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<blockquote data-quote="Necro_Kinder" data-source="post: 3450715" data-attributes="member: 50507"><p>Sorry Strahd, but I was thinking only Greek PCs</p><p></p><p>Imperialus: Hellenistic Greece, Republican Rome (so iron, not steel)</p><p></p><p>And what I have so far</p><p></p><p>[Sblock=Character stuff]<strong><u>Greek pantheon vs. Roman pantheon</u></strong></p><p>Hellenistic Greece and Republican Rome </p><p></p><p></p><p>PCs will be Greek characters—Spartan, Athenian, Macedonian, or from other city-states and regions. Different places of origin will give different bonuses to characters, but I’m still working on them.</p><p></p><p>Starting level will probably be somewhere in the range of 4-6.</p><p></p><p></p><p><strong><u>Simple Weapons</u></strong></p><p>Dagger </p><p>Sickle </p><p>Club </p><p>Mace </p><p>Spear (Doru)</p><p>Long spear (Sarissa) (upped to 15 ft reach) </p><p>Quarter staff </p><p>Javelin </p><p>Slings</p><p>…?</p><p></p><p><strong><u>Martial Weapons</u></strong></p><p>Hand axe </p><p>Throwing Axe </p><p>Short sword </p><p>Battleaxe </p><p>Long sword (Xiphos)</p><p>Scimitar (Kopis? Makhaira?)</p><p>Trident </p><p>Great club </p><p>Greataxe </p><p>Short bow </p><p>…?</p><p></p><p><strong><u>Exotic Weapons</u></strong></p><p>Gladius (Always masterwork)</p><p>Pilum (As spear, but easily sunder opponents shields, might bend in melee, throw only once)</p><p>Net</p><p>Bolas</p><p></p><p><strong><u>Armor and Shields</u></strong></p><p>Leather</p><p>Studded Leather</p><p>Hide</p><p>Breast plate</p><p>Buckler and light and heavy shields</p><p></p><p>All as Iron Heroes: shields provide a defense bonus while armor provides damage reduction. The breastplate gives 1d6/magic DR.</p><p></p><p><strong><u>Exotic Armor and Shields</u></strong></p><p>Chain Mail (medium)</p><p>Half plate (Heavy, very expensive)</p><p>Tower Shields</p><p></p><p>Chainmail also gives 1d6/magic damage reduction, and half plate gives 1d8/magic.</p><p></p><p>Basically Greek weapons and armor, Roman/anyone else’s stuff is exotic.</p><p></p><p></p><p><strong><u>Classes</u></strong></p><p>Archer, using Shadowfoot’s class (<a href="http://boards1.wizards.com/wotc_archive/index.php/t-174367);" target="_blank">http://boards1.wizards.com/wotc_archive/index.php/t-174367);</a> poor base defense</p><p></p><p>Fighter, as class; excellent base defense</p><p></p><p>Barbarian, as class; average base defense</p><p></p><p>Priest, as Cloistered Cleric (with modifications); poor base defense</p><p></p><p>Rogue, as class; poor base defense</p><p></p><p>Scout / Peltast, as class (with modifications); average base defense</p><p></p><p>War-priest, as Cleric (with modifications); excellent base defense</p><p></p><p><strong><u></u></strong></p><p><strong><u>Prestige Classes</u></strong></p><p>I’m making a Hoplite prestige class—HD 10, spear and shield oriented class for Fighters.</p><p></p><p>Others can also be used, but I’m working on a list for those too.</p><p></p><p><strong><u>Gods and Classes</u></strong></p><p>Priests vary depending on the god. Most deities have regular priests (Cloistered Clerics), but more martial ones have war-priests (Clerics).</p><p></p><p>Priest – Aphrodite, Apollo, Demeter, Dionysus, Hades, Helios, Hephaestus, Hera, Hermes, Hestia, Selene, and most other possible gods.</p><p>War-priest – Ares, Artemis, Athena, Poseidon, and Zeus.</p><p></p><p>The Cleric and Cloistered Cleric will be modified for use, but I haven’t finished the list of changes. Some changes include: both types of priest will be proficient automatically with their god’s weapon; turn undead will be replaced by something else; a few spells (Summon Monster, some Necromancy spells) will be unavailable; and Cloistered Clerics, instead of automatically receiving the Knowledge domain, will automatically receive a bonus domain depending on the deity (e.g. Dionysus’ clerics receive Madness, Aphrodite’s Charm, and so forth).</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Necro_Kinder, post: 3450715, member: 50507"] Sorry Strahd, but I was thinking only Greek PCs Imperialus: Hellenistic Greece, Republican Rome (so iron, not steel) And what I have so far [Sblock=Character stuff][b][u]Greek pantheon vs. Roman pantheon[/u][/b][u][/u] Hellenistic Greece and Republican Rome PCs will be Greek characters—Spartan, Athenian, Macedonian, or from other city-states and regions. Different places of origin will give different bonuses to characters, but I’m still working on them. Starting level will probably be somewhere in the range of 4-6. [b][u]Simple Weapons[/u][/b][u][/u] Dagger Sickle Club Mace Spear (Doru) Long spear (Sarissa) (upped to 15 ft reach) Quarter staff Javelin Slings …? [b][u]Martial Weapons[/u][/b][u][/u] Hand axe Throwing Axe Short sword Battleaxe Long sword (Xiphos) Scimitar (Kopis? Makhaira?) Trident Great club Greataxe Short bow …? [b][u]Exotic Weapons[/u][/b][u][/u] Gladius (Always masterwork) Pilum (As spear, but easily sunder opponents shields, might bend in melee, throw only once) Net Bolas [b][u]Armor and Shields[/u][/b][u][/u] Leather Studded Leather Hide Breast plate Buckler and light and heavy shields All as Iron Heroes: shields provide a defense bonus while armor provides damage reduction. The breastplate gives 1d6/magic DR. [b][u]Exotic Armor and Shields[/u][/b][u][/u] Chain Mail (medium) Half plate (Heavy, very expensive) Tower Shields Chainmail also gives 1d6/magic damage reduction, and half plate gives 1d8/magic. Basically Greek weapons and armor, Roman/anyone else’s stuff is exotic. [b][u]Classes[/u][/b][u][/u] Archer, using Shadowfoot’s class ([url]http://boards1.wizards.com/wotc_archive/index.php/t-174367);[/url] poor base defense Fighter, as class; excellent base defense Barbarian, as class; average base defense Priest, as Cloistered Cleric (with modifications); poor base defense Rogue, as class; poor base defense Scout / Peltast, as class (with modifications); average base defense War-priest, as Cleric (with modifications); excellent base defense [b][u] Prestige Classes[/u][/b][u][/u] I’m making a Hoplite prestige class—HD 10, spear and shield oriented class for Fighters. Others can also be used, but I’m working on a list for those too. [b][u]Gods and Classes[/u][/b][u][/u] Priests vary depending on the god. Most deities have regular priests (Cloistered Clerics), but more martial ones have war-priests (Clerics). Priest – Aphrodite, Apollo, Demeter, Dionysus, Hades, Helios, Hephaestus, Hera, Hermes, Hestia, Selene, and most other possible gods. War-priest – Ares, Artemis, Athena, Poseidon, and Zeus. The Cleric and Cloistered Cleric will be modified for use, but I haven’t finished the list of changes. Some changes include: both types of priest will be proficient automatically with their god’s weapon; turn undead will be replaced by something else; a few spells (Summon Monster, some Necromancy spells) will be unavailable; and Cloistered Clerics, instead of automatically receiving the Knowledge domain, will automatically receive a bonus domain depending on the deity (e.g. Dionysus’ clerics receive Madness, Aphrodite’s Charm, and so forth). [/sblock] [/QUOTE]
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