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[GUIDE] NADRIGOL's Melee Bladesinger Guide
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<blockquote data-quote="Schattenriss" data-source="post: 6920265" data-attributes="member: 6861249"><p>Regarding the Paladin2/BladesingerX build:</p><p>I am currently under the impression it is not so much of a difference compared to a pure bladesinger, but it offers a new option with divine smite.</p><p></p><p>my traditional high elf bladesinger 20:</p><p>Str 8, DEX 16, Con 14, INT 16, Wis 8, CHA 12</p><p>Feats: Mobile, Warcaster, DEX+2, DEX+2, INT+2</p><p>AC max with song active: 12 (light armor) + 5 (DEX) + 4 (INT) = 21</p><p>AC Max without Song: 12 (light armor) + 5 (DEX) = 17</p><p>Full attack Max damage with 2 Short swords=32,5</p><p></p><p>paladin2/bladesinger 18: half elf</p><p>STR 13, DEX 16, CON 12, INT 14, WIS 8, CHA 14</p><p>Feats: Mobile, Warcaster, DEX+2, DEX+2</p><p>AC Max with Song active: 12 (ligHt armor) + 5 (DEX) + 2 (INT) + 1 (Paladin fighting style) = 20</p><p>AC Max without Song: 12 (light armor) +5 (DEX) +1 (Paladin fighting style) = 18</p><p>Full attack max damage with 2 short swords=26,5</p><p>potential smite average Damage = 22,5 per attack (Maximum 3 attacks).</p><p></p><p>Mobile and warcaster can be changed in both builds. Any changes would have to be applied to both builds for comparison. For example if resilent should be taken as a feat instead.</p><p></p><p>Taking the AC into consideration, the pally singer is not really different than the traditional build. Difference is more on th FA damage. Where the pure bladesinger has a higher consistent damage (32,5) in a full attack round, the pallysinger has a higher peak, if he decides to apply smite to his attacks (plus 22,5 potentially times 3 attacks). The beauty about divine smite is the action economy and that a spell slot is spend only when the attack has hit! That makes an effective usage of spell slots. If the spell slot is used, damage is garantueed without Savin throws. If an attack has missed, the spell slot is not wasted.</p><p></p><p>Both can be played as a traditional wizard, however the pure bladesinger would have a better spell DC due to INT bonus (5 vs. 2) and would have a better concentration saving throw due to INT caused by bladesong (+4 vs. +2).</p><p></p><p>The damage of the cantrips is nearly the same. Pure bladesinger is slightly better (2 damage points better) in green flame blade due to higher INT. Booming blade is both the same.</p><p></p><p>in essence for me the difference is not that big. Both have full spell casting, same usage of cantrips. The pure bladesinger has the better spell casting abilities, whereas the pallysinger has a much higher damage potential in melee.</p></blockquote><p></p>
[QUOTE="Schattenriss, post: 6920265, member: 6861249"] Regarding the Paladin2/BladesingerX build: I am currently under the impression it is not so much of a difference compared to a pure bladesinger, but it offers a new option with divine smite. my traditional high elf bladesinger 20: Str 8, DEX 16, Con 14, INT 16, Wis 8, CHA 12 Feats: Mobile, Warcaster, DEX+2, DEX+2, INT+2 AC max with song active: 12 (light armor) + 5 (DEX) + 4 (INT) = 21 AC Max without Song: 12 (light armor) + 5 (DEX) = 17 Full attack Max damage with 2 Short swords=32,5 paladin2/bladesinger 18: half elf STR 13, DEX 16, CON 12, INT 14, WIS 8, CHA 14 Feats: Mobile, Warcaster, DEX+2, DEX+2 AC Max with Song active: 12 (ligHt armor) + 5 (DEX) + 2 (INT) + 1 (Paladin fighting style) = 20 AC Max without Song: 12 (light armor) +5 (DEX) +1 (Paladin fighting style) = 18 Full attack max damage with 2 short swords=26,5 potential smite average Damage = 22,5 per attack (Maximum 3 attacks). Mobile and warcaster can be changed in both builds. Any changes would have to be applied to both builds for comparison. For example if resilent should be taken as a feat instead. Taking the AC into consideration, the pally singer is not really different than the traditional build. Difference is more on th FA damage. Where the pure bladesinger has a higher consistent damage (32,5) in a full attack round, the pallysinger has a higher peak, if he decides to apply smite to his attacks (plus 22,5 potentially times 3 attacks). The beauty about divine smite is the action economy and that a spell slot is spend only when the attack has hit! That makes an effective usage of spell slots. If the spell slot is used, damage is garantueed without Savin throws. If an attack has missed, the spell slot is not wasted. Both can be played as a traditional wizard, however the pure bladesinger would have a better spell DC due to INT bonus (5 vs. 2) and would have a better concentration saving throw due to INT caused by bladesong (+4 vs. +2). The damage of the cantrips is nearly the same. Pure bladesinger is slightly better (2 damage points better) in green flame blade due to higher INT. Booming blade is both the same. in essence for me the difference is not that big. Both have full spell casting, same usage of cantrips. The pure bladesinger has the better spell casting abilities, whereas the pallysinger has a much higher damage potential in melee. [/QUOTE]
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