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Guildwars - Yay or nay?
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<blockquote data-quote="LrdApoc" data-source="post: 3279986" data-attributes="member: 1882"><p>I'm a pretty big proponent of Guild Wars. I don;t spend hours playing online with a guild doing grinding instances in WoW but I can co-op with friends in GW. We tend to have a lot more fun because the game (at least the RP campaigns) are really built to be played by a party of 4-5 people and that works best for us. I've played about every MMO out there and I personally find GW the most affordable time and money wise. </p><p></p><p>The focus is not on level so much as it is on skills. I've interviewed Jeff Strain, ArenaNet's founder about the game and he confirmed what I felt as a player - GW is really a card game with a really cool graphical adventure interface. The game is built around a hand of cards - or skills - that you prepare and play in the game. I like that aspect.</p><p></p><p>There is no grind to level or find the perfect item - instead you face quests to beat foes and unlock skills or advance the storyline. I feel Guild Wars really makes you feel like your character has an impact on the story of the game. You are the heroes. WoW and other MMO's don't do that well at all.</p><p></p><p>DDO does a better job than most with the epic nature of the modules and making your party important but it is hard to solo in.(or was when I played)</p><p></p><p>Monetarily I can pick up an expansion or not and never pay to play online - I like that. I'm not a PvP player in any game I play so the cooperative nature of the game works really well for me and I've been very pleased with the first year of storylines and character options - Each has added something or corrected a problem from the earlier games in the series - like Factions adding a more guided campaign to help people get started and Nightfall adding Heroes tot he party that players arm and equip in combat - making solo or small group play much more approachable. </p><p></p><p>I'm a fan and i recommend it easily enough to others. Though I still enjoy WoW I find GW more fun to play with my circle of friends - especially since I'm not into the whole Clan aspect of MMO's in general and the high cost of personal time it takes to maintain any part in a larger Guild or clan.</p></blockquote><p></p>
[QUOTE="LrdApoc, post: 3279986, member: 1882"] I'm a pretty big proponent of Guild Wars. I don;t spend hours playing online with a guild doing grinding instances in WoW but I can co-op with friends in GW. We tend to have a lot more fun because the game (at least the RP campaigns) are really built to be played by a party of 4-5 people and that works best for us. I've played about every MMO out there and I personally find GW the most affordable time and money wise. The focus is not on level so much as it is on skills. I've interviewed Jeff Strain, ArenaNet's founder about the game and he confirmed what I felt as a player - GW is really a card game with a really cool graphical adventure interface. The game is built around a hand of cards - or skills - that you prepare and play in the game. I like that aspect. There is no grind to level or find the perfect item - instead you face quests to beat foes and unlock skills or advance the storyline. I feel Guild Wars really makes you feel like your character has an impact on the story of the game. You are the heroes. WoW and other MMO's don't do that well at all. DDO does a better job than most with the epic nature of the modules and making your party important but it is hard to solo in.(or was when I played) Monetarily I can pick up an expansion or not and never pay to play online - I like that. I'm not a PvP player in any game I play so the cooperative nature of the game works really well for me and I've been very pleased with the first year of storylines and character options - Each has added something or corrected a problem from the earlier games in the series - like Factions adding a more guided campaign to help people get started and Nightfall adding Heroes tot he party that players arm and equip in combat - making solo or small group play much more approachable. I'm a fan and i recommend it easily enough to others. Though I still enjoy WoW I find GW more fun to play with my circle of friends - especially since I'm not into the whole Clan aspect of MMO's in general and the high cost of personal time it takes to maintain any part in a larger Guild or clan. [/QUOTE]
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