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GWM, SS, CEx: updated!
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7248777" data-attributes="member: 6802951"><p>You can dual-wield them: just treat them more like flintlocks than automatic weapons. Shoot, then reload or drop the weapon and do something more useful with that hand.</p><p>(Of course magic animated, self-drawing, -cocking and -loading crossbows may well be an option for someone wanting to play a character that uses that sort of weapon.)</p><p></p><p> Its one-handed at point of use. Fighting with a melee weapon and keeping one in your off-hand for opportunistic shooting is the original idea I think. Hand crossbows used to be a little more realistic in earlier editions, where they were similar to blowguns: - only really effective as a poison delivery method rather than an effective weapon in their own right.</p><p></p><p> If you want the feat to enable full continuous fire from dual-wielded hand crossbows, you should put something specifically allowing that in as well. </p><p></p><p> Note that this will probably be less powerful than the version in the existing feat because specifying "as if two-weapon fighting" means that you won't get ability score to the damage in most cases.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7248777, member: 6802951"] You can dual-wield them: just treat them more like flintlocks than automatic weapons. Shoot, then reload or drop the weapon and do something more useful with that hand. (Of course magic animated, self-drawing, -cocking and -loading crossbows may well be an option for someone wanting to play a character that uses that sort of weapon.) Its one-handed at point of use. Fighting with a melee weapon and keeping one in your off-hand for opportunistic shooting is the original idea I think. Hand crossbows used to be a little more realistic in earlier editions, where they were similar to blowguns: - only really effective as a poison delivery method rather than an effective weapon in their own right. If you want the feat to enable full continuous fire from dual-wielded hand crossbows, you should put something specifically allowing that in as well. Note that this will probably be less powerful than the version in the existing feat because specifying "as if two-weapon fighting" means that you won't get ability score to the damage in most cases. [/QUOTE]
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