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<blockquote data-quote="RangerWickett" data-source="post: 9313862" data-attributes="member: 63"><p>I mean, if any character would be permissible for a GM to say, "He faked his death," it'd be one named Deception, right? </p><p></p><p>In the campaign, Deception shows up in adventure 6, then . . . man, it's been so long, I don't remember. Maybe not at all, or maybe just wherever you want.</p><p></p><p>A recurring trillith NPC who's able to talk to the party and get away (because, like, whatever you think you're stabbing is actually an illusion) is handy I think, especially if you end up putting a bit more meat into the trillith storyline. I think I could have done better with that, with the benefit of 17 years of hindsight.</p><p></p><p>Or just have him be dead and have the next time he shows up instead be the new trillith 'Timidity,' who just happens to bring along 'Aggression' in a jar.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 9313862, member: 63"] I mean, if any character would be permissible for a GM to say, "He faked his death," it'd be one named Deception, right? In the campaign, Deception shows up in adventure 6, then . . . man, it's been so long, I don't remember. Maybe not at all, or maybe just wherever you want. A recurring trillith NPC who's able to talk to the party and get away (because, like, whatever you think you're stabbing is actually an illusion) is handy I think, especially if you end up putting a bit more meat into the trillith storyline. I think I could have done better with that, with the benefit of 17 years of hindsight. Or just have him be dead and have the next time he shows up instead be the new trillith 'Timidity,' who just happens to bring along 'Aggression' in a jar. [/QUOTE]
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