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[GUIDE] Pacts, Patrons, and Power, a Warlock guide
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<blockquote data-quote="mellored" data-source="post: 7063619" data-attributes="member: 6801209"><p><span style="color: blue">Raven Queen</span>: A large array of utility, and spiritual weapon.</p><p>[sblock]</p><p>Spells</p><p></p><p>1st:</p><p><span style="color: red">False Life</span>: Outclassed by armor of agathys, or you can get it at-will with an invocation.</p><p>©<span style="color: blue">Sanctuary</span>: A good protection spell, but doesn't scale.</p><p></p><p>2nd</p><p>silence: A good way to shut down casters, but that includes youself. Eldrich blast takes V.</p><p><span style="color: deepskyblue">Spiritual Weapon</span>: A strong spell that scales well.</p><p></p><p>3rd</p><p><span style="color: darkviolet">feign death</span>: A niche utility spell that beggs for creativity.</p><p><span style="color: darkviolet">speak with dead</span>: A niche utility spell that can undermine a campaign.</p><p></p><p>4th</p><p>ice storm: An smaller damage spell that adds a touch of control.</p><p><span style="color: darkviolet">locate creature</span>: A niche utility spell.</p><p></p><p>5th</p><p>commune: A flexible utility spell.</p><p><span style="color: blue">cone of cold</span>: A nice large AoE. Does a good bit more damage than ice storm.</p><p></p><p></p><p>1: <span style="color: deepskyblue">Sentinal Raven</span>: A nice array of utility features.</p><p></p><p>6: <span style="color: blue">Soul of the Raven</span>: Utility flying.</p><p></p><p>10: <span style="color: blue">Ravens Shield</span>: Immunity and necrotic resit are decent. Advantage on death saves doesn't help a huge amount, but more features is more features.</p><p></p><p>14: <span style="color: blue">Queen’s Right Hand</span>: Good single target damage, plus a zombie. Why is the raven queen gives zombies?</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mellored, post: 7063619, member: 6801209"] [COLOR=blue]Raven Queen[/COLOR]: A large array of utility, and spiritual weapon. [sblock] Spells 1st: [COLOR=red]False Life[/COLOR]: Outclassed by armor of agathys, or you can get it at-will with an invocation. ©[COLOR=blue]Sanctuary[/COLOR]: A good protection spell, but doesn't scale. 2nd silence: A good way to shut down casters, but that includes youself. Eldrich blast takes V. [COLOR=deepskyblue]Spiritual Weapon[/COLOR]: A strong spell that scales well. 3rd [COLOR=darkviolet]feign death[/COLOR]: A niche utility spell that beggs for creativity. [COLOR=darkviolet]speak with dead[/COLOR]: A niche utility spell that can undermine a campaign. 4th ice storm: An smaller damage spell that adds a touch of control. [COLOR=darkviolet]locate creature[/COLOR]: A niche utility spell. 5th commune: A flexible utility spell. [COLOR=blue]cone of cold[/COLOR]: A nice large AoE. Does a good bit more damage than ice storm. 1: [COLOR=deepskyblue]Sentinal Raven[/COLOR]: A nice array of utility features. 6: [COLOR=blue]Soul of the Raven[/COLOR]: Utility flying. 10: [COLOR=blue]Ravens Shield[/COLOR]: Immunity and necrotic resit are decent. Advantage on death saves doesn't help a huge amount, but more features is more features. 14: [COLOR=blue]Queen’s Right Hand[/COLOR]: Good single target damage, plus a zombie. Why is the raven queen gives zombies? [/sblock] [/QUOTE]
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[GUIDE] Pacts, Patrons, and Power, a Warlock guide
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