Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Grade the Savage Worlds System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HaroldTheHobbit" data-source="post: 9118716" data-attributes="member: 7031679"><p>Savage Worlds is my main system. Currently I'm running a fantasy city campaign using Savage Pathfinder, it's been going on for little less than a year.</p><p></p><p>The system fits my style of GMing and home brewed semi sandboxy campaigns perfectly. It's very light on the mechanical prep and is easy to improvise with. SW has crunch, but in actual play it is pretty much transparent. My group love the swingyness and exploding dice chains, it makes for moments of both cheer and dread, and is the opposite of boring hp attrition. Even though death can often be countered by use of the meta-currency, bennies, I as GM have good control of the general feel of deadliness and heroism in how generous I am with the bennies. The premade settings, campaign and adventures are usually of excellent quality, and even though I mainly home-brew they are good reading for inspiration. The system has a very wide frame for playable power levels as has been mentioned - but there are limits.</p><p></p><p>Even though I personally don't have a problem with it, the system is pressed when reaching really high power levels, like cosmic level superheroes or really high level D&D style heroic fantasy. What stops Savage Worlds from being my only system used though is that it, imho, isn't good for doing really low power, gritty play styles. The system is too pulpy at its core.</p><p></p><p>My next campaign will be a massive, Traveller-esque sci-fi affair. I'm just waiting for the SW Sci-Fi Companion to be released to start the campaign prep.</p></blockquote><p></p>
[QUOTE="HaroldTheHobbit, post: 9118716, member: 7031679"] Savage Worlds is my main system. Currently I'm running a fantasy city campaign using Savage Pathfinder, it's been going on for little less than a year. The system fits my style of GMing and home brewed semi sandboxy campaigns perfectly. It's very light on the mechanical prep and is easy to improvise with. SW has crunch, but in actual play it is pretty much transparent. My group love the swingyness and exploding dice chains, it makes for moments of both cheer and dread, and is the opposite of boring hp attrition. Even though death can often be countered by use of the meta-currency, bennies, I as GM have good control of the general feel of deadliness and heroism in how generous I am with the bennies. The premade settings, campaign and adventures are usually of excellent quality, and even though I mainly home-brew they are good reading for inspiration. The system has a very wide frame for playable power levels as has been mentioned - but there are limits. Even though I personally don't have a problem with it, the system is pressed when reaching really high power levels, like cosmic level superheroes or really high level D&D style heroic fantasy. What stops Savage Worlds from being my only system used though is that it, imho, isn't good for doing really low power, gritty play styles. The system is too pulpy at its core. My next campaign will be a massive, Traveller-esque sci-fi affair. I'm just waiting for the SW Sci-Fi Companion to be released to start the campaign prep. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Grade the Savage Worlds System
Top