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[GUIDE] My Word Is My Sword: The Paladin Guide
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<blockquote data-quote="Nephilm X" data-source="post: 7550546" data-attributes="member: 6983866"><p>Benny89, it seems a bit unwieldy to break down all the spots where you could've done a better analysis in your posts, so i'll post an optimal Half-Elf Hexadin from scratch instead.</p><p></p><p>Half-Elf standard pointbuy</p><p>15 10 16 8 8 17</p><p></p><p>Takes PAM, Elven Accuracy (+1 CHA), and CHA+2 with its ASIs. Dueling Fighting Style. Single level of Hexblade dipped somewhere before Paladin 11, can afford to take more after the third ASI.</p><p></p><p>At 13 looks like:</p><p>15 10 16 8 8 20</p><p></p><p>CON saves aren't the best they could be (on a VHuman STR Paladin they'll be +10 or +11), but at +8 it'll pass standard Concentration checks 95% of the time and a ring/cloak of protection provides a quick fix for 100% there. If it gets to 17 it'll want to take War Caster, anyway.</p><p></p><p>Weapon is Quarterstaff or Spear used alongside a shield. Paired with Dueling FS, is better DPR than PAM+GWM+Glaive set ups. Also, wears Plate.</p><p></p><p>Basically, your assumption of what would be the best Half-Elf Hexadin is mistaken. 15 STR is very much a good idea and gives you a better array for higher starting CON, and you can use PAM with 1-handed weapons so it keeps # of attacks parity with STR builds.</p><p></p><p></p><p><em>ED: This is for maximum DPR, but in truth you'd want to grab War Caster as the second or third ASI for Shield casting and reaction Booming Blade attacks, which synergize with 1h PAM use and Relentless Avenger mobility. Also completely takes care of the Concentration issue.</em></p></blockquote><p></p>
[QUOTE="Nephilm X, post: 7550546, member: 6983866"] Benny89, it seems a bit unwieldy to break down all the spots where you could've done a better analysis in your posts, so i'll post an optimal Half-Elf Hexadin from scratch instead. Half-Elf standard pointbuy 15 10 16 8 8 17 Takes PAM, Elven Accuracy (+1 CHA), and CHA+2 with its ASIs. Dueling Fighting Style. Single level of Hexblade dipped somewhere before Paladin 11, can afford to take more after the third ASI. At 13 looks like: 15 10 16 8 8 20 CON saves aren't the best they could be (on a VHuman STR Paladin they'll be +10 or +11), but at +8 it'll pass standard Concentration checks 95% of the time and a ring/cloak of protection provides a quick fix for 100% there. If it gets to 17 it'll want to take War Caster, anyway. Weapon is Quarterstaff or Spear used alongside a shield. Paired with Dueling FS, is better DPR than PAM+GWM+Glaive set ups. Also, wears Plate. Basically, your assumption of what would be the best Half-Elf Hexadin is mistaken. 15 STR is very much a good idea and gives you a better array for higher starting CON, and you can use PAM with 1-handed weapons so it keeps # of attacks parity with STR builds. [I]ED: This is for maximum DPR, but in truth you'd want to grab War Caster as the second or third ASI for Shield casting and reaction Booming Blade attacks, which synergize with 1h PAM use and Relentless Avenger mobility. Also completely takes care of the Concentration issue.[/I] [/QUOTE]
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[GUIDE] My Word Is My Sword: The Paladin Guide
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