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Green Ronin Announces 'Cthulhu Awakens' RPG
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<blockquote data-quote="MGibster" data-source="post: 8522230" data-attributes="member: 4534"><p>The thing is, there are plenty of Lovecraft stories where the protagonist messes around with the mythos and doesn't appear to suffer from mental stress or deterioration. Some of them are even casting spells so that must mean they're reading tomes full of knowledge man was not meant to know. And in real life, there are plenty of people who go through horrific and or terrifying situations without suffering from PTSD. As an example, the bulk of combat veterans don't end up suffering from PTSD.</p><p></p><p>No, why would we? D&D is a game of high fantasy with PCs who are larger than life heroes and the antagonist are comic book villains. Most Cthulhu games are going for a more down to Earth vibe. Though others certainly embrace the pulpier aspects of mowing down Deep Ones with a Chicago typewriter. I guess what I'm getting at is that what I'm looking for in a Cthulhu game isn't the same thing I'm looking for in a D&D game. Though you can certainly use rules for madness and fear in D&D. I just wouldn't.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8522230, member: 4534"] The thing is, there are plenty of Lovecraft stories where the protagonist messes around with the mythos and doesn't appear to suffer from mental stress or deterioration. Some of them are even casting spells so that must mean they're reading tomes full of knowledge man was not meant to know. And in real life, there are plenty of people who go through horrific and or terrifying situations without suffering from PTSD. As an example, the bulk of combat veterans don't end up suffering from PTSD. No, why would we? D&D is a game of high fantasy with PCs who are larger than life heroes and the antagonist are comic book villains. Most Cthulhu games are going for a more down to Earth vibe. Though others certainly embrace the pulpier aspects of mowing down Deep Ones with a Chicago typewriter. I guess what I'm getting at is that what I'm looking for in a Cthulhu game isn't the same thing I'm looking for in a D&D game. Though you can certainly use rules for madness and fear in D&D. I just wouldn't. [/QUOTE]
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Green Ronin Announces 'Cthulhu Awakens' RPG
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