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Green Ronin To Publish The Expanse RPG
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<blockquote data-quote="fantasmamore" data-source="post: 7722302" data-attributes="member: 6763506"><p>I had two problems using the AGE system when I was playing Dragon Age. </p><p></p><p>1. The Dragon Die was enabling the extra powers randomly which was kind of anti-climactic and most importantly</p><p>2. there was no easy or simple way to design a combat encounter. I had to manually check each monster against each PC to see how probable it was to hit or be hit by. </p><p></p><p>I haven't followed the AGE system and whatever came afterwards and I am pretty sure that the equivalent of the Dragon Die works in the same way. But what about the "designing encounters" part? Has this been fixed? </p><p></p><p>P.S. Yes, I know that there is no reason to balance everything and that some encounters have to be more difficult or even impossible, still I want to have some kind of control over how my story is going to evolve... </p><p>P.S.2 But it had the most beautiful spell system I've ever seen (you have mana points - each spell costs a specific amount of mana, feel free to choose which spells you want to use, for how many times you want, until you run out of mana).</p></blockquote><p></p>
[QUOTE="fantasmamore, post: 7722302, member: 6763506"] I had two problems using the AGE system when I was playing Dragon Age. 1. The Dragon Die was enabling the extra powers randomly which was kind of anti-climactic and most importantly 2. there was no easy or simple way to design a combat encounter. I had to manually check each monster against each PC to see how probable it was to hit or be hit by. I haven't followed the AGE system and whatever came afterwards and I am pretty sure that the equivalent of the Dragon Die works in the same way. But what about the "designing encounters" part? Has this been fixed? P.S. Yes, I know that there is no reason to balance everything and that some encounters have to be more difficult or even impossible, still I want to have some kind of control over how my story is going to evolve... P.S.2 But it had the most beautiful spell system I've ever seen (you have mana points - each spell costs a specific amount of mana, feel free to choose which spells you want to use, for how many times you want, until you run out of mana). [/QUOTE]
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Green Ronin To Publish The Expanse RPG
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