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<blockquote data-quote="Lord_Raven88" data-source="post: 2861416" data-attributes="member: 31975"><p>Character Sheet</p><p>[CODE][B]Name:[/B] Ashlyn Ambermead (Aka Ash or Amber)</p><p>[B]Class:[/B] Rogue 2 / Urban Ranger 2</p><p>[B]Race:[/B] Halfling</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] Neutral Evil</p><p>[B]Deity:[/B] XXXX</p><p></p><p>[B]Str:[/B] 10 +0 (04p.) [B]Level:[/B] 4 [B]XP:[/B] 6000</p><p>[B]Dex:[/B] 19 +4 (10p.) [B]BAB:[/B] +3 [B]HP:[/B] 22/22 (2d6+2d8+4Con)</p><p>[B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +4 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0(2) +0 +4 +1 +0 +0 15(17)</p><p>[B]Touch:[/B] 15 [B]Flatfooted:[/B] 10</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +1 +1 +5</p><p>[B]Ref:[/B] 6 +4 +1 +11</p><p>[B]Will:[/B] 0 +1 +1 +2</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Rapier +8 1d4 18-20x2</p><p>Rapier(Two Weap Fight) +6/+6 1d4/1d4 18-20x2</p><p>Dagger(Thrown) +8 1d3 19-20x2</p><p></p><p>[B]Languages:[/B] Common, Halfling, Elvin, Dwarven.</p><p></p><p>[B]Abilities:[/B]</p><p>Halfling</p><p>[list][*]+2 Dexterity, -2 Strength. </p><p>[*]Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class,</p><p>a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she </p><p>uses smaller weapons than humans use, and her lifting and carrying limits are </p><p>three-quarters of those of a Medium character. </p><p>[*]Halfling base land speed is 20 feet. </p><p>[*]+2 racial bonus on Climb, Jump, and Move Silently checks. </p><p>[*]+1 racial bonus on all saving throws. </p><p>[*]+2 morale bonus on saving throws against fear: This bonus stacks with the </p><p>halfling’s +1 bonus on saving throws in general. </p><p>[*]+1 racial bonus on attack rolls with thrown weapons and slings. </p><p>[*]+2 racial bonus on Listen checks. </p><p>[*]Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, </p><p>Gnome, Goblin, and Orc. </p><p>[*]Favored Class: Rogue. A multiclass halfling’s rogue class does not count </p><p>when determining whether she takes an experience point penalty for multiclassing.[/list]</p><p>Rogue</p><p>[list][*]Sneak attack: +1d6</p><p>[*]Trapfinding</p><p>[*]Evasion[/list]</p><p>Urban Ranger</p><p>[list][*]Favoured Enemy (Humans) +2 Bluff, Listen, Sense Motive, Spot & Survival & Damage</p><p>[*][url=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#urbanTracking]Urban Tracking[/url]</p><p>[*]Wild Empathy: +3</p><p>[*]Combat Style(Two Weapon Fighting)[/list]</p><p></p><p>[B]Feats:[/B] Deceitful, Weapon Finesse</p><p></p><p>[B]Skill Points:[/B] 66 [B]Max Ranks:[/B] 7/3</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise 0.0 2 0 2</p><p>Balance 0.0 4 0 4</p><p>Bluff 5.0 2 0(2) 7(9)*</p><p>Climb 0.0 0 2 2</p><p>Concentration 0.0 1 0 1</p><p>Craft (Untrained) 0.0 2 0 2</p><p>Diplomacy 0.0 2 2 4</p><p>Disguise 5.0 2 4 11</p><p>Escape Artist 0.0 4 0 4</p><p>Forgery 5.0 2 2 9</p><p>Gather Information 7.0 2 2 11</p><p>Heal 0.0 0 0 0</p><p>Hide 7.0 4 4 15</p><p>Intimidate 0.0 2 2 4</p><p>Jump 0.0 0 2 2</p><p>Know(Local) 7.0 2 0 9</p><p>Listen 7.0 1 2(4) 10(12)*</p><p>Move Silently 7.0 4 2 13</p><p>Perform 0.0 2 0 2</p><p>Profession 7.0 1 0 8</p><p>Ride 0.0 4 0 4</p><p>Search 0.0 2 0 2</p><p>Sense Motive 5.0 1 0(2) 6(8)*</p><p>Spot 4.0 1 0(2) 5(7)*</p><p>Survival 0.0 1 0(2) 1(3)*</p><p>Swim 0.0 0 0 0</p><p>Tumble 0.0 4 0 4</p><p>Use Rope 0.0 4 0 4</p><p>[size=1]*Favoured Enemy(Humans)[/size]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>(2) Rapiers 40gp 2lb</p><p>(4) Daggers 8gp 2lb</p><p>Leather Armour 10gp 7.5lb</p><p></p><p>Leather Satchel 2gp 1lb </p><p></p><p>Chest 10gp 2lb (false bottom)</p><p>-Clothing 20gp 10lb</p><p>-Lamp 1sp 1lb</p><p>-(10)Oil 1gp 10lb </p><p>-(10)Parchment 2gp</p><p>-Ink 8gp</p><p>-(4)Inkpens 4sp</p><p></p><p>Disguise Kit 50gp 8lb (Cellar)</p><p>Forgers Kit 50gp 1lb (Cellar)</p><p>Maps & Blueprints 100gp 10lb (Cellar)</p><p>(2)Potion of Cure Light 100gp</p><p></p><p>Ring of Sustenance 2500gp</p><p></p><p>[B]Total Weight:[/B]1(12.5)lb [B]Money:[/B] 398gp 5sp </p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 25 50 75 150 375</p><p></p><p>[B]Age:[/B] 22</p><p>[B]Height:[/B] 3'</p><p>[B]Weight:[/B] 30lb</p><p>[B]Eyes:[/B] Emerald</p><p>[B]Hair:[/B] Curly Brown (with blond highlights)</p><p>[B]Skin:[/B] Lightly Tanned[/CODE]</p><p><strong>Appearance:</strong> </p><p>Ashlyn is a beautiful 'tall' halfling female, Ashlyn has merry green eyes, shoulder length curly brown hair, and possesses an athletic toned figure.</p><p></p><p>When disguised as Amber, she dyes her hair black, and half of her beautiful face appears to be disfigured by a terrible scar as if her face has been ravaged by fire, Amber wears dark clothing which covers all parts of her flesh and commonly hides her face within the deep cowl of her cloak.</p><p></p><p><strong>Personality:</strong> </p><p>Outwardly Ashlyn is a cheerful, fun, vivacious halfling with a dry sense of humour, few know of the dark heart that beats beneath this outwards exterior, while cheerful to all she meets, Ashlyn is prone to hold a grudge and takes great pleasure in destroying those who cross her. </p><p></p><p>When disguised as Amber, she allows the darker side of her nature to come to the fore, and speaks with a ragged whisper, as if her vocal cords were also damaged with the fire..</p><p></p><p><strong>Background:</strong> </p><p>Ashlyn is the daughter of reknowned arts forger Dirkil Ambermead, Dirkil was highly successful but was eventually caught and died in prison for his crimes, resolving not to share in his fate Ashlyn decided that she need an air of respectability while still having the option of using her skills for forgery and information gathering.</p><p></p><p>Ashlyn has always had a passion for knowledge and realised at an early age, that knowledge can bring both great power and wealth, realising this Ashlyn managed to get a job as a clerk in the 'Hall of Records', Ashlyn rapidly rose thru the ranks, those who were in her way had a habit of meeting unfortunate accidents.</p><p></p><p>Ashlyn is now a trusted and respected Senior Clerk, who is recongnised as an expert in spotting forged documents, within the city. Ashlyn is a well known face among the city watch and has worked with them on many occasions to help identify and track down would-be forgers.</p><p></p><p>Few realise that Ashlyn leads a double life selling forged documents, blueprints and information to the Thieves and Assassins guilds, well known among the guilds as Amber, she provides a valuable service to any who can meet her price, due to the power of her magical ring of sustenance, Ashlyn is able to effectively lead two lives, one as Ashlyn Ambermead respected Senior Clerk with the Hall of Records and another as Amber Master forger, and information gatherer.</p><p></p><p>Ashlyn makes her home in a slightly run down section of town, Ashlyn lives alone in her parents small one bedroom home which was built over a long forgotten cellar, which in turn has access to the cities sewer system, from her home she is able to come and go without being seen, as well as providing a safe place for her to exercise her forgery skills.</p><p></p><p>Amber works with the approval of the Thieves Guild, any who wish to avail themselves of her services much first approach the Guild with their request, Amber goes to the Guild 2-3 times a week to check for any new information requests. </p><p></p><p>Amber also maintains a large information network of informants in both important and mundanes areas of the city, this enables her to keep abreast of what is goings on in the city, as well as providering her with the leverage to blackmail important members of the city, who wish to keep their secrets safe.</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2861416, member: 31975"] Character Sheet [CODE][B]Name:[/B] Ashlyn Ambermead (Aka Ash or Amber) [B]Class:[/B] Rogue 2 / Urban Ranger 2 [B]Race:[/B] Halfling [B]Size:[/B] Small [B]Gender:[/B] Female [B]Alignment:[/B] Neutral Evil [B]Deity:[/B] XXXX [B]Str:[/B] 10 +0 (04p.) [B]Level:[/B] 4 [B]XP:[/B] 6000 [B]Dex:[/B] 19 +4 (10p.) [B]BAB:[/B] +3 [B]HP:[/B] 22/22 (2d6+2d8+4Con) [B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX [B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +4 [B]Spell Save:[/B] +X [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0(2) +0 +4 +1 +0 +0 15(17) [B]Touch:[/B] 15 [B]Flatfooted:[/B] 10 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +1 +1 +5 [B]Ref:[/B] 6 +4 +1 +11 [B]Will:[/B] 0 +1 +1 +2 [B]Weapon Attack Damage Critical[/B] Rapier +8 1d4 18-20x2 Rapier(Two Weap Fight) +6/+6 1d4/1d4 18-20x2 Dagger(Thrown) +8 1d3 19-20x2 [B]Languages:[/B] Common, Halfling, Elvin, Dwarven. [B]Abilities:[/B] Halfling [list][*]+2 Dexterity, -2 Strength. [*]Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character. [*]Halfling base land speed is 20 feet. [*]+2 racial bonus on Climb, Jump, and Move Silently checks. [*]+1 racial bonus on all saving throws. [*]+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. [*]+1 racial bonus on attack rolls with thrown weapons and slings. [*]+2 racial bonus on Listen checks. [*]Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. [*]Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.[/list] Rogue [list][*]Sneak attack: +1d6 [*]Trapfinding [*]Evasion[/list] Urban Ranger [list][*]Favoured Enemy (Humans) +2 Bluff, Listen, Sense Motive, Spot & Survival & Damage [*][url=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#urbanTracking]Urban Tracking[/url] [*]Wild Empathy: +3 [*]Combat Style(Two Weapon Fighting)[/list] [B]Feats:[/B] Deceitful, Weapon Finesse [B]Skill Points:[/B] 66 [B]Max Ranks:[/B] 7/3 [B]Skills Ranks Mod Misc Total[/B] Appraise 0.0 2 0 2 Balance 0.0 4 0 4 Bluff 5.0 2 0(2) 7(9)* Climb 0.0 0 2 2 Concentration 0.0 1 0 1 Craft (Untrained) 0.0 2 0 2 Diplomacy 0.0 2 2 4 Disguise 5.0 2 4 11 Escape Artist 0.0 4 0 4 Forgery 5.0 2 2 9 Gather Information 7.0 2 2 11 Heal 0.0 0 0 0 Hide 7.0 4 4 15 Intimidate 0.0 2 2 4 Jump 0.0 0 2 2 Know(Local) 7.0 2 0 9 Listen 7.0 1 2(4) 10(12)* Move Silently 7.0 4 2 13 Perform 0.0 2 0 2 Profession 7.0 1 0 8 Ride 0.0 4 0 4 Search 0.0 2 0 2 Sense Motive 5.0 1 0(2) 6(8)* Spot 4.0 1 0(2) 5(7)* Survival 0.0 1 0(2) 1(3)* Swim 0.0 0 0 0 Tumble 0.0 4 0 4 Use Rope 0.0 4 0 4 [size=1]*Favoured Enemy(Humans)[/size] [B]Equipment: Cost Weight[/B] (2) Rapiers 40gp 2lb (4) Daggers 8gp 2lb Leather Armour 10gp 7.5lb Leather Satchel 2gp 1lb Chest 10gp 2lb (false bottom) -Clothing 20gp 10lb -Lamp 1sp 1lb -(10)Oil 1gp 10lb -(10)Parchment 2gp -Ink 8gp -(4)Inkpens 4sp Disguise Kit 50gp 8lb (Cellar) Forgers Kit 50gp 1lb (Cellar) Maps & Blueprints 100gp 10lb (Cellar) (2)Potion of Cure Light 100gp Ring of Sustenance 2500gp [B]Total Weight:[/B]1(12.5)lb [B]Money:[/B] 398gp 5sp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 25 50 75 150 375 [B]Age:[/B] 22 [B]Height:[/B] 3' [B]Weight:[/B] 30lb [B]Eyes:[/B] Emerald [B]Hair:[/B] Curly Brown (with blond highlights) [B]Skin:[/B] Lightly Tanned[/CODE] [B]Appearance:[/B] Ashlyn is a beautiful 'tall' halfling female, Ashlyn has merry green eyes, shoulder length curly brown hair, and possesses an athletic toned figure. When disguised as Amber, she dyes her hair black, and half of her beautiful face appears to be disfigured by a terrible scar as if her face has been ravaged by fire, Amber wears dark clothing which covers all parts of her flesh and commonly hides her face within the deep cowl of her cloak. [B]Personality:[/B] Outwardly Ashlyn is a cheerful, fun, vivacious halfling with a dry sense of humour, few know of the dark heart that beats beneath this outwards exterior, while cheerful to all she meets, Ashlyn is prone to hold a grudge and takes great pleasure in destroying those who cross her. When disguised as Amber, she allows the darker side of her nature to come to the fore, and speaks with a ragged whisper, as if her vocal cords were also damaged with the fire.. [B]Background:[/B] Ashlyn is the daughter of reknowned arts forger Dirkil Ambermead, Dirkil was highly successful but was eventually caught and died in prison for his crimes, resolving not to share in his fate Ashlyn decided that she need an air of respectability while still having the option of using her skills for forgery and information gathering. Ashlyn has always had a passion for knowledge and realised at an early age, that knowledge can bring both great power and wealth, realising this Ashlyn managed to get a job as a clerk in the 'Hall of Records', Ashlyn rapidly rose thru the ranks, those who were in her way had a habit of meeting unfortunate accidents. Ashlyn is now a trusted and respected Senior Clerk, who is recongnised as an expert in spotting forged documents, within the city. Ashlyn is a well known face among the city watch and has worked with them on many occasions to help identify and track down would-be forgers. Few realise that Ashlyn leads a double life selling forged documents, blueprints and information to the Thieves and Assassins guilds, well known among the guilds as Amber, she provides a valuable service to any who can meet her price, due to the power of her magical ring of sustenance, Ashlyn is able to effectively lead two lives, one as Ashlyn Ambermead respected Senior Clerk with the Hall of Records and another as Amber Master forger, and information gatherer. Ashlyn makes her home in a slightly run down section of town, Ashlyn lives alone in her parents small one bedroom home which was built over a long forgotten cellar, which in turn has access to the cities sewer system, from her home she is able to come and go without being seen, as well as providing a safe place for her to exercise her forgery skills. Amber works with the approval of the Thieves Guild, any who wish to avail themselves of her services much first approach the Guild with their request, Amber goes to the Guild 2-3 times a week to check for any new information requests. Amber also maintains a large information network of informants in both important and mundanes areas of the city, this enables her to keep abreast of what is goings on in the city, as well as providering her with the leverage to blackmail important members of the city, who wish to keep their secrets safe. [/QUOTE]
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