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GWM, SS, CEx: updated!
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<blockquote data-quote="clearstream" data-source="post: 7248780" data-attributes="member: 71699"><p>I want to sustain statements like </p><p></p><ol> <li data-xf-list-type="ol">"<em>melee weapons are best in melee</em>"</li> <li data-xf-list-type="ol">"<em>sneak attacks and two-handed melee weapons are the biggest single-target damage dealers</em>"</li> <li data-xf-list-type="ol">"<em>single/few-attack classes scale differently from, but as strongly as, multiple-attack classes</em>"</li> <li data-xf-list-type="ol">"<em>one-handed melee balances best defenses with decent damage</em>"</li> <li data-xf-list-type="ol">"<em>range has value (30%): which is costed into ranged damage</em>"</li> <li data-xf-list-type="ol">"<em>ranged attacks usually aren't a good idea when in melee</em>"</li> <li data-xf-list-type="ol">"<em>casters are best at AoE and crowd control</em>"</li> <li data-xf-list-type="ol">"<em>martials, not casters, are best at melee</em>"</li> </ol><p></p><p>So far, I've proposed tweaking SS with "<em>Once per day</em>" to address 2, 3, and 5. I suggest leaving GWM alone to address 1, 2 and 8. I've proposed tweaking CEx to address 1 and 6.</p><p></p><p>We need to find the missing one-handed melee feat, and I'm still not sure what TWF is really about (other than looking fabulous). It's possible that merging Defensive Duelist and Savage Attacker into Duelist, with the reroll on "damage" rather than "weapon's damage" is part of the answer to supporting one-handed melee. It addresses (to an extent) 1, 2, 3 and 4.</p><p></p><p>Casters? I'm not sure. Do we leave them as the bar? (Which justifies leaving GWM alone!) Someone has to be. The problem is, our fiercely heroic fantasy 2H-weapon wielder, sacrificing defense for damage, going toe-to-toe, is wholly focused on that job. Whereas... casters can do about the same damage overall (more in a sense, when they trivialise a foe with one cast) while still having incredible utility! Still, my belief is we should accept casters and find ways to help out where melee isn't working. One thing we shouldn't ever do is make casters great in melee!</p><p></p><p>So... the missing one-handed melee feat? And TWF... ? Also, Rangers are falling foul of 3. That's where I believe ideas are now needed.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7248780, member: 71699"] I want to sustain statements like [LIST=1] [*]"[I]melee weapons are best in melee[/I]" [*]"[I]sneak attacks and two-handed melee weapons are the biggest single-target damage dealers[/I]" [*]"[I]single/few-attack classes scale differently from, but as strongly as, multiple-attack classes[/I]" [*]"[I]one-handed melee balances best defenses with decent damage[/I]" [*]"[I]range has value (30%): which is costed into ranged damage[/I]" [*]"[I]ranged attacks usually aren't a good idea when in melee[/I]" [*]"[I]casters are best at AoE and crowd control[/I]" [*]"[I]martials, not casters, are best at melee[/I]" [/LIST] So far, I've proposed tweaking SS with "[I]Once per day[/I]" to address 2, 3, and 5. I suggest leaving GWM alone to address 1, 2 and 8. I've proposed tweaking CEx to address 1 and 6. We need to find the missing one-handed melee feat, and I'm still not sure what TWF is really about (other than looking fabulous). It's possible that merging Defensive Duelist and Savage Attacker into Duelist, with the reroll on "damage" rather than "weapon's damage" is part of the answer to supporting one-handed melee. It addresses (to an extent) 1, 2, 3 and 4. Casters? I'm not sure. Do we leave them as the bar? (Which justifies leaving GWM alone!) Someone has to be. The problem is, our fiercely heroic fantasy 2H-weapon wielder, sacrificing defense for damage, going toe-to-toe, is wholly focused on that job. Whereas... casters can do about the same damage overall (more in a sense, when they trivialise a foe with one cast) while still having incredible utility! Still, my belief is we should accept casters and find ways to help out where melee isn't working. One thing we shouldn't ever do is make casters great in melee! So... the missing one-handed melee feat? And TWF... ? Also, Rangers are falling foul of 3. That's where I believe ideas are now needed. [/QUOTE]
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