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Grenadier Proposal
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<blockquote data-quote="mfloyd3" data-source="post: 5961983" data-attributes="member: 23867"><p>A point to be aware of in evaluating the Grenadier is that it has excellent synergy with some Feats and Discoveries. For instance, the Explosive Missile Discovery (available at level 4) allows an alchemist to infuse a bomb in a piece of ammunition -- This essentially adds bomb damage to weapon damage and dramatically increases the range increment. A Grenadier who takes a longbow proficiency gets an excellent boost. Likewise, the Focused Shot feat allows the addition of INT bonus at short range. This is the alchemist's long suit, so this is a hefty boost.</p><p></p><p>That said, I don't think the class is at all unbalancing. A well-optimized Grenadier focusing on archery feats is going to be one of the most powerful ranged characters in the game, with a strong combination of single target and area effect damage and the ability to throw out some cool debuffs attached to those bombs. That comes at the cost of limiting melee ability, and of course the perennial bad Will save will come back to bite the Grenadier (and probably the rest of the party).</p><p></p><p>Just my 2 cp.</p></blockquote><p></p>
[QUOTE="mfloyd3, post: 5961983, member: 23867"] A point to be aware of in evaluating the Grenadier is that it has excellent synergy with some Feats and Discoveries. For instance, the Explosive Missile Discovery (available at level 4) allows an alchemist to infuse a bomb in a piece of ammunition -- This essentially adds bomb damage to weapon damage and dramatically increases the range increment. A Grenadier who takes a longbow proficiency gets an excellent boost. Likewise, the Focused Shot feat allows the addition of INT bonus at short range. This is the alchemist's long suit, so this is a hefty boost. That said, I don't think the class is at all unbalancing. A well-optimized Grenadier focusing on archery feats is going to be one of the most powerful ranged characters in the game, with a strong combination of single target and area effect damage and the ability to throw out some cool debuffs attached to those bombs. That comes at the cost of limiting melee ability, and of course the perennial bad Will save will come back to bite the Grenadier (and probably the rest of the party). Just my 2 cp. [/QUOTE]
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