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Hacking GUMSHOE for a skill challenge
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6136936" data-attributes="member: 82106"><p>yeah, that makes sense, 'challenges' are the general thing, and you could have a few different basic templates that spin the core rules in slightly different ways. A lot of people have tried to come up with 'skill challenge templates' and to some extent a few archetypal SC types do exist, but I think your presentation works better than 4e's. The chase, the journey, the negotiation, the investigation, that would probably cover it, but maybe we've missed one or two. Others like survival, puzzle, craft, disable, etc mostly follow one of the more basic types. So a survival is basically a journey (in fact travel by itself without some element of survival or navigation really isn't a challenge). An interrogation is basically a type of negotiation. A race is just a chase where either side can lead. Solving most puzzles is at base a type of investigation, etc.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6136936, member: 82106"] yeah, that makes sense, 'challenges' are the general thing, and you could have a few different basic templates that spin the core rules in slightly different ways. A lot of people have tried to come up with 'skill challenge templates' and to some extent a few archetypal SC types do exist, but I think your presentation works better than 4e's. The chase, the journey, the negotiation, the investigation, that would probably cover it, but maybe we've missed one or two. Others like survival, puzzle, craft, disable, etc mostly follow one of the more basic types. So a survival is basically a journey (in fact travel by itself without some element of survival or navigation really isn't a challenge). An interrogation is basically a type of negotiation. A race is just a chase where either side can lead. Solving most puzzles is at base a type of investigation, etc. [/QUOTE]
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Hacking GUMSHOE for a skill challenge
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