't even mention, like the thing with the potato that might as well be magic as far as I'm concerned. [B]Gordon Ramsay[/B]: It's just local ingredients simply cooked. [B]Chef[/B]: By you! [I]King Lear[/I] is just English words put in order! The only way any of this will help my restaurant is if you stay forever. As you note, there are people that, for reasons of psychopatholoy or neuropathology, simply are unable to play this type of game. There are also people that are capable of playing in this style, but do not want to for various reasons; some because it's not "game-y" enough, some because they don't enjoy "bringing it" on a constant basis, and some because the play loop feels artificial to them. That doesn't make it a bad game, at all. PbTA (meaning its various derived games) is a great game for what it's trying to do; although, in fairness, I think that FiTD (and its derived games) are better. But that's my opinion. I am happy that there are groups that PbTA works perfectly for. I do find it disturbing that there are people that seem to believe that any issues people have with the game, or with the rules of the game, or with the style of the game, are [I]necessarily[/I] due to some inherent fault on the part of the person playing it. It's a good alternative for some groups. But not liking it does not mean that there is something wrong with the person who doesn't like it. [/QUOTE]
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