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Hacking GUMSHOE for a skill challenge
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<blockquote data-quote="Quickleaf" data-source="post: 6138097" data-attributes="member: 20323"><p>Well in horror-mystery it's usually going permanently crazy or similarly being taken out without being killed.</p><p></p><p>I'm going to start designing this next investigative skill challenge inspired by GUMSHOE...</p><p></p><p>In "Dunneebrook Mystery" the PCs learn that foreign mages are responsible for a covert attack, and that the Wild Hunt was there opportunistically abducting youth (or perhaps saving them from the mages). They also learn about a ley line which stretches south thru the Loamwyrth (a deciduous forest in which Black Rose Manor lies) and north into the Shiver Moors (where the Inn at the Moors lies).</p><p></p><p>In "Black Rose Manor" they'll learn that the Wild Hunt abducts the wicked to ride for eternity, and that freeing such a tormented soul from the Hunt comes with a price. They can arrive at the manor by following the remnants of the ley line, by receiving a direct plea from the noblewoman Lady Leatrice, or by heeding peasant reports of peryton attacks.</p><p></p><p>Possible areas of investigation include...</p><p></p><p>The Manor itself, including Lady Leatrice and her husband Regaund</p><p>The Village where peasants are plotting rebellion</p><p>The Old Battlefield where Regaund committed an atrocity</p><p>The Peryton Nest which might have a magic heart or other clue</p><p>The Vistani Camp with the witch who provided Lady Latrice with magic charm to lure Regaund way from Hunt</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6138097, member: 20323"] Well in horror-mystery it's usually going permanently crazy or similarly being taken out without being killed. I'm going to start designing this next investigative skill challenge inspired by GUMSHOE... In "Dunneebrook Mystery" the PCs learn that foreign mages are responsible for a covert attack, and that the Wild Hunt was there opportunistically abducting youth (or perhaps saving them from the mages). They also learn about a ley line which stretches south thru the Loamwyrth (a deciduous forest in which Black Rose Manor lies) and north into the Shiver Moors (where the Inn at the Moors lies). In "Black Rose Manor" they'll learn that the Wild Hunt abducts the wicked to ride for eternity, and that freeing such a tormented soul from the Hunt comes with a price. They can arrive at the manor by following the remnants of the ley line, by receiving a direct plea from the noblewoman Lady Leatrice, or by heeding peasant reports of peryton attacks. Possible areas of investigation include... The Manor itself, including Lady Leatrice and her husband Regaund The Village where peasants are plotting rebellion The Old Battlefield where Regaund committed an atrocity The Peryton Nest which might have a magic heart or other clue The Vistani Camp with the witch who provided Lady Latrice with magic charm to lure Regaund way from Hunt [/QUOTE]
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Hacking GUMSHOE for a skill challenge
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