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Guns in D&D - A Hot Take
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<blockquote data-quote="Sacrosanct" data-source="post: 7554022" data-attributes="member: 15700"><p>OK, there seems to be a quite a bit of misinformation going on here.</p><p></p><p>Plate armor: Not invented to stop bullets. In fact, the opposite. The first plated armor was in Mycenean-era Greece from around 1400 BC. So it's been around for a long time. It started to see less usage when heavy crossbows were able to penetrate it, and almost disappeared when gunpowder arrived on scene in the 16th century (the Ottomans used hand cannons for infantry in the late 15th century, but Europeans didn't see it until later). Full plate armor existed in the form we romanticize about in the early 15th century--well before firearms were on the common battlefield in Europe.</p><p></p><p>Bullets vs Swords/axes/etc: The actual weight and size of the bullet may seem small compared to melee weapons, but don't make the assumption that means more damage is inflicted by a melee weapon. The wound channel of a bullet is huge and devastating, especially for larger caliber and higher velocity rounds. Much greater than a sword thrust.</p><p></p><p>And to the OP's premise: people have survived dozens of knife wounds at a time, but I'm sure you wouldn't argue that a dagger should do 0.1-0.5 points of damage right?</p><p></p><p>My advice to anyone who is considering using firearms in their games to do some research and study into ballistics. That's a good starting point to get an idea of the destructive force of ammunition.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7554022, member: 15700"] OK, there seems to be a quite a bit of misinformation going on here. Plate armor: Not invented to stop bullets. In fact, the opposite. The first plated armor was in Mycenean-era Greece from around 1400 BC. So it's been around for a long time. It started to see less usage when heavy crossbows were able to penetrate it, and almost disappeared when gunpowder arrived on scene in the 16th century (the Ottomans used hand cannons for infantry in the late 15th century, but Europeans didn't see it until later). Full plate armor existed in the form we romanticize about in the early 15th century--well before firearms were on the common battlefield in Europe. Bullets vs Swords/axes/etc: The actual weight and size of the bullet may seem small compared to melee weapons, but don't make the assumption that means more damage is inflicted by a melee weapon. The wound channel of a bullet is huge and devastating, especially for larger caliber and higher velocity rounds. Much greater than a sword thrust. And to the OP's premise: people have survived dozens of knife wounds at a time, but I'm sure you wouldn't argue that a dagger should do 0.1-0.5 points of damage right? My advice to anyone who is considering using firearms in their games to do some research and study into ballistics. That's a good starting point to get an idea of the destructive force of ammunition. [/QUOTE]
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