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<blockquote data-quote="wedgeski" data-source="post: 5175309" data-attributes="member: 16212"><p>With my DM's hat on, this is a tricky one to answer. In general, when I smell the whiff of approaching grind (say, one last Soldier or Brute who has been left alone for much of the fight, and PC's with nothing but At-Wills), I will hand-wave the fight in some contextually-appropriate manner.</p><p></p><p>Since I've been doing this since the earliest days of 3E, let alone 4E, it kinda comes naturally.</p><p></p><p>As a player, I've experienced grind with DM's who take no action even when it's very obvious it's coming, and then proceed to take no action when it's actually happening. In such circumstances, I'll look for ways to end the fight more quickly myself (offer terms, for example).</p><p></p><p>I would have to say 4E offers more opportunities for poor or less experienced DM's to fall into this trap, but would like to think no-one playing in one of my games has ever felt the grind to any extent.</p></blockquote><p></p>
[QUOTE="wedgeski, post: 5175309, member: 16212"] With my DM's hat on, this is a tricky one to answer. In general, when I smell the whiff of approaching grind (say, one last Soldier or Brute who has been left alone for much of the fight, and PC's with nothing but At-Wills), I will hand-wave the fight in some contextually-appropriate manner. Since I've been doing this since the earliest days of 3E, let alone 4E, it kinda comes naturally. As a player, I've experienced grind with DM's who take no action even when it's very obvious it's coming, and then proceed to take no action when it's actually happening. In such circumstances, I'll look for ways to end the fight more quickly myself (offer terms, for example). I would have to say 4E offers more opportunities for poor or less experienced DM's to fall into this trap, but would like to think no-one playing in one of my games has ever felt the grind to any extent. [/QUOTE]
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