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Halflings Of The Corn
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<blockquote data-quote="lutecius" data-source="post: 6471762" data-attributes="member: 60332"><p><img src="http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/lightfoot_halfling_rogue__female__by_conceptopolis-d5rs4hr.jpg?itok=VO46Dr97" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Gah! That's the awful concept art I was thinking about... the original sin... giant head and tiny feet. How can she even stand, let alone jump and do rogue things? She looks like she's going to plummet headfirst if she lets go of that branch.</p><p></p><p>Funny how J.Schindehette was being defensive about this piece by Conceptopolis, saying it was just concept art, but the final art ended up being even worse. Wonder how it would have turned out if he hadn’t left.</p><p></p><p></p><p>The one on the left looks fine. The head is slightly larger proportionally, hinting that he's smaller than a regular human adult, but so are his hands an feet so it looks balanced.</p><p>The arms may be a bit too long compared to the legs but at least it doesn't look like a handicap (chimpanzees are both strong and agile).</p><p></p><p>The other three do look like they have some genetic disorder.</p><p></p><p>Yes, they look both small and heroic. Note the heads are also large compared to their body but not but not hideously so. And they have big feet. I could do without the hair patches, though.</p><p></p><p>Agreed. That's why I merged them all into one single race long ago in my campaigns.</p><p></p><p>Sound like a hobbit to me. Or at least Frodo (and Bilbo, after a while). The problem is D&D never really decided if the typical halfling was the traditional, homebody hobbit or the unusually adventurous and adaptable protagonists. So you end up with a muddled, sometimes conflicting, racial archetype.</p><p></p><p>So you mean the gnome is also curious and, possibly, adventurous?</p><p>Not all versions of the gnome were Tinker gnomes either. In older editions they were basically thin dwarves with a sense of humour but still reclusive and reserved with strangers, which doesn’t mesh well with your description. And conversely, the 4e river gypsy halfling and of course the kender both encroach on the trickster archetype.</p></blockquote><p></p>
[QUOTE="lutecius, post: 6471762, member: 60332"] [img]http://community.wizards.com/sites/mtgcommunity/files/styles/large/public/lightfoot_halfling_rogue__female__by_conceptopolis-d5rs4hr.jpg?itok=VO46Dr97[/img] Gah! That's the awful concept art I was thinking about... the original sin... giant head and tiny feet. How can she even stand, let alone jump and do rogue things? She looks like she's going to plummet headfirst if she lets go of that branch. Funny how J.Schindehette was being defensive about this piece by Conceptopolis, saying it was just concept art, but the final art ended up being even worse. Wonder how it would have turned out if he hadn’t left. The one on the left looks fine. The head is slightly larger proportionally, hinting that he's smaller than a regular human adult, but so are his hands an feet so it looks balanced. The arms may be a bit too long compared to the legs but at least it doesn't look like a handicap (chimpanzees are both strong and agile). The other three do look like they have some genetic disorder. Yes, they look both small and heroic. Note the heads are also large compared to their body but not but not hideously so. And they have big feet. I could do without the hair patches, though. Agreed. That's why I merged them all into one single race long ago in my campaigns. Sound like a hobbit to me. Or at least Frodo (and Bilbo, after a while). The problem is D&D never really decided if the typical halfling was the traditional, homebody hobbit or the unusually adventurous and adaptable protagonists. So you end up with a muddled, sometimes conflicting, racial archetype. So you mean the gnome is also curious and, possibly, adventurous? Not all versions of the gnome were Tinker gnomes either. In older editions they were basically thin dwarves with a sense of humour but still reclusive and reserved with strangers, which doesn’t mesh well with your description. And conversely, the 4e river gypsy halfling and of course the kender both encroach on the trickster archetype. [/QUOTE]
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