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[Greyhawk] The Reconquista Rogues Gallery
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<blockquote data-quote="hafrogman" data-source="post: 3138315" data-attributes="member: 8858"><p><strong>Gregor</strong></p><p></p><p>[sblock=Character][code]</p><p>[B]Name:[/B] Gregor</p><p>[B]Class:[/B] Druid 10 / Warshaper 1</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium (5'7", 174 lb)</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral </p><p></p><p>[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 11 [B]XP:[/B] 61,207 / 66,000</p><p>[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +7 [B]HP:[/B] 112 (11d8+44)</p><p>[B]Con:[/B] 16 +3 (6p.)* [B]Grapple:[/B] +9</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30'</p><p>[B]Wis:[/B] 15 +2 (8p.) [B]Init:[/B] +6</p><p>[B]Cha:[/B] 10 +0 (2p.) </p><p></p><p>* +1 @ 4th level, +1 @ 8th level</p><p></p><p></p><p> [B]Base Armor Shield Dex Size Misc[/B]</p><p>[B]Armor:[/B] 17 10 +5 +0 +2 +0 </p><p>[B]Touch:[/B] 12</p><p>[B]Flat:[/B] 15</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +12 +9 +3 </p><p>[B]Ref:[/B] +5 +3 +2 </p><p>[B]Will:[/B] +9 +7 +2 </p><p></p><p>[B]Weapon Attack Damage Critical Type[/B]</p><p>Sling +10/+5 1d4+3 20/x2 B (range 100')</p><p>Dagger +10/+5 1d4+2 19-20 P/S</p><p></p><p></p><p>[B]Languages:[/B]</p><p>Common, Keolandish, Druidic, Sylvan</p><p> </p><p></p><p>[B]Abilities:[/B]</p><p>Shapeshift (Predator, Aerial, Slayer)</p><p>Nature Sense</p><p>Wild Empathy +10</p><p>Woodland Stride</p><p>Trackless Step</p><p>Resist Nature's Lure</p><p>Venom Immunity</p><p>Morphic Immunities</p><p>Morphic Weapons</p><p></p><p></p><p>[B]Feats:[/B]</p><p>Blind Fight [Human]</p><p>Improved Toughness [1st]</p><p>Improved Initiative [3rd]</p><p>Power Attack [6th]</p><p>Multiattack [9th]</p><p></p><p></p><p>[B]Skill Points:[/B] 82 [B]Max Ranks:[/B] 14/7</p><p></p><p>[B]Skills: Ranks Mod Misc[/B]</p><p></p><p>Concentrate +16 13 +3</p><p>Heal +15 13 +2</p><p>Jump +6 4 +2</p><p>Knowledge:Nature +16 13 +1 +2</p><p>Listen +15 13 +2</p><p>Spot +15 13 +2</p><p>Survival +17 13 +2 +2</p><p></p><p></p><p>[B]Spells[/B]</p><p></p><p>0: 6 (Create Water, Cure Minor Wounds x2, Detect Magic, Know Direction, Light)</p><p>1: 5+2 (Faerie Fire, Jump, Longstrider, Magic Stone, Produce Flame)</p><p>2: 5+2 (Cat's Grace, Lesser Restoration x2, Spider Climb, Warp Wood)</p><p>3: 3 (Neutralize Poison, Protection From Energy, Water Breathing)</p><p>4: 3 (Cure Serious Wounds, Freedom of Movement, Ice Storm)</p><p>5: 2 (Cure Critical Wounds x2)</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>+3 Wild Leather Armor 36160gp 15lb</p><p>+1 Sling of Distance 8000gp -lb</p><p> - Bullets (10) 0.2gp 10lb</p><p>MW Dagger 302gp 1lb</p><p></p><p>Rod of Lesser Extend 3000gp 5lb</p><p>Pearl of Power 1st (2) 2000gp -lb</p><p>Pearl of Power 2nd (2) 8000gp -lb</p><p>Everburning Torch 110gp 1lb</p><p></p><p>Wand of CLW (50) 750gp -lb</p><p>Wand of CMW (50) 4500gp -lb</p><p></p><p>Potions </p><p> - CMW (2) 600gp -lb</p><p> - Darkvision (4) 1200gp -lb</p><p> - Shield of Faith +3 (4) 1200gp -lb</p><p></p><p>Belt Pouch (2) 2gp 1lb</p><p>Healer's Kit (10) 50gp 1lb</p><p>Spell Component Pouch 5gp 2lb</p><p>Waterskin 1gp 4lb</p><p> </p><p></p><p> Total 65880.2</p><p></p><p>[B]Total Weight:[/B] 40lb / 58lb light load</p><p>[B]Money:[/B] 119gp 8sp 0cp[/code][/sblock][sblock=Background]A scruffy looking man in his early thirties, Gregor looks somewhat out of place in polite company. Usually dressed in old, stained leathers with his shaggy hair and beard lying loose around his head and shoulders. He often looks distracted or wary, but when his attention becomes fixated on something he is very much alert, and his eyes burn with a fierce life.</p><p></p><p>Gregor's early life was fairly unremarkable. The second son of a farmer, born and raised in Sterich. When he was finished with his chores, he would take to wandering, exploring the lands out past his father's plot. Eventually he got bored with farming at all, and decided to move on. An old druid who lived nearby took him in and began training him as an apprentice. Gregor took to the life well, and when the old man died, took up his mantle. He lived at the boundary between the humans and the wilderness, helping each in little ways as he could.</p><p></p><p>He was fairly well settled into his life when the invasion came, and utterly unprepared for the savagery and swiftness of the humanoid hordes. He did his best to help some of the nearby farmers to escape, but there were many he could not get to. He tried to reach one last stead, only to find it already burning. Orcs and goblinoids gathered around the fire, and one spotted him. He ran, and they gave chase. Running headlong into the woods, heedless of direction, only desiring to get away, he found himself running into another patrol. Trying to calm himself and remember his magic, he took the form of a wolf, and faded back into the woods. He was spotted a few times but the horde far less eager to chase a mangy wolf than a fleeing man.</p><p></p><p>And so began a long descent for Gregor. He tried to get away from the invaders, but they were seemingly everywhere. He could not risk his normal form, he was far too tempting a target. Far better to journey as the wolf. He moved through the wilderness, but still the hordes blocked him. He could only move around them. He stayed a wolf for far too long. He lived wild, while the horde occupied the Sterich. At first it was simply safer, but later fear drove him. The invasion had calmed, perhaps he could have made his way back to civilization, but the thought of being caught terrified him, and so he remained where he was, hidden. Eventually he began seeing humans again, fighting back against the hordes, but he still did not reveal himself. He fled the liberators as readily as the invaders. Instinct drove him to stay away, stay in hiding.</p><p></p><p>Finally, when the land had been reclaimed he found himself slowly drifting back to himself. Somewhere along the way, after years as an animal, he had lost his humanity. But the villagers returned, and the farmers, and with them his memories. After four years as a wolf, Gregor the man walked back into the world. However, something was still missing from him. The hills and woods haunted him, and so he made his way to Istivin, seeking to reclaim something by living among the humans. But there is something wrong with Istivin as well, something savage, something to fear. Gregor is not much better for living within it's walls, but he continues to seek himself there.[/sblock][sblock=Shapeshifting Forms][sblock=Predator, The Wolf][code]</p><p>[B]Str:[/B] 18 +4 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44)</p><p>[B]Dex:[/B] 14 +2 [B]BAB:[/B] +7</p><p>[B]Con:[/B] 16 +3 [B]Grapple:[/B] +11</p><p>[B]Int:[/B] 12 +1 [B]Speed:[/B] 50'</p><p>[B]Wis:[/B] 15 +2 [B]Init:[/B] +6</p><p>[B]Cha:[/B] 10 +0 </p><p></p><p></p><p> [B]Base Armor Shield Dex Size Misc[/B]</p><p>[B]Armor:[/B] 21 10 +5 +0 +2 +4 (natural armor) </p><p>[B]Touch:[/B] 12</p><p>[B]Flat:[/B] 19</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +12 +9 +3 </p><p>[B]Ref:[/B] +5 +3 +2 </p><p>[B]Will:[/B] +9 +7 +2 </p><p></p><p></p><p>[B]Weapon Attack Damage Critical Type[/B]</p><p>Bite +13 1d6+8 20/x2 P/B/S (magical)</p><p>Morphic Bite 1d8+8</p><p></p><p></p><p>[B]Feats:[/B]</p><p>Mobility [Form Bonus]</p><p></p><p></p><p>[B]Skills: Ranks Mod Misc[/B]</p><p>Jump +16 4 +4 +8[/code][/sblock][sblock=Aerial, The Hawk][code]</p><p>[B]Str:[/B] 16 +3 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44)</p><p>[B]Dex:[/B] 14 +2 [B]BAB:[/B] +7 </p><p>[B]Con:[/B] 16 +3 [B]Grapple:[/B] +10</p><p>[B]Int:[/B] 12 +1 [B]Speed:[/B] 30' Fly 40' (good)</p><p>[B]Wis:[/B] 15 +2 [B]Init:[/B] +6</p><p>[B]Cha:[/B] 10 +0 </p><p></p><p></p><p> [B]Base Armor Shield Dex Size Misc[/B]</p><p>[B]Armor:[/B] 17 10 +3 +0 +2 +2 (natural armor) </p><p>[B]Touch:[/B] 12</p><p>[B]Flat:[/B] 15</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +12 +9 +3 </p><p>[B]Ref:[/B] +7 +3 +2 +2 </p><p>[B]Will:[/B] +9 +7 +2 </p><p></p><p></p><p>[B]Weapon Attack Damage Critical Type[/B]</p><p>Talon +12 1d6+5 20/x2 P/S (magical)</p><p>Morphic Talon 1d8+5</p><p></p><p></p><p>[B]Feats:[/B]</p><p>Fly-by Attack [Form Bonus][/code][/sblock][sblock=Slayer, The Bear][code]</p><p>[B]Size:[/B] Large</p><p></p><p>[B]Str:[/B] 22 +6 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44)</p><p>[B]Dex:[/B] 14 +2 [B]BAB:[/B] +7 </p><p>[B]Con:[/B] 16 +3 [B]Grapple:[/B] +17</p><p>[B]Int:[/B] 12 +1 [B]Speed:[/B] 40'</p><p>[B]Wis:[/B] 15 +2 [B]Init:[/B] +6</p><p>[B]Cha:[/B] 10 +0 </p><p></p><p></p><p> [B]Base Armor Shield Dex Size Misc[/B]</p><p>[B]Armor:[/B] 25 10 +3 +0 +2 +8 (natural armor) </p><p>[B]Touch:[/B] 12</p><p>[B]Flat:[/B] 23</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +16 +9 +3 +4 </p><p>[B]Ref:[/B] +5 +3 +2 </p><p>[B]Will:[/B] +9 +7 +2 </p><p></p><p>[B]Weapon Attack Damage Critical Type[/B]</p><p>Bite +15 1d8+8 19-20 P/B/S (magical)</p><p>Claw +13/+13 1d6+3 19-20 P/S (magical)</p><p>Morphic Bite 2d6+8</p><p>Morphic Claw 1d8+3</p><p></p><p></p><p>[B]Feats:[/B]</p><p>Improved Critical: Bite [Form Bonus]</p><p>Improved Critical: Claw [Form Bonus]</p><p></p><p></p><p>[B]Skills: Ranks Mod Misc[/B]</p><p>Jump +14 4 +6 +4[/code][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 3138315, member: 8858"] [b]Gregor[/b] [sblock=Character][code] [B]Name:[/B] Gregor [B]Class:[/B] Druid 10 / Warshaper 1 [B]Race:[/B] Human [B]Size:[/B] Medium (5'7", 174 lb) [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 11 [B]XP:[/B] 61,207 / 66,000 [B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +7 [B]HP:[/B] 112 (11d8+44) [B]Con:[/B] 16 +3 (6p.)* [B]Grapple:[/B] +9 [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' [B]Wis:[/B] 15 +2 (8p.) [B]Init:[/B] +6 [B]Cha:[/B] 10 +0 (2p.) * +1 @ 4th level, +1 @ 8th level [B]Base Armor Shield Dex Size Misc[/B] [B]Armor:[/B] 17 10 +5 +0 +2 +0 [B]Touch:[/B] 12 [B]Flat:[/B] 15 [B]Base Mod Misc[/B] [B]Fort:[/B] +12 +9 +3 [B]Ref:[/B] +5 +3 +2 [B]Will:[/B] +9 +7 +2 [B]Weapon Attack Damage Critical Type[/B] Sling +10/+5 1d4+3 20/x2 B (range 100') Dagger +10/+5 1d4+2 19-20 P/S [B]Languages:[/B] Common, Keolandish, Druidic, Sylvan [B]Abilities:[/B] Shapeshift (Predator, Aerial, Slayer) Nature Sense Wild Empathy +10 Woodland Stride Trackless Step Resist Nature's Lure Venom Immunity Morphic Immunities Morphic Weapons [B]Feats:[/B] Blind Fight [Human] Improved Toughness [1st] Improved Initiative [3rd] Power Attack [6th] Multiattack [9th] [B]Skill Points:[/B] 82 [B]Max Ranks:[/B] 14/7 [B]Skills: Ranks Mod Misc[/B] Concentrate +16 13 +3 Heal +15 13 +2 Jump +6 4 +2 Knowledge:Nature +16 13 +1 +2 Listen +15 13 +2 Spot +15 13 +2 Survival +17 13 +2 +2 [B]Spells[/B] 0: 6 (Create Water, Cure Minor Wounds x2, Detect Magic, Know Direction, Light) 1: 5+2 (Faerie Fire, Jump, Longstrider, Magic Stone, Produce Flame) 2: 5+2 (Cat's Grace, Lesser Restoration x2, Spider Climb, Warp Wood) 3: 3 (Neutralize Poison, Protection From Energy, Water Breathing) 4: 3 (Cure Serious Wounds, Freedom of Movement, Ice Storm) 5: 2 (Cure Critical Wounds x2) [B]Equipment: Cost Weight[/B] +3 Wild Leather Armor 36160gp 15lb +1 Sling of Distance 8000gp -lb - Bullets (10) 0.2gp 10lb MW Dagger 302gp 1lb Rod of Lesser Extend 3000gp 5lb Pearl of Power 1st (2) 2000gp -lb Pearl of Power 2nd (2) 8000gp -lb Everburning Torch 110gp 1lb Wand of CLW (50) 750gp -lb Wand of CMW (50) 4500gp -lb Potions - CMW (2) 600gp -lb - Darkvision (4) 1200gp -lb - Shield of Faith +3 (4) 1200gp -lb Belt Pouch (2) 2gp 1lb Healer's Kit (10) 50gp 1lb Spell Component Pouch 5gp 2lb Waterskin 1gp 4lb Total 65880.2 [B]Total Weight:[/B] 40lb / 58lb light load [B]Money:[/B] 119gp 8sp 0cp[/code][/sblock][sblock=Background]A scruffy looking man in his early thirties, Gregor looks somewhat out of place in polite company. Usually dressed in old, stained leathers with his shaggy hair and beard lying loose around his head and shoulders. He often looks distracted or wary, but when his attention becomes fixated on something he is very much alert, and his eyes burn with a fierce life. Gregor's early life was fairly unremarkable. The second son of a farmer, born and raised in Sterich. When he was finished with his chores, he would take to wandering, exploring the lands out past his father's plot. Eventually he got bored with farming at all, and decided to move on. An old druid who lived nearby took him in and began training him as an apprentice. Gregor took to the life well, and when the old man died, took up his mantle. He lived at the boundary between the humans and the wilderness, helping each in little ways as he could. He was fairly well settled into his life when the invasion came, and utterly unprepared for the savagery and swiftness of the humanoid hordes. He did his best to help some of the nearby farmers to escape, but there were many he could not get to. He tried to reach one last stead, only to find it already burning. Orcs and goblinoids gathered around the fire, and one spotted him. He ran, and they gave chase. Running headlong into the woods, heedless of direction, only desiring to get away, he found himself running into another patrol. Trying to calm himself and remember his magic, he took the form of a wolf, and faded back into the woods. He was spotted a few times but the horde far less eager to chase a mangy wolf than a fleeing man. And so began a long descent for Gregor. He tried to get away from the invaders, but they were seemingly everywhere. He could not risk his normal form, he was far too tempting a target. Far better to journey as the wolf. He moved through the wilderness, but still the hordes blocked him. He could only move around them. He stayed a wolf for far too long. He lived wild, while the horde occupied the Sterich. At first it was simply safer, but later fear drove him. The invasion had calmed, perhaps he could have made his way back to civilization, but the thought of being caught terrified him, and so he remained where he was, hidden. Eventually he began seeing humans again, fighting back against the hordes, but he still did not reveal himself. He fled the liberators as readily as the invaders. Instinct drove him to stay away, stay in hiding. Finally, when the land had been reclaimed he found himself slowly drifting back to himself. Somewhere along the way, after years as an animal, he had lost his humanity. But the villagers returned, and the farmers, and with them his memories. After four years as a wolf, Gregor the man walked back into the world. However, something was still missing from him. The hills and woods haunted him, and so he made his way to Istivin, seeking to reclaim something by living among the humans. But there is something wrong with Istivin as well, something savage, something to fear. Gregor is not much better for living within it's walls, but he continues to seek himself there.[/sblock][sblock=Shapeshifting Forms][sblock=Predator, The Wolf][code] [B]Str:[/B] 18 +4 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44) [B]Dex:[/B] 14 +2 [B]BAB:[/B] +7 [B]Con:[/B] 16 +3 [B]Grapple:[/B] +11 [B]Int:[/B] 12 +1 [B]Speed:[/B] 50' [B]Wis:[/B] 15 +2 [B]Init:[/B] +6 [B]Cha:[/B] 10 +0 [B]Base Armor Shield Dex Size Misc[/B] [B]Armor:[/B] 21 10 +5 +0 +2 +4 (natural armor) [B]Touch:[/B] 12 [B]Flat:[/B] 19 [B]Base Mod Misc[/B] [B]Fort:[/B] +12 +9 +3 [B]Ref:[/B] +5 +3 +2 [B]Will:[/B] +9 +7 +2 [B]Weapon Attack Damage Critical Type[/B] Bite +13 1d6+8 20/x2 P/B/S (magical) Morphic Bite 1d8+8 [B]Feats:[/B] Mobility [Form Bonus] [B]Skills: Ranks Mod Misc[/B] Jump +16 4 +4 +8[/code][/sblock][sblock=Aerial, The Hawk][code] [B]Str:[/B] 16 +3 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44) [B]Dex:[/B] 14 +2 [B]BAB:[/B] +7 [B]Con:[/B] 16 +3 [B]Grapple:[/B] +10 [B]Int:[/B] 12 +1 [B]Speed:[/B] 30' Fly 40' (good) [B]Wis:[/B] 15 +2 [B]Init:[/B] +6 [B]Cha:[/B] 10 +0 [B]Base Armor Shield Dex Size Misc[/B] [B]Armor:[/B] 17 10 +3 +0 +2 +2 (natural armor) [B]Touch:[/B] 12 [B]Flat:[/B] 15 [B]Base Mod Misc[/B] [B]Fort:[/B] +12 +9 +3 [B]Ref:[/B] +7 +3 +2 +2 [B]Will:[/B] +9 +7 +2 [B]Weapon Attack Damage Critical Type[/B] Talon +12 1d6+5 20/x2 P/S (magical) Morphic Talon 1d8+5 [B]Feats:[/B] Fly-by Attack [Form Bonus][/code][/sblock][sblock=Slayer, The Bear][code] [B]Size:[/B] Large [B]Str:[/B] 22 +6 [B]Level:[/B] 11 [B]HP:[/B] 112 (11d8+44) [B]Dex:[/B] 14 +2 [B]BAB:[/B] +7 [B]Con:[/B] 16 +3 [B]Grapple:[/B] +17 [B]Int:[/B] 12 +1 [B]Speed:[/B] 40' [B]Wis:[/B] 15 +2 [B]Init:[/B] +6 [B]Cha:[/B] 10 +0 [B]Base Armor Shield Dex Size Misc[/B] [B]Armor:[/B] 25 10 +3 +0 +2 +8 (natural armor) [B]Touch:[/B] 12 [B]Flat:[/B] 23 [B]Base Mod Misc[/B] [B]Fort:[/B] +16 +9 +3 +4 [B]Ref:[/B] +5 +3 +2 [B]Will:[/B] +9 +7 +2 [B]Weapon Attack Damage Critical Type[/B] Bite +15 1d8+8 19-20 P/B/S (magical) Claw +13/+13 1d6+3 19-20 P/S (magical) Morphic Bite 2d6+8 Morphic Claw 1d8+3 [B]Feats:[/B] Improved Critical: Bite [Form Bonus] Improved Critical: Claw [Form Bonus] [B]Skills: Ranks Mod Misc[/B] Jump +14 4 +6 +4[/code][/sblock][/sblock] [/QUOTE]
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