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Grade the Silhouette System
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9291507" data-attributes="member: 7044704"><p>That was something DP9 always stood out for, more so (IMO) than even R. Talsorian or GOO, although the latter covered a much broader range of anime subgenres. Very clean technical anime art, generally good book layouts, plenty of example gameplay images (at least in the minis games). Their Mecha Press and Protoculture Addicts magazines were an important part of North American anime history, and their working relationship with R. Talsorian probably helped both companies quite a bit back in the day.</p><p></p><p>One might-have-been that didn't come to pass was GURPS Heavy Gear, which SJG had a license for for a couple of years but eventually decided not to produce sometime around 2010. That would have been interesting to see, especially given that several early reviews of Silhouette directly compared the two game universal engines.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9291507, member: 7044704"] That was something DP9 always stood out for, more so (IMO) than even R. Talsorian or GOO, although the latter covered a much broader range of anime subgenres. Very clean technical anime art, generally good book layouts, plenty of example gameplay images (at least in the minis games). Their Mecha Press and Protoculture Addicts magazines were an important part of North American anime history, and their working relationship with R. Talsorian probably helped both companies quite a bit back in the day. One might-have-been that didn't come to pass was GURPS Heavy Gear, which SJG had a license for for a couple of years but eventually decided not to produce sometime around 2010. That would have been interesting to see, especially given that several early reviews of Silhouette directly compared the two game universal engines. [/QUOTE]
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