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<blockquote data-quote="ngenius" data-source="post: 1727755" data-attributes="member: 14679"><p>Nice statement about the hormones, die_kluge, because they are one sure way to tell a male or female charater. Statistically, males with high testosterone levels once angered to extreme levels, reach a point of total stupidity and engage in "pissing contests". Once a character starts getting into stupid fights at the risk of life and limb, that character is most likely male with all his brains in his balls. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>Personally (and this may sound stupid), I like playing female characters in RPGs because they usually come with better fantasy artwork (most artists love drawing women, whether beautiful or the lewd type). I prefer the beautiful strong types, that look like the ones who attract attention but are always ready to kick the idiots who do not respect them so hard, those masculine scum become eunuchs. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>In reality, female characters have things more difficult since most human societies have tried to surpress the rights of women. And this once again maybe due to the fact that biologically speaking, women are superior to men. Biologically a race of all women can exist, because women can give birth to new offspring. Men are just useful for propagating variety in human genes. If creatures were more sensitive to enviornmental mutation, females can clone themselves and mutate enough to be a practical species.</p><p></p><p>Back to the gaming dilemna. <strong>I would advise that players simple study the cultures of the fantasy setting in which they wish to play and adapt their female characters as closely as possible to seem believable within that context.</strong> Same goes for the male characters. The Drow society is one where the females are domiant and is a good starting point for male players, since most males players may be used to enforcing dominance. Then they may try other cultures, to truly appreciate why females under oppression have complained for years about the unfairness of most societies. </p><p></p><p>Those desparate to use female sex as a bargaining tool, can also try playing in societies where the males are so few that it is now the females who are desparate to find a mate and not the males, with the males protected like treasured children.</p><p></p><p>Just my ideas. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ngenius, post: 1727755, member: 14679"] Nice statement about the hormones, die_kluge, because they are one sure way to tell a male or female charater. Statistically, males with high testosterone levels once angered to extreme levels, reach a point of total stupidity and engage in "pissing contests". Once a character starts getting into stupid fights at the risk of life and limb, that character is most likely male with all his brains in his balls. :p Personally (and this may sound stupid), I like playing female characters in RPGs because they usually come with better fantasy artwork (most artists love drawing women, whether beautiful or the lewd type). I prefer the beautiful strong types, that look like the ones who attract attention but are always ready to kick the idiots who do not respect them so hard, those masculine scum become eunuchs. :] In reality, female characters have things more difficult since most human societies have tried to surpress the rights of women. And this once again maybe due to the fact that biologically speaking, women are superior to men. Biologically a race of all women can exist, because women can give birth to new offspring. Men are just useful for propagating variety in human genes. If creatures were more sensitive to enviornmental mutation, females can clone themselves and mutate enough to be a practical species. Back to the gaming dilemna. [b]I would advise that players simple study the cultures of the fantasy setting in which they wish to play and adapt their female characters as closely as possible to seem believable within that context.[/b] Same goes for the male characters. The Drow society is one where the females are domiant and is a good starting point for male players, since most males players may be used to enforcing dominance. Then they may try other cultures, to truly appreciate why females under oppression have complained for years about the unfairness of most societies. Those desparate to use female sex as a bargaining tool, can also try playing in societies where the males are so few that it is now the females who are desparate to find a mate and not the males, with the males protected like treasured children. Just my ideas. :) [/QUOTE]
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