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GWM Bonus Attack
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<blockquote data-quote="Arial Black" data-source="post: 7088280" data-attributes="member: 6799649"><p>Okay, here's a cool story: every time you crit with a melee weapon or take an enemy down to 0 hp with one, <em>all the target's allies drop dead from shock!</em></p><p></p><p>Cool story, eh?</p><p></p><p>'Cool story' either changes the rules, or it doesn't. If it does then there are no limits apart from 'cool'.</p><p></p><p>The DM can narrate what the rules adjudicate actually happened, and if you kill one enemy and then use the bonus attack granted by GWM to attack a foe adjacent to the original target, then sure he can narrate it as a cleave. But If you kill the target then move 20 feet and use the bonus attack to strike another baddy then the DM is going to have to find another way to narrate it. <strong>You</strong> can narrate it, and do it in such a way that makes sense bearing in mind what your PC actually did.</p><p></p><p>It is wrong for the DM to nerf your PC by deliberately choosing a particular narration that takes away your abilities. Imagine that you are DMing him and whenever his wizard casts a spell you rule that the magical backlash causes him to make a Con save or fall unconscious. Y'know, for story reasons. Think he'll be okay with 'story trumps rules' then?</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7088280, member: 6799649"] Okay, here's a cool story: every time you crit with a melee weapon or take an enemy down to 0 hp with one, [i]all the target's allies drop dead from shock![/i] Cool story, eh? 'Cool story' either changes the rules, or it doesn't. If it does then there are no limits apart from 'cool'. The DM can narrate what the rules adjudicate actually happened, and if you kill one enemy and then use the bonus attack granted by GWM to attack a foe adjacent to the original target, then sure he can narrate it as a cleave. But If you kill the target then move 20 feet and use the bonus attack to strike another baddy then the DM is going to have to find another way to narrate it. [b]You[/b] can narrate it, and do it in such a way that makes sense bearing in mind what your PC actually did. It is wrong for the DM to nerf your PC by deliberately choosing a particular narration that takes away your abilities. Imagine that you are DMing him and whenever his wizard casts a spell you rule that the magical backlash causes him to make a Con save or fall unconscious. Y'know, for story reasons. Think he'll be okay with 'story trumps rules' then? [/QUOTE]
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