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GREYHAWK, THE GOLDEN ERA CY963: CHAPTER THREE
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7017548" data-attributes="member: 6790669"><p><strong>Lots of Loose Ends to Tie Up!</strong></p><p></p><p></p><p></p><p><strong>Tulane nods in agreement,</strong> <span style="color: red">"I shall return in the morning then, and escort you. It is too late in the evening to see Laramon today."</span></p><p></p><p></p><p></p><p><strong>Father Xavier replies:</strong><span style="color: red"> "Thank you for the generous offer, but Father Clarence and I are going to the church tonight, where we will attend the late mass at 10 pm., and afterwards, talk to Father Engels about helping to restore Father Clarence's memory. We shall not have need of that cursed ring. You may give it to the Wizards for their inspection and use, whatever that turns out to be. Once we have spoken to Father Engels, we shall probably both sleep at the church, rather than walking all the way back here to the inn. We will, of course, stay in Dyvers long enough to assist the Lieutenant by giving testimony at the trial."</span></p><p></p><p>[gm]</p><p><strong><u>Today is Patchwall 12, CY 963. It is currently 8:45 pm as these conversations are taking place.</u></strong></p><p>I am advancing the timeline at this point, in order to get some of the housekeeping items out of the way.</p><p></p><p>The party spends the night at the inn.</p><p></p><p><strong><u>The new day is Patchwall 13, CY 963:</u></strong></p><p></p><p>Everyone wakes up at 6:30 am.</p><p>Everyone is bathed, groomed, and dressed by 7:30 am.</p><p>Breakfast is served between 7:30 am and 8:30 am.</p><p>The party members who need to are now able to retire to their rooms, for study and prayers.</p><p>Spells are regained by 9:30 am. [Everyone should take this opportunity to adjust and/or update your spell lists, as needed.]</p><p></p><p>You arrive at Laramon's Tower at 10 am.</p><p></p><p>Laramon welcomes you, and orders 4 of his assistants to help Tulane identify the items. That means that 5 items per hour can be identified. Thus, all 21 items can be identified within 5 hours' time.</p><p></p><p>However, Laramon takes three of the items (two rings, and an amulet) out of the pile, and says that they will require special attention. Thus, the remaining 18 items can be identified within 4 hours' time. </p><p></p><p>Laramon says that it may be nothing, but he has a hunch that these items were made by the same artisan, because all of them bear a symbol that is very close to the symbol of the religion of Wee Jas, the Suloise deity of magic.</p><p></p><p>Laramon also asks you for the boxed ring, after you mention it to him. He says that he can have these 4 items identified in the same amount of time as it will take for the other 18 items. He retires to his study during this process.</p><p></p><p><strong><u>After 4 hours have passed, this is what you end up with at 2 pm:</u></strong></p><p></p><p><strong><u>Loot that is fair game:</u></strong></p><p><strong>Full Plate Armor <span style="color: #0000FF">[Faint Abjuration]</span> Full Plate +1</strong></p><p><strong>Mithril Heavy Shield <span style="color: #0000FF">[Moderate Abjuration]</span> Mithril Heavy Shield +2</strong></p><p><strong>Flail <span style="color: #0000FF">[Moderate Evocation]</span> +1 Unholy Flail (Consecrated to Hextor)</strong></p><p><strong>3 Masterwork Throwing Axes</strong></p><p><strong>Belt <span style="color: #0000FF">[Moderate Transmutation]</span> Belt of Giant Strength +2</strong></p><p><strong>Black Silk Cloak <span style="color: #0000FF">[Faint Abjuration]</span> Cloak of Resistance +1</strong></p><p><strong>Gauntlet <span style="color: #0000FF">[Moderate Transmutation]</span> Gauntlet of Rust</strong></p><p><strong>Ring <span style="color: #0000FF">[Strong Transmutation]</span> Ring of Heroic Athleticism (Custom Item) (+10 to Climb, Jump, & Swim Checks)</strong></p><p><strong>***Ring <span style="color: #0000FF">[Strong Abjuration]</span> <span style="color: #FF0000">DETAILS TO FOLLOW - NEEDED IN TRIAL</span></strong></p><p><strong>3 Milky White Potions <span style="color: #0000FF">[Faint Transmutation]</span> Potion of Heroism x3</strong></p><p><strong>2 Blue Potions <span style="color: #0000FF">[Faint Evocation]</span> Potion of Cure Moderate Wounds x2</strong></p><p><strong>3 Dirty Brown Potions <span style="color: #0000FF">[Faint Transmutation]</span> Potion of Bear's Endurance x3</strong></p><p><strong>Bracers <span style="color: #0000FF">[Faint Abjuration]</span> Bracers of Armor +1</strong></p><p><strong>Ring <span style="color: #0000FF">[Faint Abjuration]</span> Ring of Protection +1 </strong></p><p><strong>Ring <span style="color: #0000FF">[Faint Transmutation]</span> Ring of Feather Falling </strong></p><p><strong>Masterwork Quarterstaff</strong></p><p><strong>Masterwork Dagger</strong></p><p><strong>***Ring <span style="color: #0000FF">[Moderate Abjuration]</span> <span style="color: #FF0000">DETAILS TO FOLLOW - NEEDED IN TRIAL</span></strong></p><p><strong>***Amulet <span style="color: #0000FF">[Moderate Abjuration]</span> <span style="color: #FF0000">DETAILS TO FOLLOW - NEEDED IN TRIAL</span></strong></p><p></p><p>This concludes PART ONE of the housekeeping post. Part two is coming soon.</p><p></p><p><strong>PLEASE DON'T POST UNTIL PART TWO IS UP!</strong></p><p>[/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7017548, member: 6790669"] [b]Lots of Loose Ends to Tie Up![/b] [b]Tulane nods in agreement,[/b] [color=red]"I shall return in the morning then, and escort you. It is too late in the evening to see Laramon today."[/color] [b]Father Xavier replies:[/b][color=red] "Thank you for the generous offer, but Father Clarence and I are going to the church tonight, where we will attend the late mass at 10 pm., and afterwards, talk to Father Engels about helping to restore Father Clarence's memory. We shall not have need of that cursed ring. You may give it to the Wizards for their inspection and use, whatever that turns out to be. Once we have spoken to Father Engels, we shall probably both sleep at the church, rather than walking all the way back here to the inn. We will, of course, stay in Dyvers long enough to assist the Lieutenant by giving testimony at the trial."[/color] [gm] [B][U]Today is Patchwall 12, CY 963. It is currently 8:45 pm as these conversations are taking place.[/U][/B] I am advancing the timeline at this point, in order to get some of the housekeeping items out of the way. The party spends the night at the inn. [B][U]The new day is Patchwall 13, CY 963:[/U][/B] Everyone wakes up at 6:30 am. Everyone is bathed, groomed, and dressed by 7:30 am. Breakfast is served between 7:30 am and 8:30 am. The party members who need to are now able to retire to their rooms, for study and prayers. Spells are regained by 9:30 am. [Everyone should take this opportunity to adjust and/or update your spell lists, as needed.] You arrive at Laramon's Tower at 10 am. Laramon welcomes you, and orders 4 of his assistants to help Tulane identify the items. That means that 5 items per hour can be identified. Thus, all 21 items can be identified within 5 hours' time. However, Laramon takes three of the items (two rings, and an amulet) out of the pile, and says that they will require special attention. Thus, the remaining 18 items can be identified within 4 hours' time. Laramon says that it may be nothing, but he has a hunch that these items were made by the same artisan, because all of them bear a symbol that is very close to the symbol of the religion of Wee Jas, the Suloise deity of magic. Laramon also asks you for the boxed ring, after you mention it to him. He says that he can have these 4 items identified in the same amount of time as it will take for the other 18 items. He retires to his study during this process. [B][U]After 4 hours have passed, this is what you end up with at 2 pm:[/U][/B] [B][U]Loot that is fair game:[/U] Full Plate Armor [COLOR="#0000FF"][Faint Abjuration][/COLOR] Full Plate +1 Mithril Heavy Shield [COLOR="#0000FF"][Moderate Abjuration][/COLOR] Mithril Heavy Shield +2 Flail [COLOR="#0000FF"][Moderate Evocation][/COLOR] +1 Unholy Flail (Consecrated to Hextor) 3 Masterwork Throwing Axes Belt [COLOR="#0000FF"][Moderate Transmutation][/COLOR] Belt of Giant Strength +2 Black Silk Cloak [COLOR="#0000FF"][Faint Abjuration][/COLOR] Cloak of Resistance +1 Gauntlet [COLOR="#0000FF"][Moderate Transmutation][/COLOR] Gauntlet of Rust Ring [COLOR="#0000FF"][Strong Transmutation][/COLOR] Ring of Heroic Athleticism (Custom Item) (+10 to Climb, Jump, & Swim Checks) ***Ring [COLOR="#0000FF"][Strong Abjuration][/COLOR] [COLOR="#FF0000"]DETAILS TO FOLLOW - NEEDED IN TRIAL[/COLOR] 3 Milky White Potions [COLOR="#0000FF"][Faint Transmutation][/COLOR] Potion of Heroism x3 2 Blue Potions [COLOR="#0000FF"][Faint Evocation][/COLOR] Potion of Cure Moderate Wounds x2 3 Dirty Brown Potions [COLOR="#0000FF"][Faint Transmutation][/COLOR] Potion of Bear's Endurance x3 Bracers [COLOR="#0000FF"][Faint Abjuration][/COLOR] Bracers of Armor +1 Ring [COLOR="#0000FF"][Faint Abjuration][/COLOR] Ring of Protection +1 Ring [COLOR="#0000FF"][Faint Transmutation][/COLOR] Ring of Feather Falling Masterwork Quarterstaff Masterwork Dagger ***Ring [COLOR="#0000FF"][Moderate Abjuration][/COLOR] [COLOR="#FF0000"]DETAILS TO FOLLOW - NEEDED IN TRIAL[/COLOR] ***Amulet [COLOR="#0000FF"][Moderate Abjuration][/COLOR] [COLOR="#FF0000"]DETAILS TO FOLLOW - NEEDED IN TRIAL[/COLOR][/B] This concludes PART ONE of the housekeeping post. Part two is coming soon. [B]PLEASE DON'T POST UNTIL PART TWO IS UP![/B] [/gm] [/QUOTE]
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