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[GUIDE] My Word Is My Sword: The Paladin Guide
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<blockquote data-quote="Gladius Legis" data-source="post: 6974955" data-attributes="member: 68748"><p>Well I don't actually add UA material to the guide anymore since it's considered playtest, but feel free to discuss it in the thread.</p><p></p><p>Anyway, at overall glance I'd say both Oaths are certainly effective power- and crunch-wise, regardless of how I feel about their flavor/fluff.</p><p></p><p><strong><span style="color: #0000FF">Conquest</span></strong></p><p><strong><span style="color: #0000FF"></span></strong></p><ul> <li data-xf-list-type="ul"><strong><span style="color: deepskyblue">Oath Spells</span></strong>: Armor of Agathys, Spiritual Weapon, Fear and Insect Plague are all top-tier additions.</li> <li data-xf-list-type="ul"><strong>Conquering Strike</strong>: You can do much the same with Wrathful Smite already, although no Concentration and being able to save a spell slot are plusses.</li> <li data-xf-list-type="ul"><strong>Guided Strike</strong>: Stolen from the War Cleric, +10 to an attack. It's OK, but underwhelming compared to Sacred Weapon or Oath of Vengeance.</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Aura of Conquest</span></strong>: Very good synergy with Wrathful Smite, Conquering Strike, and Fear which you get as an Oath spell.</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Implacable Spirit</span></strong>: Immunity to charm is great, but unlike Devotion you don't spread this to your allies.</li> <li data-xf-list-type="ul"><strong><span style="color: deepskyblue">Invincible Conquerer</span></strong>: Resistance to all damage, one more attack/round and 19-20 crit make for a very strong capstone in a Paladin's hands.</li> </ul><p></p><p><span style="color: deepskyblue"><strong>Treachery</strong></span></p><p></p><ul> <li data-xf-list-type="ul"><strong><span style="color: deepskyblue">Oath Spells</span></strong>: Another great list. Charm Person, Expeditious Retreat, Mirror Image, Haste, Greater Invisibility. You want Resilient (CON) for sure to maintain Haste.</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Conjure Duplicate</span></strong>: Image is immune to damage, and you can get really easy advantage on all melee attacks. Uses up bonus actions to move it. Also takes concentration, so another reason to take Resilient (CON).</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Poison Strike</span></strong>: Extra poison damage that scales with Paladin level, can stack with a Divine Smite and gets maximized with advantage. Pretty nice. Poison resistance/immunity is pretty common though, or it'd rank higher.</li> <li data-xf-list-type="ul"><span style="color: deepskyblue"><strong>Aura of Treachery</strong></span>: Advantage on attacks galore for a lot of battles. Plus Treacherous Strike useable 3x/short rest where you redirect an enemy miss against another enemy.</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Blackguard's Escape</span></strong>: Short-rest recharge teleport + invisibility. Good.</li> <li data-xf-list-type="ul"><strong><span style="color: #0000FF">Icon of Deceit</span></strong>: Greater Invisibility + potential mass domination + a lot of extra damage if you have advantage on attacks. Pretty good capstone.</li> </ul></blockquote><p></p>
[QUOTE="Gladius Legis, post: 6974955, member: 68748"] Well I don't actually add UA material to the guide anymore since it's considered playtest, but feel free to discuss it in the thread. Anyway, at overall glance I'd say both Oaths are certainly effective power- and crunch-wise, regardless of how I feel about their flavor/fluff. [B][COLOR=#0000FF]Conquest [/COLOR][/B] [LIST] [*][B][COLOR=deepskyblue]Oath Spells[/COLOR][/B]: Armor of Agathys, Spiritual Weapon, Fear and Insect Plague are all top-tier additions. [*][B]Conquering Strike[/B]: You can do much the same with Wrathful Smite already, although no Concentration and being able to save a spell slot are plusses. [*][B]Guided Strike[/B]: Stolen from the War Cleric, +10 to an attack. It's OK, but underwhelming compared to Sacred Weapon or Oath of Vengeance. [*][B][COLOR=#0000FF]Aura of Conquest[/COLOR][/B]: Very good synergy with Wrathful Smite, Conquering Strike, and Fear which you get as an Oath spell. [*][B][COLOR=#0000FF]Implacable Spirit[/COLOR][/B]: Immunity to charm is great, but unlike Devotion you don't spread this to your allies. [*][B][COLOR=deepskyblue]Invincible Conquerer[/COLOR][/B]: Resistance to all damage, one more attack/round and 19-20 crit make for a very strong capstone in a Paladin's hands. [/LIST] [COLOR=deepskyblue][B]Treachery[/B][/COLOR] [LIST] [*][B][COLOR=deepskyblue]Oath Spells[/COLOR][/B]: Another great list. Charm Person, Expeditious Retreat, Mirror Image, Haste, Greater Invisibility. You want Resilient (CON) for sure to maintain Haste. [*][B][COLOR=#0000FF]Conjure Duplicate[/COLOR][/B]: Image is immune to damage, and you can get really easy advantage on all melee attacks. Uses up bonus actions to move it. Also takes concentration, so another reason to take Resilient (CON). [*][B][COLOR=#0000FF]Poison Strike[/COLOR][/B]: Extra poison damage that scales with Paladin level, can stack with a Divine Smite and gets maximized with advantage. Pretty nice. Poison resistance/immunity is pretty common though, or it'd rank higher. [*][COLOR=deepskyblue][B]Aura of Treachery[/B][/COLOR]: Advantage on attacks galore for a lot of battles. Plus Treacherous Strike useable 3x/short rest where you redirect an enemy miss against another enemy. [*][B][COLOR=#0000FF]Blackguard's Escape[/COLOR][/B]: Short-rest recharge teleport + invisibility. Good. [*][B][COLOR=#0000FF]Icon of Deceit[/COLOR][/B]: Greater Invisibility + potential mass domination + a lot of extra damage if you have advantage on attacks. Pretty good capstone. [/LIST] [/QUOTE]
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