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Halloween Special: X2 Chateau d' Amberville (86'd)
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<blockquote data-quote="SunGold" data-source="post: 6710943" data-attributes="member: 6801671"><p>Oh man, this looks like such a rad time. Throwing my hat in the ring...it's campy barbarian o'clock!</p><p>[sblock]</p><p>[ATTACH]70618[/ATTACH]</p><p>Art credit: The FreeDnDArt public domain art repository. I would link it but I'm too new to post links. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p><strong>BASICS</strong></p><p>Name: Surana Blackrock</p><p>Race: Human</p><p>Gender: Female</p><p>Class: Barbarian 3</p><p>Alignment: Chaotic Neutral</p><p>Background: Outlander</p><p>Hit Points: 12+4+7+4+7+4 = 38</p><p>AC: 17</p><p>Initiative: +3</p><p>Passive Perception: 13</p><p></p><p><strong>ATTRIBUTES</strong></p><p>STR 19 (+4)</p><p>DEX 17 (+3)</p><p>CON 18 (+4)</p><p>INT 15 (+2)</p><p>WIS 16 (+3)</p><p>CHA 14 (+2)</p><p></p><p>Note: +1 to all abilities comes from Human traits; none increased by leveling.</p><p></p><p><strong>PROFICIENCY</strong></p><p>Proficiency Bonus: +2</p><p>Armor: Light armor, medium armor, shields</p><p>Weapons: Simple weapons, martial weapons</p><p>Tools: Drum</p><p>Languages: Common, Giant, Orc</p><p>Saving Throws: Strength, Constitution</p><p>Skills: Athletics (+6), Nature (+4) Perception (+5), Survival (+5)</p><p></p><p><strong>RACE</strong></p><p>Size: Medium</p><p>Speed: 30'</p><p>Ability score increase: Ability scores each increase by 1.</p><p></p><p><strong>CLASS</strong></p><p><em>Rage:</em> Can enter rage for 1 minute as a bonus action. When not wearing heavy armor, bonuses are: advantage on STR checks & STR saving throws; bonus to damage rolls when attacking with a melee weapon using STR; and resistance to bludgeoning, piercing, and slashing damage. Rages per long rest at level 3: 3.</p><p><em>Unarmored Defense:</em> While unarmored, AC = 10 + DEX mod + CON mod. Shields can still be used. </p><p><em>Reckless Attack:</em> May attack recklessly on 1st attack of turn. Gain advantage on melee attacks using STR this turn, but attack rolls against you have advantage until your next turn.</p><p><em>Danger Sense:</em> Grants advantage on DEX saving throws against effects you can see (ex:traps, spells). Must not be blinded, deafened, or incapacitated.</p><p><em>Primal Path (Totem Warrior/Bear):</em> Can cast Beast Sense and Speak with Animals, but only as rituals. Also, while raging, gain resistance to all damage except psychic damage.</p><p></p><p><strong>WEAPONS</strong></p><p>Greataxe: +6 attack, 1d12+4 slashing dmg</p><p>Handaxes: +6 attack, 1d6+4 slashing dmg</p><p>Javelins: +6 attack, 1d6+4 piercing dmg</p><p></p><p><strong>SPELLCASTING</strong></p><p>Spells (only cast as rituals): Beast Sense, Speak with Animals</p><p></p><p><strong>EQUIPMENT</strong> (128.5 gp remaining)</p><p>From class/background:</p><p>Greataxe</p><p>Handaxe x2</p><p>Javelin x4</p><p>Backpack</p><p>Bedroll</p><p>Mess kit</p><p>Tinderbox</p><p>10 torches</p><p>10 days of rations</p><p>Waterskin</p><p>50 feet hempen rope</p><p>Drum</p><p>Bear claw amulet (totem)</p><p></p><p>Bought:</p><p>Caltrops (bag of 20) 1gp</p><p>Grappling hook 2gp</p><p>Lantern, bullseye 10gp</p><p>Oil (flask) x5 1sp/ea</p><p>Spikes, iron (10) 1gp</p><p>Crowbar 2gp</p><p>Wine, fine (bottle) x5 10gp/ea</p><p>Shield 10gp</p><p>Healer's kit 5gp</p><p>Potion of healing x6 300gp</p><p></p><p></p><p>Trait: I was, in fact, raised by wolves.</p><p>Ideal: The natural world is more important than all the constructs of civilization.</p><p>Bond: I will bring terrible wrath down on the evildoers who destroyed my homeland.</p><p>Flaw: I am too enamored of ale, wine, and other intoxicants.</p><p></p><p>At 6'2"--not even counting her unruly black mane--the happily uncivilized Surana makes her way in the world by dealing blows and surviving them. She may appear intimidating and unfriendly to strangers, but she treats her friends like her wolf pack. She's decided ale and wine are the only good things to come out of civilization.[/sblock]</p></blockquote><p></p>
[QUOTE="SunGold, post: 6710943, member: 6801671"] Oh man, this looks like such a rad time. Throwing my hat in the ring...it's campy barbarian o'clock! [sblock] [ATTACH=CONFIG]70618[/ATTACH] Art credit: The FreeDnDArt public domain art repository. I would link it but I'm too new to post links. :( [b]BASICS[/b] Name: Surana Blackrock Race: Human Gender: Female Class: Barbarian 3 Alignment: Chaotic Neutral Background: Outlander Hit Points: 12+4+7+4+7+4 = 38 AC: 17 Initiative: +3 Passive Perception: 13 [b]ATTRIBUTES[/b] STR 19 (+4) DEX 17 (+3) CON 18 (+4) INT 15 (+2) WIS 16 (+3) CHA 14 (+2) Note: +1 to all abilities comes from Human traits; none increased by leveling. [b]PROFICIENCY[/b] Proficiency Bonus: +2 Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: Drum Languages: Common, Giant, Orc Saving Throws: Strength, Constitution Skills: Athletics (+6), Nature (+4) Perception (+5), Survival (+5) [b]RACE[/b] Size: Medium Speed: 30' Ability score increase: Ability scores each increase by 1. [b]CLASS[/b] [i]Rage:[/i] Can enter rage for 1 minute as a bonus action. When not wearing heavy armor, bonuses are: advantage on STR checks & STR saving throws; bonus to damage rolls when attacking with a melee weapon using STR; and resistance to bludgeoning, piercing, and slashing damage. Rages per long rest at level 3: 3. [i]Unarmored Defense:[/i] While unarmored, AC = 10 + DEX mod + CON mod. Shields can still be used. [i]Reckless Attack:[/i] May attack recklessly on 1st attack of turn. Gain advantage on melee attacks using STR this turn, but attack rolls against you have advantage until your next turn. [i]Danger Sense:[/i] Grants advantage on DEX saving throws against effects you can see (ex:traps, spells). Must not be blinded, deafened, or incapacitated. [i]Primal Path (Totem Warrior/Bear):[/i] Can cast Beast Sense and Speak with Animals, but only as rituals. Also, while raging, gain resistance to all damage except psychic damage. [b]WEAPONS[/b] Greataxe: +6 attack, 1d12+4 slashing dmg Handaxes: +6 attack, 1d6+4 slashing dmg Javelins: +6 attack, 1d6+4 piercing dmg [b]SPELLCASTING[/b] Spells (only cast as rituals): Beast Sense, Speak with Animals [b]EQUIPMENT[/b] (128.5 gp remaining) From class/background: Greataxe Handaxe x2 Javelin x4 Backpack Bedroll Mess kit Tinderbox 10 torches 10 days of rations Waterskin 50 feet hempen rope Drum Bear claw amulet (totem) Bought: Caltrops (bag of 20) 1gp Grappling hook 2gp Lantern, bullseye 10gp Oil (flask) x5 1sp/ea Spikes, iron (10) 1gp Crowbar 2gp Wine, fine (bottle) x5 10gp/ea Shield 10gp Healer's kit 5gp Potion of healing x6 300gp Trait: I was, in fact, raised by wolves. Ideal: The natural world is more important than all the constructs of civilization. Bond: I will bring terrible wrath down on the evildoers who destroyed my homeland. Flaw: I am too enamored of ale, wine, and other intoxicants. At 6'2"--not even counting her unruly black mane--the happily uncivilized Surana makes her way in the world by dealing blows and surviving them. She may appear intimidating and unfriendly to strangers, but she treats her friends like her wolf pack. She's decided ale and wine are the only good things to come out of civilization.[/sblock] [/QUOTE]
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