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Gygax on Realism in Game Design
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<blockquote data-quote="Emerikol" data-source="post: 6009209" data-attributes="member: 6698278"><p>I love Gary's style but I agree that it's a distinct style not for everyone.</p><p></p><p>I like what I like. For three editions I didn't have to deal with a bunch of playstyles I don't care for. Either I didn't notice them as they occurred in the next house over or they just didn't happen. Doesn't matter. I was able to play D&D in the style I like and I was happy.</p><p></p><p>Then 4e came along and changed the game so it really only played well in one style. It was "modernized". That was great if 4e was your style. It was terrible if the new style wasn't your style though. I tried at first not realizing all the changes that had occurred or their impact on my game. </p><p></p><p>When 5e was announced I returned to the boards to see what was up. Would 5e just continue 4e, or would it be something based on earlier editions? Or a little of both. I don't know. I have though by reading threads here and on the WOTC boards learned a lot about what I like in an rpg. That newfound knowledge will arm me well in making my decision about 5e. Right now I don't know. It's a playtest so why should I know. </p><p></p><p>I have started "making my own" game. If that works out for me and my group, I think Gary looking down would approve. We are having fun. We made the game our own. Rules were always guidelines in Gary's day. The DM was empowered. Never let a rule trump commonsense. I learned all those lessons from long ago and they've served me well. Thank you Gary.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6009209, member: 6698278"] I love Gary's style but I agree that it's a distinct style not for everyone. I like what I like. For three editions I didn't have to deal with a bunch of playstyles I don't care for. Either I didn't notice them as they occurred in the next house over or they just didn't happen. Doesn't matter. I was able to play D&D in the style I like and I was happy. Then 4e came along and changed the game so it really only played well in one style. It was "modernized". That was great if 4e was your style. It was terrible if the new style wasn't your style though. I tried at first not realizing all the changes that had occurred or their impact on my game. When 5e was announced I returned to the boards to see what was up. Would 5e just continue 4e, or would it be something based on earlier editions? Or a little of both. I don't know. I have though by reading threads here and on the WOTC boards learned a lot about what I like in an rpg. That newfound knowledge will arm me well in making my decision about 5e. Right now I don't know. It's a playtest so why should I know. I have started "making my own" game. If that works out for me and my group, I think Gary looking down would approve. We are having fun. We made the game our own. Rules were always guidelines in Gary's day. The DM was empowered. Never let a rule trump commonsense. I learned all those lessons from long ago and they've served me well. Thank you Gary. [/QUOTE]
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