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Character Builds & Optimization
[GUIDE] Born to be Wild, a sorcerer guide.
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<blockquote data-quote="Cognomen's Cassowary" data-source="post: 7220130" data-attributes="member: 6801445"><p>I guess you've never seen someone cast scorching ray on a fire-immune fiend. (In his defense, he didn't recognize it as a fiend. Not in his defense, that's because he was so eager to blast something up that he didn't take the time to let someone do a religion check.) I've also seen things like a paladin using her highest-level smite on a creature that had about 3 HP left. There are plenty of ways to mismanage resources.</p><p></p><p>If I correctly pre-cast mirror image, the use of that slot need not affect my DPR until the third round of combat, depending on how I played it. You have two 2nd-level slots at 3rd level, and you can create a third through flexible casting. You can actually create a fourth if you crunch three of your 1st-level slots; that would probably be ill advised, though. So I could still cast scorching ray in both of the first two rounds of combat, which is just about enough to defeat a 3rd-level sorcerer with shield.</p><p></p><p>That's still talking about the spell in the context of 3rd-level characters, as well. A 2nd-level slot becomes fairly inconsequential pretty quickly. The more spell slots you have, and the higher level, the less mirror image affects your DPR.</p><p></p><p>The negative synergy with dragon is real--that's what they get for taking the dumb subclass--though I'm not convinced that it's bad enough for them to forego mirror image altogether. The other negative synergies are pretty tenuous. By the same rationale, you could say that any spell cast out of combat has negative synergy with those features. You could also say that any spell which does not deal thunder or lightning damage has negative synergy with heart of the storm, and if the sorcerer avoids spells for that reason, he or she is left with a very short list. The wild and storm negative synergies are lessened as you gain more slots, as well.</p><p></p><p>Anyway, I'll leave it alone, though I do think the spell is underrated even at blue. I appreciate your guides, mellored.</p></blockquote><p></p>
[QUOTE="Cognomen's Cassowary, post: 7220130, member: 6801445"] I guess you've never seen someone cast scorching ray on a fire-immune fiend. (In his defense, he didn't recognize it as a fiend. Not in his defense, that's because he was so eager to blast something up that he didn't take the time to let someone do a religion check.) I've also seen things like a paladin using her highest-level smite on a creature that had about 3 HP left. There are plenty of ways to mismanage resources. If I correctly pre-cast mirror image, the use of that slot need not affect my DPR until the third round of combat, depending on how I played it. You have two 2nd-level slots at 3rd level, and you can create a third through flexible casting. You can actually create a fourth if you crunch three of your 1st-level slots; that would probably be ill advised, though. So I could still cast scorching ray in both of the first two rounds of combat, which is just about enough to defeat a 3rd-level sorcerer with shield. That's still talking about the spell in the context of 3rd-level characters, as well. A 2nd-level slot becomes fairly inconsequential pretty quickly. The more spell slots you have, and the higher level, the less mirror image affects your DPR. The negative synergy with dragon is real--that's what they get for taking the dumb subclass--though I'm not convinced that it's bad enough for them to forego mirror image altogether. The other negative synergies are pretty tenuous. By the same rationale, you could say that any spell cast out of combat has negative synergy with those features. You could also say that any spell which does not deal thunder or lightning damage has negative synergy with heart of the storm, and if the sorcerer avoids spells for that reason, he or she is left with a very short list. The wild and storm negative synergies are lessened as you gain more slots, as well. Anyway, I'll leave it alone, though I do think the spell is underrated even at blue. I appreciate your guides, mellored. [/QUOTE]
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