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<blockquote data-quote="Random Bystander" data-source="post: 6993830" data-attributes="member: 6702095"><p>I spent hours connecting to BBS's to play *online games, after we got a modem. The staples of the day were, IIRC, Tradewars? 2?00, a precursor of sorts to games like "Star Citizen", complete with building your own empire and player-vs-player combat; a "galactic empire" game where you balanced your purchase and conquest of planets such as to grow your empire as fast as possible; the same as a land-based game; a turn-based RPG with different races and classes, as well as the possibility to conquer and found cities; Meelee, a literal arena combat game; and Red Dragon Inn; a game beloved by some players for reasons **other than adventuring. Ironically, the two I liked least are the ones I remember the names of. They both seemed to lack in the "general game" category; and "Meelee" had few players as your character stood a very high risk of dying. Around 50% each combat.</p><p></p><p>As I recall, the two empire games were mirrors of each other, save with the names changed from "land" to "planet" and resource tweaks. They were very well balanced; I don't know of anyone who outright broke them.</p><p></p><p>* Yes, kids, there were online games before the internet. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> You generally played sequentially.</p><p>** There was an optional part of the game that some people played and some people did not; I was one of the "not"; and if you still don't understand, you're too young.</p></blockquote><p></p>
[QUOTE="Random Bystander, post: 6993830, member: 6702095"] I spent hours connecting to BBS's to play *online games, after we got a modem. The staples of the day were, IIRC, Tradewars? 2?00, a precursor of sorts to games like "Star Citizen", complete with building your own empire and player-vs-player combat; a "galactic empire" game where you balanced your purchase and conquest of planets such as to grow your empire as fast as possible; the same as a land-based game; a turn-based RPG with different races and classes, as well as the possibility to conquer and found cities; Meelee, a literal arena combat game; and Red Dragon Inn; a game beloved by some players for reasons **other than adventuring. Ironically, the two I liked least are the ones I remember the names of. They both seemed to lack in the "general game" category; and "Meelee" had few players as your character stood a very high risk of dying. Around 50% each combat. As I recall, the two empire games were mirrors of each other, save with the names changed from "land" to "planet" and resource tweaks. They were very well balanced; I don't know of anyone who outright broke them. * Yes, kids, there were online games before the internet. ;) You generally played sequentially. ** There was an optional part of the game that some people played and some people did not; I was one of the "not"; and if you still don't understand, you're too young. [/QUOTE]
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