Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
GREYHAWK CY963 GOLDEN ERA CAMPAIGN: HEROES OF DYVERS: CHAPTER 4
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tellerian Hawke" data-source="post: 7213094" data-attributes="member: 6790669"><p><strong>INTERLUDE: KLEBORN WAKES UP...</strong></p><p></p><p>The blast from the ghostly figure's spell renders you unconscious; you awaken, to find yourself in a cage which is comprised entirely of magical energy. The cage is located in the Northern section of a large, circular room, which must be a tower, from your reckoning. There is a staircase in the Southern section, and there is a window on the Eastern facing. You are wearing your normal clothes, but you have been stripped of your armor, weapons, and other equipment.</p><p></p><p>There are three, wide, long tables arranged oddly in the center of the room; these tables are covered in vials, bottles, books, tools, parchment, and miscellaneous pieces of junk. Your gear is on the Southern-most table, piled haphazardly in a heap. There are two, large areas of the room that look like they have been burned recently, perhaps by explosions caused by fire spells. In the Western section of the room, there are three, runic circles, labeled: </p><p></p><p><strong><p style="text-align: center"><span style="font-size: 18px">PA PR FU</span></p><p></strong></p><p>Two of the three circles (PR, and FU) look badly scarred and burned, and some of the runes are blemished and smudged. However, the circle labeled PA looks to be perfect and un-touched.</p><p></p><p style="text-align: center">[ATTACH]88090[/ATTACH]</p><p></p><p>By one of the tables, an elderly man of <strong><em>Wolf Nomad</em></strong> descent, his hair woven into two braids, wearing a simple, brown, vest, a plain, white, cotton shirt, and a rune-covered sash that hangs on his left shoulder, stands scratching his chin, as if wondering which thing to pick up from the table. Without turning to look at you, he says:</p><p></p><p></p><p style="text-align: center">[ATTACH]88089[/ATTACH]</p><p></p><p></p><p><span style="color: red">"I don't know who you are, or how you got here, but your arrival was just the distraction I needed to overcome my treacherous apprentice and his little Elf girlfriend. I thank you for that. Look at the mess they've made of my lab. It's fortunate that the tables were warded against fire, or the whole room would have been blown sky high. Sorry about the cage, but until I discover whether you are friend or foe, I cannot risk letting you roam free. While you remain within the cage, the magic of it will prevent you from being hungry or thirsty, or needing to relieve yourself. It makes keeping prisoners a maintenance-free endeavor. Two of my teleportation circles have been ruined by the spells that were cast, and I will need to repair them. I will be gone for a time. When I return, I will attempt to use my magicks to determine who you are, and what your purpose here is. In the interim, feel free to twiddle your thumbs, whistle a tune, daydream, or anything else you can think of to entertain yourself. Adieu."</span></p><p></p><p>And with that, the elderly man walks downstairs, his footsteps growing more and more faint, the further down he goes. Finally, you do not hear him at all.</p><p></p><p><strong><em>KLEBORN: What do you do?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7213094, member: 6790669"] [b]INTERLUDE: KLEBORN WAKES UP...[/b] The blast from the ghostly figure's spell renders you unconscious; you awaken, to find yourself in a cage which is comprised entirely of magical energy. The cage is located in the Northern section of a large, circular room, which must be a tower, from your reckoning. There is a staircase in the Southern section, and there is a window on the Eastern facing. You are wearing your normal clothes, but you have been stripped of your armor, weapons, and other equipment. There are three, wide, long tables arranged oddly in the center of the room; these tables are covered in vials, bottles, books, tools, parchment, and miscellaneous pieces of junk. Your gear is on the Southern-most table, piled haphazardly in a heap. There are two, large areas of the room that look like they have been burned recently, perhaps by explosions caused by fire spells. In the Western section of the room, there are three, runic circles, labeled: [B][CENTER][SIZE=5]PA PR FU[/SIZE][/CENTER][/B] Two of the three circles (PR, and FU) look badly scarred and burned, and some of the runes are blemished and smudged. However, the circle labeled PA looks to be perfect and un-touched. [CENTER][ATTACH]88090._xfImport[/ATTACH][/CENTER] By one of the tables, an elderly man of [B][I]Wolf Nomad[/I][/B] descent, his hair woven into two braids, wearing a simple, brown, vest, a plain, white, cotton shirt, and a rune-covered sash that hangs on his left shoulder, stands scratching his chin, as if wondering which thing to pick up from the table. Without turning to look at you, he says: [CENTER][ATTACH]88089._xfImport[/ATTACH][/CENTER] [color=red]"I don't know who you are, or how you got here, but your arrival was just the distraction I needed to overcome my treacherous apprentice and his little Elf girlfriend. I thank you for that. Look at the mess they've made of my lab. It's fortunate that the tables were warded against fire, or the whole room would have been blown sky high. Sorry about the cage, but until I discover whether you are friend or foe, I cannot risk letting you roam free. While you remain within the cage, the magic of it will prevent you from being hungry or thirsty, or needing to relieve yourself. It makes keeping prisoners a maintenance-free endeavor. Two of my teleportation circles have been ruined by the spells that were cast, and I will need to repair them. I will be gone for a time. When I return, I will attempt to use my magicks to determine who you are, and what your purpose here is. In the interim, feel free to twiddle your thumbs, whistle a tune, daydream, or anything else you can think of to entertain yourself. Adieu."[/color] And with that, the elderly man walks downstairs, his footsteps growing more and more faint, the further down he goes. Finally, you do not hear him at all. [B][I]KLEBORN: What do you do?[/I][/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
GREYHAWK CY963 GOLDEN ERA CAMPAIGN: HEROES OF DYVERS: CHAPTER 4
Top