Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Character Builds & Optimization
Grey Ioun Stone Marker: Half-Elf Tank 3.0 Catch-22
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MwaO" data-source="post: 6704239" data-attributes="member: 12749"><p>This build doesn't really care that much about terrain. The build has three basic things going for it:</p><p>Lockdown mark. Once the target is acquired, it is deep trouble. Brash Strike + Eldritch Strike to keep it next to me via immediate interrupt, free action shifts and OAs.</p><p></p><p>Lightning Rush. That ranged attacker targeting a friend of mine and he's within 5 of me? I'll soak the OA from the guy with a -3(or more) to hit me to move up to him and swat him with Lightning Rush and then I get my own OA against his ranged attack. He's now slowed and next to me.</p><p></p><p>Eldritch Strike. I can't emphasize enough just how much this makes this build dangerous. Have a zone or trap to slide someone through? Controllers need everyone in burst 1 formation? Have that soldier trying to block my way and I want to mark someone else? I can hit that soldier, slide him so far that he has no valid targets with a melee attack(slowed, so maybe he can charge me at a -5 to hit), and then move up to that ranged character who thinks he's safe, Battlemind's Demand him so he's marked, and now he's got those issues. Or I can just Brash Strike the soldier, move around him and eat the OA with a -3 penalty, move up to the ranged character, and Battlemind's Demand him.</p><p></p><p>If that ranged character tries to move away from me, Combat Superiority allows me to stop their movement with an OA. Note what this lets me do - I can slide them 6 next to another melee character and their movement is stopped. So now they take an OA. I can do this if they try to do a Ranged attack - I get an OA and then put them next to another melee and then they take another OA(as this happens before they make their ranged attack)</p><p></p><p>Let's walk through what that could mean: Ranged attacker within 5 of me(never seen my Lightning Rush, has no real reason to believe that I might have it), sees the soldier with a -3 penalty to hit me, decides to shoot at my melee striker ally. I trigger Lightning Rush and take an OA. I move next to the Ranged Character via Lightning Rush and make him target me instead. This triggers an OA from me on him, so I get to slide him next to my melee striker in a position which grants me cover and grants the melee striker an OA. And hey, if the striker is within 2 of a trap, I slide him through it. He saves, he falls down next to the striker. He fails, he triggers the trap and maybe I have enough slide to pull him back.</p><p></p><p>There's a whole bunch of absolutely sick options that the build has because he can both slide huge and lockdown.</p></blockquote><p></p>
[QUOTE="MwaO, post: 6704239, member: 12749"] This build doesn't really care that much about terrain. The build has three basic things going for it: Lockdown mark. Once the target is acquired, it is deep trouble. Brash Strike + Eldritch Strike to keep it next to me via immediate interrupt, free action shifts and OAs. Lightning Rush. That ranged attacker targeting a friend of mine and he's within 5 of me? I'll soak the OA from the guy with a -3(or more) to hit me to move up to him and swat him with Lightning Rush and then I get my own OA against his ranged attack. He's now slowed and next to me. Eldritch Strike. I can't emphasize enough just how much this makes this build dangerous. Have a zone or trap to slide someone through? Controllers need everyone in burst 1 formation? Have that soldier trying to block my way and I want to mark someone else? I can hit that soldier, slide him so far that he has no valid targets with a melee attack(slowed, so maybe he can charge me at a -5 to hit), and then move up to that ranged character who thinks he's safe, Battlemind's Demand him so he's marked, and now he's got those issues. Or I can just Brash Strike the soldier, move around him and eat the OA with a -3 penalty, move up to the ranged character, and Battlemind's Demand him. If that ranged character tries to move away from me, Combat Superiority allows me to stop their movement with an OA. Note what this lets me do - I can slide them 6 next to another melee character and their movement is stopped. So now they take an OA. I can do this if they try to do a Ranged attack - I get an OA and then put them next to another melee and then they take another OA(as this happens before they make their ranged attack) Let's walk through what that could mean: Ranged attacker within 5 of me(never seen my Lightning Rush, has no real reason to believe that I might have it), sees the soldier with a -3 penalty to hit me, decides to shoot at my melee striker ally. I trigger Lightning Rush and take an OA. I move next to the Ranged Character via Lightning Rush and make him target me instead. This triggers an OA from me on him, so I get to slide him next to my melee striker in a position which grants me cover and grants the melee striker an OA. And hey, if the striker is within 2 of a trap, I slide him through it. He saves, he falls down next to the striker. He fails, he triggers the trap and maybe I have enough slide to pull him back. There's a whole bunch of absolutely sick options that the build has because he can both slide huge and lockdown. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Grey Ioun Stone Marker: Half-Elf Tank 3.0 Catch-22
Top