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Gygax on Realism in Game Design
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<blockquote data-quote="JamesonCourage" data-source="post: 6009790" data-attributes="member: 6668292"><p>Yeah, that's probably true. Which is why I said it, and you agreed. Just expressing concern or, if nothing else, bafflement at this thread becoming a news article, especially considering the tone of the post. Seemed very "onewaytrueismistness"; here's what the "creator" said about the game, and this is how it should be played.</p><p></p><p>Maybe that's not what's being said. I'm judging this based on recent talk in other threads, poster history, and how the conversation evolved almost immediately (people almost immediately started in on standard point and counterpoint in support of or against "realism" in play).</p><p></p><p>I could be really wrong by posting here; maybe I shouldn't be voicing my surprise at this being a news article. Maybe I shouldn't be expressing my concerns at the point of the original post, or the type of conversation I'm afraid it will produce. So, on that note, I'll let people reply to me, and stay out of this thread, unless it ends up rather productive. And I hope it does end up that way. As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>If we're going by ways to encourage mature discussion, I have some critiques for the original post, as well. And I think that it's a lot more important to get the original post right than to close probable troublesome threads "reactively". But, again, I'm bowing out of this thread unless I think it becomes pretty productive (since I think me expanding on my views aren't particularly productive).</p><p></p><p>I "bumped" a thread that someone had posted in twenty minutes earlier; not too worried about bumping it, all things considered.</p><p></p><p>But, as far as "if you don't like what's in it, don't post in it" goes, I agree to a point. If it's productive conversation that I don't wish to participate in, I agree. If it's not... well, I'm just voicing my concern. Neonchameleon's post on what he wants in 4e and how 5e seemingly isn't delivering? Fine by me (in fact, I said as much on the first page of that thread). This original post didn't seem nearly so potentially productive, and the fact that it got promoted to a news article is kinda baffling to me.</p><p></p><p>Hopefully, this thread becomes productive, rather than people flaming one another for preferences (specifically on "realism"). I do hope that's the case. I just voiced my concern when it became a news article. As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6009790, member: 6668292"] Yeah, that's probably true. Which is why I said it, and you agreed. Just expressing concern or, if nothing else, bafflement at this thread becoming a news article, especially considering the tone of the post. Seemed very "onewaytrueismistness"; here's what the "creator" said about the game, and this is how it should be played. Maybe that's not what's being said. I'm judging this based on recent talk in other threads, poster history, and how the conversation evolved almost immediately (people almost immediately started in on standard point and counterpoint in support of or against "realism" in play). I could be really wrong by posting here; maybe I shouldn't be voicing my surprise at this being a news article. Maybe I shouldn't be expressing my concerns at the point of the original post, or the type of conversation I'm afraid it will produce. So, on that note, I'll let people reply to me, and stay out of this thread, unless it ends up rather productive. And I hope it does end up that way. As always, play what you like :) If we're going by ways to encourage mature discussion, I have some critiques for the original post, as well. And I think that it's a lot more important to get the original post right than to close probable troublesome threads "reactively". But, again, I'm bowing out of this thread unless I think it becomes pretty productive (since I think me expanding on my views aren't particularly productive). I "bumped" a thread that someone had posted in twenty minutes earlier; not too worried about bumping it, all things considered. But, as far as "if you don't like what's in it, don't post in it" goes, I agree to a point. If it's productive conversation that I don't wish to participate in, I agree. If it's not... well, I'm just voicing my concern. Neonchameleon's post on what he wants in 4e and how 5e seemingly isn't delivering? Fine by me (in fact, I said as much on the first page of that thread). This original post didn't seem nearly so potentially productive, and the fact that it got promoted to a news article is kinda baffling to me. Hopefully, this thread becomes productive, rather than people flaming one another for preferences (specifically on "realism"). I do hope that's the case. I just voiced my concern when it became a news article. As always, play what you like :) [/QUOTE]
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