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GREYHAWK, THE GOLDEN ERA CY963: CHAPTER THREE
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7007733" data-attributes="member: 6790669"><p><strong>Winding Down The Battle...</strong></p><p></p><p>[gm]</p><p>Thug #2 seems unimpressed by the Intimidation attempt by Kasnik. He does, however, cry out in pain as the hooves strike him.</p><p>Respen's spell bends Thug #2 over in agony, and he screams violently, as the lightning burns and boils his skin!</p><p>Thug #2 has now taken a total of 46 points of damage, but he's still up, and doesn't look like he's going to surrender!</p><p>[/gm]</p><p></p><p>Father Xavier eyes Thug #2 scornfully, and commands him to surrender!</p><p></p><p>[gm]</p><p>Spell: Greater Command: DC: 22</p><p>Rolz isn't working for some reason, so rolling dice at home.</p><p>Thug #2 = Roll 14 (Will +4) = 18 (Fail)</p><p>[/gm]</p><p></p><p>The thug gets a glossy expression on his face, dropping his weapon, and kneeling down, placing his hands on top of his head. He is clearly not in control of his own actions.</p><p></p><p>Father Xavier lets out a sigh. <span style="color: #0000FF">"I memorized these hold and command spells in case Mr. Crestwall had any thoughts of escape. Little did I know I'd be forced to use them against treasonous guardsmen!"</span></p><p></p><p>Lieutenant Benquist lowers his weapon. <span style="color: #0000FF">"My threat of no quarter still stands, but since this one is enspelled, I suppose there is no need to kill him immediately. He can stand trial, and face the gallows through due process."</span></p><p></p><p>[gm]</p><p>Thug's turn: second chance to break Command: Roll 19 (Will +4) = 23 (Success!)</p><p>[/gm]</p><p></p><p>The thug says, <span style="color: #FF0000">"There shall be no gallows for me. I am a loyal servant of the Scarlet Flag!" </span>and with that, he reaches into his belt pouch, and pops something into his mouth! He screams and writhes in agony, as his entire body instantly melts into a puddle of green goo!</p><p></p><p>[gm]</p><p>5-Foot Radius: Splash damage, acid, 1d6, Reflex save (DC 13) for half.</p><p></p><p>Angus: No save, 2 pts. damage. (Now at -7)</p><p>Captain: No save, 1 pt. damage. (Has now taken total of 26 pts. damage.)</p><p>Father Clarence: roll 11 (Reflex +3) = 14 (Save), half of 6, takes 3 damage.</p><p></p><p>Lathir and Sylvar need to make Reflex saves, DC 13.</p><p></p><p>Full damage will be 6 for Lathir, and 6 for Sylvar. (Wow, the dice are being sort of mean today. If you make the save, you will only take 3 pts.)</p><p>[/gm]</p><p></p><p>Father Clarence winces in pain, and reaches into his belt pouch. He pulls out a small vial, uncorks it, and drinks the contents. He instantly feels better!</p><p></p><p>[gm]</p><p>Cure Light Wounds: 1d8+1 = 4 pts. healed.</p><p>[/gm]</p><p></p><p><strong><em>Lathir: It's your turn! What do you do? There is still a chance to save Angus!</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7007733, member: 6790669"] [b]Winding Down The Battle...[/b] [gm] Thug #2 seems unimpressed by the Intimidation attempt by Kasnik. He does, however, cry out in pain as the hooves strike him. Respen's spell bends Thug #2 over in agony, and he screams violently, as the lightning burns and boils his skin! Thug #2 has now taken a total of 46 points of damage, but he's still up, and doesn't look like he's going to surrender! [/gm] Father Xavier eyes Thug #2 scornfully, and commands him to surrender! [gm] Spell: Greater Command: DC: 22 Rolz isn't working for some reason, so rolling dice at home. Thug #2 = Roll 14 (Will +4) = 18 (Fail) [/gm] The thug gets a glossy expression on his face, dropping his weapon, and kneeling down, placing his hands on top of his head. He is clearly not in control of his own actions. Father Xavier lets out a sigh. [COLOR=#0000FF]"I memorized these hold and command spells in case Mr. Crestwall had any thoughts of escape. Little did I know I'd be forced to use them against treasonous guardsmen!"[/COLOR] Lieutenant Benquist lowers his weapon. [COLOR=#0000FF]"My threat of no quarter still stands, but since this one is enspelled, I suppose there is no need to kill him immediately. He can stand trial, and face the gallows through due process."[/COLOR] [gm] Thug's turn: second chance to break Command: Roll 19 (Will +4) = 23 (Success!) [/gm] The thug says, [COLOR=#FF0000]"There shall be no gallows for me. I am a loyal servant of the Scarlet Flag!" [/COLOR]and with that, he reaches into his belt pouch, and pops something into his mouth! He screams and writhes in agony, as his entire body instantly melts into a puddle of green goo! [gm] 5-Foot Radius: Splash damage, acid, 1d6, Reflex save (DC 13) for half. Angus: No save, 2 pts. damage. (Now at -7) Captain: No save, 1 pt. damage. (Has now taken total of 26 pts. damage.) Father Clarence: roll 11 (Reflex +3) = 14 (Save), half of 6, takes 3 damage. Lathir and Sylvar need to make Reflex saves, DC 13. Full damage will be 6 for Lathir, and 6 for Sylvar. (Wow, the dice are being sort of mean today. If you make the save, you will only take 3 pts.) [/gm] Father Clarence winces in pain, and reaches into his belt pouch. He pulls out a small vial, uncorks it, and drinks the contents. He instantly feels better! [gm] Cure Light Wounds: 1d8+1 = 4 pts. healed. [/gm] [B][I]Lathir: It's your turn! What do you do? There is still a chance to save Angus![/I][/B] [/QUOTE]
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