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<blockquote data-quote="Evilhalfling" data-source="post: 2849820" data-attributes="member: 16991"><p>A summary of IC plans - </p><p></p><p>Jostin - use disguise spells on the entire party. </p><p></p><p>Amber -I'll look at making copies of Fhel's pass into the high quarter, I'll also see if I can track down this disgruntled employee, perhaps he’s the patsy we're looking for, after that I'll see if I can find out more details about the family of the butler and goose girl"</p><p>(arson is out of favor)</p><p></p><p>Fhel – send the lord of the manor to the ball, show up as a priest, while a second team breaks into the house and loots it. A hearse can then be called to move the body. Pressure can be applied to the goose girl or butler for inside help. </p><p></p><p>Jacoby – enter through the back windows, away from the yard and the geese. Questions the necessity of the carriage. </p><p></p><p>Remaining Problems:</p><p>1. Hire/stealing a carriage. (who drives?)</p><p>2. Making sure Lavorkinson gets an invite to ball (forgery or diplomacy?) </p><p>3. Who accompanies Fhel in the front door? </p><p>4. How do you make a member of the household sick? (intimidation/bribery/poison)</p><p>5. pressure on the family of Anna/Butler?</p><p>6. Who will find the disgruntled employee, and what will be done with him? </p><p></p><p>As for where the loot is found – Fhel pointed out the new 'cold cellar', the bricked up front window seems suspicious, while the recent renovations of the stables are also a possibility. </p><p></p><p>If this is the plan what are your actions for the next day?</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2849820, member: 16991"] A summary of IC plans - Jostin - use disguise spells on the entire party. Amber -I'll look at making copies of Fhel's pass into the high quarter, I'll also see if I can track down this disgruntled employee, perhaps he’s the patsy we're looking for, after that I'll see if I can find out more details about the family of the butler and goose girl" (arson is out of favor) Fhel – send the lord of the manor to the ball, show up as a priest, while a second team breaks into the house and loots it. A hearse can then be called to move the body. Pressure can be applied to the goose girl or butler for inside help. Jacoby – enter through the back windows, away from the yard and the geese. Questions the necessity of the carriage. Remaining Problems: 1. Hire/stealing a carriage. (who drives?) 2. Making sure Lavorkinson gets an invite to ball (forgery or diplomacy?) 3. Who accompanies Fhel in the front door? 4. How do you make a member of the household sick? (intimidation/bribery/poison) 5. pressure on the family of Anna/Butler? 6. Who will find the disgruntled employee, and what will be done with him? As for where the loot is found – Fhel pointed out the new 'cold cellar', the bricked up front window seems suspicious, while the recent renovations of the stables are also a possibility. If this is the plan what are your actions for the next day? [/QUOTE]
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