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<blockquote data-quote="Quickleaf" data-source="post: 6136321" data-attributes="member: 20323"><p>[MENTION=6688937]Ratskinner[/MENTION] Thanks for the great feedback <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I've ended up with 8 core clues and 8 or 9 secondary clues. Here are the 8 core clues...hopefully they're enough that players can deduce the Wild Hunt didn't sack the village but mages of Suleistarn did.</p><p></p><p><strong>Burgomaster's Manor</strong> - It is still burning down, but a metal strongbox contains a letter from an emissary of Suleistarn (who the PCs have already run across) offering the burgomaster 2000 gold per brownie or weihon delivered to him.</p><p></p><p><strong>Charred Homes</strong> - Several bodies appear to have died from mixed causes - burning, suffocation, and broken bones/internal bleeding.</p><p></p><p><strong>Creek</strong> - Grigs flit about the creek anxiously, like ants whose convoy line has been disrupted - they appear to have been stranded in the mortal world. A spellcaster senses traces of a ley line that has been drained.</p><p></p><p><strong>Faerie Clearing</strong> - Tracks of a large group that deliberately gathered here and didn't leave. A nearby dryad is dying (her tree was struck by lightning), and reveals she had a vision of Wild Hunt and warned the Druid Vathern that the Hunt would force him to make a difficult decision about the children.</p><p></p><p><strong>Fortified Chapel</strong> - Peasants sought refuge in the chapel and hastily fortified it. Broken stone walls and charred bodies are scattered everywhere, the low-lying windows are shattered, and the roof still solders. Children's tracks go out the back into the woods.</p><p></p><p><strong>Soldiers' Camp</strong> - Lord Polding is the nearest noble to the village, and he sent a unit of soldiers to bury the dead. The soldiers have two pieces of information: (1) Lord Polding's enemy the Duke of Bechaeux has been negotiating with mages of Suleistarn, and (2) They suspect the Beast of Bechaeux was involved cause they saw wolves eating corpses (this is a RED HERRING that ties into another adventure).</p><p></p><p><strong>Village Idiot in the Cistern</strong> - Uli, the village idiot, was out picking truffles when hounds of the Wild Hunt pursued him Fleeing, he fell thru boards into the village cistern. Down there he could hear the Druid Vathern say "Now children run to the riders!" Uli heard lightning and saw strange colors, heard weihon children being taken by the Wild Hunt.</p><p></p><p><strong>Woods</strong> - Children's tracks from the chapel run into woods several hundred feet then abruptly vanish. The corpse of a Druid lies slumped against a tree, apparently killed by a lightning bolt. A peryton (a deer-headed eagle monster with an elven shadow) feasts on the corpse's heart. If the PCs haven't rescued Uli the village idiot yet he will cry out for help.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6136321, member: 20323"] [MENTION=6688937]Ratskinner[/MENTION] Thanks for the great feedback :) I've ended up with 8 core clues and 8 or 9 secondary clues. Here are the 8 core clues...hopefully they're enough that players can deduce the Wild Hunt didn't sack the village but mages of Suleistarn did. [B]Burgomaster's Manor[/B] - It is still burning down, but a metal strongbox contains a letter from an emissary of Suleistarn (who the PCs have already run across) offering the burgomaster 2000 gold per brownie or weihon delivered to him. [B]Charred Homes[/B] - Several bodies appear to have died from mixed causes - burning, suffocation, and broken bones/internal bleeding. [B]Creek[/B] - Grigs flit about the creek anxiously, like ants whose convoy line has been disrupted - they appear to have been stranded in the mortal world. A spellcaster senses traces of a ley line that has been drained. [B]Faerie Clearing[/B] - Tracks of a large group that deliberately gathered here and didn't leave. A nearby dryad is dying (her tree was struck by lightning), and reveals she had a vision of Wild Hunt and warned the Druid Vathern that the Hunt would force him to make a difficult decision about the children. [B]Fortified Chapel[/B] - Peasants sought refuge in the chapel and hastily fortified it. Broken stone walls and charred bodies are scattered everywhere, the low-lying windows are shattered, and the roof still solders. Children's tracks go out the back into the woods. [B]Soldiers' Camp[/B] - Lord Polding is the nearest noble to the village, and he sent a unit of soldiers to bury the dead. The soldiers have two pieces of information: (1) Lord Polding's enemy the Duke of Bechaeux has been negotiating with mages of Suleistarn, and (2) They suspect the Beast of Bechaeux was involved cause they saw wolves eating corpses (this is a RED HERRING that ties into another adventure). [B]Village Idiot in the Cistern[/B] - Uli, the village idiot, was out picking truffles when hounds of the Wild Hunt pursued him Fleeing, he fell thru boards into the village cistern. Down there he could hear the Druid Vathern say "Now children run to the riders!" Uli heard lightning and saw strange colors, heard weihon children being taken by the Wild Hunt. [B]Woods[/B] - Children's tracks from the chapel run into woods several hundred feet then abruptly vanish. The corpse of a Druid lies slumped against a tree, apparently killed by a lightning bolt. A peryton (a deer-headed eagle monster with an elven shadow) feasts on the corpse's heart. If the PCs haven't rescued Uli the village idiot yet he will cry out for help. [/QUOTE]
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