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Hamlet's Hit Points?
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<blockquote data-quote="RodneyThompson" data-source="post: 5312403" data-attributes="member: 3594"><p>I picked the book up at GenCon. I'm still in the process of reading it, and am enjoying it a lot so far, though it's been slow going because I keep pulling out my copy of Hamlet to read the actual scenes that Robin is referencing, and then getting sucked into the book for a while. </p><p></p><p>It's a bit light on the direct DM/GM advice, but it's definitely made me think a lot more about the pacing of my own adventures. Right after GenCon I ran a D&D game for my old gaming group back in Tennessee, and while I was prepping for the game I tried to chart out the story beats of the game as I was designing the adventure. The end result was a successful story from my perspective, but of course my players could tell you better if it was well-paced.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 5312403, member: 3594"] I picked the book up at GenCon. I'm still in the process of reading it, and am enjoying it a lot so far, though it's been slow going because I keep pulling out my copy of Hamlet to read the actual scenes that Robin is referencing, and then getting sucked into the book for a while. It's a bit light on the direct DM/GM advice, but it's definitely made me think a lot more about the pacing of my own adventures. Right after GenCon I ran a D&D game for my old gaming group back in Tennessee, and while I was prepping for the game I tried to chart out the story beats of the game as I was designing the adventure. The end result was a successful story from my perspective, but of course my players could tell you better if it was well-paced. [/QUOTE]
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Hamlet's Hit Points?
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