Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Hard Core Adventurers- KOTS 20.06 The Cathedral of Shadows
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 6024727" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 26px">The PCs</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">Warning Spoilers!</span></p><p></p><p>The various hidden sections below contain details, as indicated, about the characters in play- reading these sections before reading the story may limit your enjoyment- you have been warned.</p><p></p><p>[sblock=The Present Party Line Up]</p><p></p><p style="text-align: center"><span style="font-size: 22px">The Hard Core Adventurers Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/10100597554/" target="_blank"><img src="http://farm8.staticflickr.com/7331/10100597554_3d60d19425_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"></p><p></p><p>[/sblock]</p><p></p><p>The PCs</p><p></p><p>[sblock=Gokan]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Gokan, Male Half-Orc Whirling Barbarian Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Dave</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8892547327/" target="_blank"><img src="http://farm3.staticflickr.com/2836/8892547327_be583d1d80.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Gokan</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Gokan, level 3</p><p>Half-Orc, Barbarian</p><p>Build: Whirling Barbarian</p><p>Feral Might Option: Whirling Slayer</p><p>Recent Life - Mercenary Work (+2 to Athletics)</p><p>Theme: Mercenary</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10</p><p> </p><p>AC: 17 Fort: 18 Ref: 14 Will: 11</p><p>HP: 40 Surges: 10 Surge Value: 10</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +7, Athletics +12, Perception +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +1, Endurance +3, Heal +1, History +0, Insight +1, Intimidate +3, Nature +1, Religion +0, Stealth +2, Streetwise +1, Thievery +2</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Mercenary Attack: Takedown Strike</p><p>Half-Orc Racial Power: Furious Assault</p><p>Barbarian Feature: Whirling Lunge</p><p>Barbarian Attack 1: Whirling Rend</p><p>Barbarian Attack 1: Howling Strike</p><p>Barbarian Attack 1: Whirling Frenzy</p><p>Barbarian Attack 1: Macetail's Rage</p><p>Barbarian Utility 2: Shrug It Off</p><p>Barbarian Attack 3: Thundering Smash</p><p> </p><p>FEATS</p><p>Level 1: Thirst for Battle</p><p>Level 2: Axe Expertise</p><p> </p><p>ITEMS</p><p>+1 Veteran's Hide Armor x1</p><p>Adventurer's Kit</p><p>Battleaxe</p><p>Handaxe x5</p><p>Vanguard Battleaxe +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Gokan, level 2</p><p>Half-Orc, Barbarian</p><p>Build: Whirling Barbarian</p><p>Feral Might Option: Whirling Slayer</p><p>Recent Life - Mercenary Work (+2 to Athletics)</p><p>Theme: Mercenary</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10</p><p> </p><p>AC: 17 Fort: 18 Ref: 14 Will: 11</p><p>HP: 34 Surges: 10 Surge Value: 8</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +7, Athletics +12, Perception +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +1, Endurance +3, Heal +1, History +0, Insight +1, Intimidate +3, Nature +1, Religion +0, Stealth +2, Streetwise +1, Thievery +2</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Mercenary Attack: Takedown Strike</p><p>Half-Orc Racial Power: Furious Assault</p><p>Barbarian Feature: Whirling Lunge</p><p>Barbarian Attack 1: Whirling Rend</p><p>Barbarian Attack 1: Howling Strike</p><p>Barbarian Attack 1: Whirling Frenzy</p><p>Barbarian Attack 1: Macetail's Rage</p><p>Barbarian Utility 2: Shrug It Off</p><p> </p><p>FEATS</p><p>Level 1: Thirst for Battle</p><p>Level 2: Axe Expertise</p><p> </p><p>ITEMS</p><p>Hide Armor x1</p><p>Adventurer's Kit</p><p>Battleaxe</p><p>Handaxe x5</p><p>Vanguard Battleaxe +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Gokan, level 1</p><p>Half-Orc, Barbarian</p><p>Build: Whirling Barbarian</p><p>Feral Might Option: Whirling Slayer</p><p>Recent Life - Mercenary Work (+2 to Athletics)</p><p>Theme: Mercenary</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10</p><p> </p><p>AC: 16 Fort: 17 Ref: 13 Will: 10</p><p>HP: 28 Surges: 10 Surge Value: 7</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +6, Athletics +11, Perception +5</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana –1, Bluff +0, Diplomacy +0, Dungeoneering +0, Endurance +2, Heal +0, History –1, Insight +0, Intimidate +2, Nature +0, Religion –1, Stealth +1, Streetwise +0, Thievery +1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Mercenary Attack: Takedown Strike</p><p>Half-Orc Racial Power: Furious Assault</p><p>Barbarian Feature: Whirling Lunge</p><p>Barbarian Attack 1: Whirling Rend</p><p>Barbarian Attack 1: Howling Strike</p><p>Barbarian Attack 1: Whirling Frenzy</p><p>Barbarian Attack 1: Macetail's Rage</p><p> </p><p>FEATS</p><p>Level 1: Thirst for Battle</p><p> </p><p>ITEMS</p><p>Hide Armor x1</p><p>Adventurer's Kit</p><p>Battleaxe</p><p>Handaxe x5</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Hal 5000]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Hal 5000, Male Warforged Great Weapon Fighter Level 1</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Lee</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8080407279/" target="_blank"><img src="http://farm9.staticflickr.com/8474/8080407279_f47f6a7520.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">Now with +1 Greatsword</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Killed in Encounter 9 The Rat Pack in KOTS. </span></p> <p style="text-align: center"><span style="font-size: 15px">Hal is the third PC to fall unconscious in this encounter, although his fall is final- the metal man takes a blade to the face from a Scurrying Wererat, a crit, for 22 damage- Hal is only on 2 Hit Points at the time. Hal's dead, his last words- "I have failed!"</span></p><p></p><p>Hal 5000</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Hal 5000, level 1</p><p>Warforged, Fighter (Weaponmaster)</p><p>Build: Great Weapon Fighter</p><p>Fighter Option: Combat Superiority</p><p>Fighter Talents Option: Two-handed Weapon Talent</p><p>Thousand Yard Stare (Perception class skill)</p><p>Theme: Ironwrought</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 15, DEX 10, INT 8, WIS 13, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 18, CON 13, DEX 10, INT 8, WIS 13, CHA 10</p><p> </p><p>AC: 17 Fort: 17 Ref: 10 Will: 12</p><p>HP: 30 Surges: 11 Surge Value: 7</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +11, Endurance +10, Perception +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +0, Arcana –1, Bluff +0, Diplomacy +0, Dungeoneering +1, Heal +1, History –1, Insight +1, Intimidate +2, Nature +1, Religion –1, Stealth +0, Streetwise +0, Thievery +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Ironwrought Attack: Inevitable Strike</p><p>Warforged Racial Power: Warforged Resolve</p><p>Fighter Attack: Combat Challenge</p><p>Fighter Attack 1: Cleave</p><p>Fighter Attack 1: Reaping Strike</p><p>Fighter Attack 1: Hack and Hew</p><p>Fighter Attack 1: Lasting Threat</p><p> </p><p>FEATS</p><p>Level 1: Two-Handed Weapon Expertise</p><p> </p><p>ITEMS</p><p>Scale Armor x1</p><p>Adventurer's Kit</p><p>+1 Greatsword</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Hedda]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Hedda, Female Minotaur Battle Priest of Bahamut Level 1</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Stu</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8041262926/" target="_blank"><img src="http://farm9.staticflickr.com/8182/8041262926_d70753c378.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Killed in Encounter 4 The Kobold Lair- Irontooth! in KOTS. </span></p> <p style="text-align: center"><span style="font-size: 15px">Hedda is knocked unconscious by Irontooth, then proceeds to bleed to death while her comrades are likewise suffering (Gokan, Hal & Sigur are also knocked unconscious- all thanks to Irontooth), or else are left to fight for their lives (Jimmy). The halfling gets to her too late... Hedda is gone.</span></p><p></p><p>Hedda</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Hedda, level 1</p><p>Minotaur, Cleric (Templar)</p><p>Build: Battle Cleric</p><p>Cleric Option: Healer's Lore</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Ordained Priest</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 18, CON 11, DEX 10, INT 8, WIS 18, CHA 13</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 11, DEX 10, INT 8, WIS 16, CHA 13</p><p> </p><p>AC: 16 Fort: 14 Ref: 10 Will: 16</p><p>HP: 30 Surges: 8 Surge Value: 7</p><p> </p><p>TRAINED SKILLS</p><p>Diplomacy +6, Heal +9, Insight +9, Religion +4</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –1, Arcana –1, Athletics +3, Bluff +1, Dungeoneering +4, Endurance –1, History –1, Intimidate +1, Nature +6, Perception +6, Stealth –1, Streetwise +1, Thievery –1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Ordained Priest Attack: Shining Symbol</p><p>Minotaur Racial Power: Goring Charge</p><p>Cleric Feature: Divine Fortune</p><p>Cleric Feature: Turn Undead</p><p>Cleric Utility: Healing Word</p><p>Cleric Attack 1: Righteous Brand</p><p>Cleric Attack 1: Gaze of Defiance</p><p>Cleric Attack 1: War Priest's Strike</p><p>Cleric Attack 1: Avenging Flame</p><p> </p><p>FEATS</p><p>Level 1: Ritual Caster</p><p>Level 1: Weapon Expertise (Mace)</p><p> </p><p>ITEMS</p><p>Ritual Book</p><p>Comrades' Succor</p><p>Comprehend Language</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Morningstar x1</p><p>Holy Symbol x1</p><p>Sling</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Jimmy Hoofenburger]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Jimmy, Male Halfling Trickster Rogue Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Dan</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/10090953673/" target="_blank"><img src="http://farm3.staticflickr.com/2889/10090953673_fb29028c74_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Jimmy Hoofenburger</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Jimmy Hoofenburger, level 3</p><p>Halfling, Rogue (Scoundrel)</p><p>Build: Trickster Rogue</p><p>Rogue Tactics Option: Cunning Sneak</p><p>Rogue Option: Scoundrel Weapon Talent</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Outlaw</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14</p><p> </p><p>AC: 18 Fort: 11 Ref: 18 Will: 14</p><p>HP: 42 Surges: 6 Surge Value: 10</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +13, Bluff +9, Perception +6, Stealth +11, Streetwise +9, Thievery +13</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +1, Athletics +0, Diplomacy +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Insight +1, Intimidate +4, Nature +1, Religion +1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Outlaw Attack: Surprise Strike</p><p>Halfling Racial Power: Second Chance</p><p>Rogue Attack 1: Deft Strike</p><p>Rogue Attack 1: Sly Flourish</p><p>Rogue Attack 1: Acrobat's Blade Trick</p><p>Rogue Attack 1: Blinding Barrage</p><p>Rogue Utility 2: Tumble</p><p>Rogue Attack 3: Fleeting Spirit Strike</p><p> </p><p>FEATS</p><p>Level 1: Light Blade Expertise</p><p>Level 2: Backstabber</p><p> </p><p>ITEMS</p><p>Leather Armor x1</p><p>Adventurer's Kit</p><p>Dagger x6</p><p>Shuriken</p><p>Vicious Dagger +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Jimmy Hoofenburger, level 2</p><p>Halfling, Rogue (Scoundrel)</p><p>Build: Trickster Rogue</p><p>Rogue Tactics Option: Cunning Sneak</p><p>Rogue Option: Scoundrel Weapon Talent</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Outlaw</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14</p><p> </p><p>AC: 18 Fort: 11 Ref: 18 Will: 14</p><p>HP: 37 Surges: 6 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +13, Bluff +9, Perception +6, Stealth +11, Streetwise +9, Thievery +13</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +1, Athletics +0, Diplomacy +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Insight +1, Intimidate +4, Nature +1, Religion +1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Outlaw Attack: Surprise Strike</p><p>Halfling Racial Power: Second Chance</p><p>Rogue Attack 1: Deft Strike</p><p>Rogue Attack 1: Sly Flourish</p><p>Rogue Attack 1: Acrobat's Blade Trick</p><p>Rogue Attack 1: Blinding Barrage</p><p>Rogue Utility 2: Tumble</p><p> </p><p>FEATS</p><p>Level 1: Light Blade Expertise</p><p>Level 2: Backstabber</p><p> </p><p>ITEMS</p><p>Leather Armor x1</p><p>Adventurer's Kit</p><p>Dagger x6</p><p>Shuriken</p><p>Vicious Dagger +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Jimmy Hoofenburger, level 1</p><p>Halfling, Rogue (Scoundrel)</p><p>Build: Trickster Rogue</p><p>Rogue Tactics Option: Cunning Sneak</p><p>Rogue Option: Scoundrel Weapon Talent</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Outlaw</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14</p><p> </p><p>AC: 17 Fort: 10 Ref: 17 Will: 13</p><p>HP: 32 Surges: 6 Surge Value: 8</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +12, Bluff +8, Perception +5, Stealth +10, Streetwise +8, Thievery +12</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +0, Athletics –1, Diplomacy +3, Dungeoneering +0, Endurance +0, Heal +0, History +0, Insight +0, Intimidate +3, Nature +0, Religion +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Outlaw Attack: Surprise Strike</p><p>Halfling Racial Power: Second Chance</p><p>Rogue Attack 1: Deft Strike</p><p>Rogue Attack 1: Sly Flourish</p><p>Rogue Attack 1: Acrobat's Blade Trick</p><p>Rogue Attack 1: Blinding Barrage</p><p> </p><p>FEATS</p><p>Level 1: Light Blade Expertise</p><p> </p><p>ITEMS</p><p>Leather Armor x1</p><p>Adventurer's Kit</p><p>Dagger x6</p><p>+1 Vicious Dagger</p><p>Shuriken</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Sigur of Hammerfast]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Sigur, Male Dwarf Wrathful Invoker Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Steve</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8097546240/" target="_blank"><img src="http://farm9.staticflickr.com/8335/8097546240_e0c6434b49_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Sigur</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Sigur of Hammerfast, level 3</p><p>Dwarf, Invoker</p><p>Build: Wrathful Invoker</p><p>Divine Covenant Option: Covenant of Wrath</p><p>Early Life - Imprisoned (Thievery class skill)</p><p>Theme: Earthforger</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8</p><p> </p><p> </p><p>AC: 17 Fort: 16 Ref: 13 Will: 18</p><p>HP: 34 Surges: 9 Surge Value: 8</p><p> </p><p>TRAINED SKILLS</p><p>Endurance +10, Insight +11, Religion +6, Thievery +5</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +0, Arcana +1, Athletics +0, Bluff +0, Diplomacy +0, Dungeoneering +8, Heal +6, History +1, Intimidate +0, Nature +6, Perception +6, Stealth +0, Streetwise +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Earthforger Attack: Stone Panoply</p><p>Dwarf Racial Power: Dwarven Resilience</p><p>Invoker Feature: Rebuke Undead</p><p>Covenant of Wrath Power: Armor of Wrath</p><p>Invoker Attack 1: Visions of Blood</p><p>Invoker Attack 1: Hand of Radiance</p><p>Invoker Attack 1: Thunder of Judgment</p><p>Invoker Attack 1: Angelic Echelon</p><p>Invoker Utility 2: Wall of Light</p><p>Invoker Attack 3: Falling Leaves</p><p> </p><p>FEATS</p><p>Level 1: Ritual Caster</p><p>Level 1: Implement Expertise (Rod)</p><p>Level 2: Improved Defenses</p><p> </p><p>ITEMS</p><p>Ritual Book</p><p>Hand of Fate</p><p>Pass Without Trace</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Mace x1</p><p>Hand crossbow</p><p>Rod of Absorption +1</p><p>Flame Bracers (heroic tier) x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Sigur of Hammerfast, level 2</p><p>Dwarf, Invoker</p><p>Build: Wrathful Invoker</p><p>Divine Covenant Option: Covenant of Wrath</p><p>Early Life - Imprisoned (Thievery class skill)</p><p>Theme: Earthforger</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8</p><p> </p><p>AC: 17 Fort: 16 Ref: 13 Will: 18</p><p>HP: 30 Surges: 9 Surge Value: 7</p><p> </p><p>TRAINED SKILLS</p><p>Endurance +10, Insight +11, Religion +6, Thievery +5</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +0, Arcana +1, Athletics +0, Bluff +0, Diplomacy +0, Dungeoneering +8, Heal +6, History +1, Intimidate +0, Nature +6, Perception +6, Stealth +0, Streetwise +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Earthforger Attack: Stone Panoply</p><p>Dwarf Racial Power: Dwarven Resilience</p><p>Invoker Feature: Rebuke Undead</p><p>Covenant of Wrath Power: Armor of Wrath</p><p>Invoker Attack 1: Visions of Blood</p><p>Invoker Attack 1: Hand of Radiance</p><p>Invoker Attack 1: Thunder of Judgment</p><p>Invoker Attack 1: Angelic Echelon</p><p>Invoker Utility 2: Wall of Light</p><p> </p><p>FEATS</p><p>Level 1: Ritual Caster</p><p>Level 1: Implement Expertise (Rod)</p><p>Level 2: Improved Defenses</p><p> </p><p>ITEMS</p><p>Ritual Book</p><p>Hand of Fate</p><p>Pass Without Trace</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Mace x1</p><p>Hand crossbow</p><p>Rod of Absorption +1</p><p>Flame Bracers (heroic tier) x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Sigur of Hammerfast, level 1</p><p>Dwarf, Invoker</p><p>Build: Wrathful Invoker</p><p>Divine Covenant Option: Covenant of Wrath</p><p>Early Life - Imprisoned (Thievery class skill)</p><p>Theme: Earthforger</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8</p><p> </p><p>AC: 16 Fort: 14 Ref: 11 Will: 16</p><p>HP: 26 Surges: 9 Surge Value: 6</p><p> </p><p>TRAINED SKILLS</p><p>Endurance +9, Insight +10, Religion +5, Thievery +4</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –1, Arcana +0, Athletics –1, Bluff –1, Diplomacy –1, Dungeoneering +7, Heal +5, History +0, Intimidate –1, Nature +5, Perception +5, Stealth –1, Streetwise –1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Earthforger Attack: Stone Panoply</p><p>Dwarf Racial Power: Dwarven Resilience</p><p>Invoker Feature: Rebuke Undead</p><p>Covenant of Wrath Power: Armor of Wrath</p><p>Invoker Attack 1: Visions of Blood</p><p>Invoker Attack 1: Hand of Radiance</p><p>Invoker Attack 1: Thunder of Judgment</p><p>Invoker Attack 1: Angelic Echelon</p><p> </p><p>FEATS</p><p>Level 1: Ritual Caster</p><p>Level 1: Implement Expertise (Rod)</p><p> </p><p>ITEMS</p><p>Ritual Book</p><p>Hand of Fate</p><p>Pass Without Trace</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Mace x1</p><p>Hand crossbow</p><p>Rod Implement</p><p>+1 Rod of Absorption</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Tonka]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Tonka, Male Dragonborn Inspiring Warlord Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Stu (who played Hedda)</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8712605688/" target="_blank"><img src="http://farm9.staticflickr.com/8124/8712605688_e335939fbb_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Tonka</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Tonka, level 3</p><p>Dragonborn, Warlord (Marshal)</p><p>Build: Inspiring Warlord</p><p>Warlord Option: Combat Leader</p><p>Commanding Presence Option: Inspiring Presence</p><p>Dragonborn Racial Power Option: Dragon Breath</p><p>Dragon Breath Key Ability: Dragon Breath Strength</p><p>Dragon Breath Damage Type: Dragon Breath Lightning</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Knight Hospitaler</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16</p><p> </p><p>AC: 18 Fort: 17 Ref: 13 Will: 17</p><p>HP: 41 Surges: 7 Surge Value: 10</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +9, Diplomacy +10, Heal +6, Intimidate +12</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +0, Arcana +0, Bluff +5, Dungeoneering +1, Endurance +0, History +2, Insight +1, Nature +1, Perception +1, Religion +0, Stealth +0, Streetwise +5, Thievery +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Knight Hospitaler Utility: Shield of Devotion</p><p>Dragonborn Racial Power: Dragon Breath</p><p>Warlord Feature: Inspiring Word</p><p>Warlord Attack 1: Wolf Pack Tactics</p><p>Warlord Attack 1: Rousing Assault</p><p>Warlord Attack 1: Guarding Attack</p><p>Warlord Attack 1: Leader's Instincts</p><p>Warlord Utility 2: Inspired Belligerence</p><p>Warlord Attack 3: Warlord's Strike</p><p> </p><p>FEATS</p><p>Level 1: Improved Inspiring Word</p><p>Level 2: Heavy Blade Expertise</p><p> </p><p>ITEMS</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Longsword x1</p><p>Light Shield x1</p><p>Javelin</p><p>Healer's Brooch +1 x1</p><p>Vengeful Longsword +1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Tonka, level 2</p><p>Dragonborn, Warlord (Marshal)</p><p>Build: Inspiring Warlord</p><p>Warlord Option: Combat Leader</p><p>Commanding Presence Option: Inspiring Presence</p><p>Dragonborn Racial Power Option: Dragon Breath</p><p>Dragon Breath Key Ability: Dragon Breath Strength</p><p>Dragon Breath Damage Type: Dragon Breath Lightning</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Knight Hospitaler</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16</p><p> </p><p>AC: 18 Fort: 17 Ref: 13 Will: 17</p><p>HP: 36 Surges: 7 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +9, Diplomacy +10, Heal +6, Intimidate +12</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +0, Arcana +0, Bluff +5, Dungeoneering +1, Endurance +0, History +2, Insight +1, Nature +1, Perception +1, Religion +0, Stealth +0, Streetwise +5, Thievery +0</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Knight Hospitaler Utility: Shield of Devotion</p><p>Dragonborn Racial Power: Dragon Breath</p><p>Warlord Feature: Inspiring Word</p><p>Warlord Attack 1: Wolf Pack Tactics</p><p>Warlord Attack 1: Rousing Assault</p><p>Warlord Attack 1: Guarding Attack</p><p>Warlord Attack 1: Leader's Instincts</p><p>Warlord Utility 2: Inspired Belligerence</p><p> </p><p>FEATS</p><p>Level 1: Improved Inspiring Word</p><p>Level 2: Heavy Blade Expertise</p><p> </p><p>ITEMS</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Longsword x1</p><p>Light Shield x1</p><p>Javelin</p><p>Healer's Brooch +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Tonka, level 1</p><p>Dragonborn, Warlord (Marshal)</p><p>Build: Inspiring Warlord</p><p>Warlord Option: Combat Leader</p><p>Commanding Presence Option: Inspiring Presence</p><p>Dragonborn Racial Power Option: Dragon Breath</p><p>Dragon Breath Key Ability: Dragon Breath Strength</p><p>Dragon Breath Damage Type: Dragon Breath Lightning</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Knight Hospitaler</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16</p><p> </p><p>AC: 17 Fort: 16 Ref: 12 Will: 16</p><p>HP: 31 Surges: 7 Surge Value: 7</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +8, Diplomacy +9, Heal +5, Intimidate +11</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –1, Arcana –1, Bluff +4, Dungeoneering +0, Endurance –1, History +1, Insight +0, Nature +0, Perception +0, Religion –1, Stealth –1, Streetwise +4, Thievery –1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Knight Hospitaler Utility: Shield of Devotion</p><p>Dragonborn Racial Power: Dragon Breath</p><p>Warlord Feature: Inspiring Word</p><p>Warlord Attack 1: Wolf Pack Tactics</p><p>Warlord Attack 1: Rousing Assault</p><p>Warlord Attack 1: Guarding Attack</p><p>Warlord Attack 1: Leader's Instincts</p><p> </p><p>FEATS</p><p>Level 1: Improved Inspiring Word</p><p> </p><p>ITEMS</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Longsword x1</p><p>Light Shield x1</p><p>Javelin</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Ramm]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Ramm, Male Minotaur Guardian Fighter Level 3</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Lee (who played Hal)</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/10301109103/" target="_blank"><img src="http://farm8.staticflickr.com/7415/10301109103_8572295bbd_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Ramm</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Ramm, level 3</p><p>Minotaur, Fighter (Weaponmaster)</p><p>Build: Guardian Fighter</p><p>Fighter Option: Combat Superiority</p><p>Fighter Talents Option: One-handed Weapon Talent</p><p>Occupation - Bounty Hunter (+2 to Perception)</p><p>Theme: Stormraider</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 18, DEX 10, INT 10, WIS 11, CHA 8</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 17, CON 16, DEX 10, INT 10, WIS 11, CHA 8</p><p> </p><p>AC: 22 Fort: 17 Ref: 13 Will: 11</p><p>HP: 45 Surges: 14 Surge Value: 11</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +6, Endurance +6, Heal +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –3, Arcana +1, Bluff +0, Diplomacy +0, Dungeoneering +1, History +1, Insight +1, Intimidate +0, Nature +3, Perception +5, Religion +1, Stealth –3, Streetwise +0, Thievery –3</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Stormraider Attack: Storm the Deck</p><p>Minotaur Racial Power: Goring Charge</p><p>Fighter Attack: Combat Challenge</p><p>Fighter Attack 1: Weapon Master's Strike</p><p>Fighter Attack 1: Tide of Iron</p><p>Fighter Attack 1: Shield Bash</p><p>Fighter Attack 1: Shove and Slap</p><p>Fighter Utility 2: Unstoppable</p><p>Fighter Attack 3: Sweeping Blow</p><p> </p><p>FEATS</p><p>Level 1: Armor Proficiency: Plate</p><p>Level 2: Weapon Expertise (Heavy Blade)</p><p> </p><p>ITEMS</p><p>Adventurer's Kit</p><p>Heavy Shield x1</p><p>Vanguard Battleaxe +1 x1</p><p>Javelin</p><p>Black Iron Plate Armor +1 x1</p><p>====== End ======</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Ramm, level 2</p><p>Minotaur, Fighter (Weaponmaster)</p><p>Build: Guardian Fighter</p><p>Fighter Option: Combat Superiority</p><p>Fighter Talents Option: One-handed Weapon Talent</p><p>Occupation - Bounty Hunter (+2 to Perception)</p><p>Theme: Stormraider</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 18, DEX 10, INT 10, WIS 11, CHA 8</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 17, CON 16, DEX 10, INT 10, WIS 11, CHA 8</p><p></p><p>AC: 21 Fort: 17 Ref: 13 Will: 11</p><p>HP: 39 Surges: 14 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +6, Endurance +6, Heal +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –3, Arcana +1, Bluff +0, Diplomacy +0, Dungeoneering +1, History +1, Insight +1, Intimidate +0, Nature +3, Perception +5, Religion +1, Stealth –3, Streetwise +0, Thievery –3</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Stormraider Attack: Storm the Deck</p><p>Minotaur Racial Power: Goring Charge</p><p>Fighter Attack: Combat Challenge</p><p>Fighter Attack 1: Weapon Master's Strike</p><p>Fighter Attack 1: Tide of Iron</p><p>Fighter Attack 1: Shield Bash</p><p>Fighter Attack 1: Shove and Slap</p><p>Fighter Utility 2: Unstoppable</p><p> </p><p>FEATS</p><p>Level 1: Armor Proficiency: Plate</p><p>Level 2: Weapon Expertise (Heavy Blade)</p><p> </p><p>ITEMS</p><p>Plate Armor x1</p><p>Adventurer's Kit</p><p>Heavy Shield x1</p><p>Vanguard Battleaxe +1 x1</p><p>Javelin</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Eko]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Eko, Female Half-Elf Valorous Bard Level 2</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Steve (who also plays Sigur)</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8097545466/" target="_blank"><img src="http://farm9.staticflickr.com/8466/8097545466_50cbcee24c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">Eko totes her +1 Orium Wand.</p><p></p><p>Eko</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Eko, level 2</p><p>Half-Elf, Bard</p><p>Build: Valorous Bard</p><p>Bardic Virtue Option: Virtue of Valor</p><p>Signs of Influence Option: Welcome Guest</p><p>Signs of Influence Option: Ritual Beneficiary</p><p>Half-Elf Power Selection Option: Knack for Success</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Dune Trader</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 13, DEX 10, INT 14, WIS 8, CHA 20</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 11, DEX 10, INT 14, WIS 8, CHA 18</p><p></p><p>AC: 18 Fort: 12 Ref: 15 Will: 17</p><p>HP: 37 Surges: 8 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +8, Diplomacy +13, Heal +5, Intimidate +11, Perception +5</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +1, Athletics +1, Bluff +7, Dungeoneering +1, Endurance +2, History +4, Insight +3, Nature +1, Religion +4, Stealth +1, Streetwise +7, Thievery +1</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Dune Trader Feature: Quick Formation</p><p>Half-Elf Racial Power: Knack for Success</p><p>Bard Feature: Majestic Word</p><p>Bard Feature: Words of Friendship</p><p>Bard Attack 1: Staggering Note</p><p>Bard Attack 1: Vicious Mockery</p><p>Bard Attack 1: Shout of Triumph</p><p>Bard Attack 1: Stirring Shout</p><p>Bard Utility 2: Concerted Effort</p><p> </p><p>FEATS</p><p>Level 1: Ritual Caster</p><p>Level 1: Improved Majestic Word</p><p>Level 2: Wand Expertise</p><p> </p><p>ITEMS</p><p>Ritual Book</p><p>Traveler's Chant</p><p>Alarm</p><p>Chainmail x1</p><p>Adventurer's Kit</p><p>Longsword x1</p><p>Light Shield x1</p><p>Orium Wand +1</p><p>Longbow</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=The Red Baron]</p><p></p><p style="text-align: center"><span style="font-size: 15px">The Red Baron, Male Wood Elf Archer Ranger Level 2</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Dave (who also plays Gokan)</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8097536341/" target="_blank"><img src="http://farm9.staticflickr.com/8054/8097536341_ccd0f9be8f.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Red Baron grips tight to his +1 Retributive Longbow.</p><p></p><p>Red Baron</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Red Baron, level 2</p><p>Wood Elf, Ranger</p><p>Build: Archer Ranger</p><p>Harper Pin Option: Tymora's Luck</p><p>Fighting Style Option: Archer Fighting Style</p><p>Ranger Option: Prime Shot</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Harper Agent</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 11, CON 8, DEX 20, INT 10, WIS 16, CHA 10</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 11, CON 8, DEX 18, INT 10, WIS 14, CHA 10</p><p> </p><p>AC: 19 Fort: 12 Ref: 17 Will: 14</p><p>HP: 37 Surges: 5 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +10, Heal +9, Nature +11, Perception +11, Stealth +10</p><p> </p><p>UNTRAINED SKILLS</p><p>Arcana +1, Athletics +0, Bluff +1, Diplomacy +1, Dungeoneering +4, Endurance –1, History +1, Insight +4, Intimidate +1, Religion +1, Streetwise +1, Thievery +5</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Hunter's Quarry Power: Hunter's Quarry</p><p>Ranger Attack 1: Twin Strike</p><p>Ranger Attack 1: Nimble Strike</p><p>Ranger Attack 1: Two-Fanged Strike</p><p>Ranger Attack 1: Split the Tree</p><p>Harper Agent Utility 2: Harper's Healing Boon</p><p> </p><p>FEATS</p><p>Defensive Mobility</p><p>Level 1: Weapon Focus (Bow)</p><p>Level 2: Bow Expertise</p><p> </p><p>ITEMS</p><p>Hide Armor x1</p><p>Adventurer's Kit</p><p>Longbow</p><p>Longsword</p><p>Retributive Longbow +1 x1</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Sir Garlik]</p><p></p><p style="text-align: center"><span style="font-size: 15px">Sir Garlik, Male Dragonborn Avenging Paladin Level 2</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Stu (who also plays Tonka, and previously Hedda)</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8097546642/" target="_blank"><img src="http://farm9.staticflickr.com/8472/8097546642_92655b4abd.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">Sir Garlik wields his +1 Longsword Sentinel Martial Honour Blade, a family heirloom.</p><p></p><p>Sir Garlik</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Sir Garlik, level 2</p><p>Dragonborn, Paladin</p><p>Build: Avenging Paladin</p><p>Versatile Expertise Option: Versatile Expertise (Heavy Blade)</p><p>Versatile Expertise Option: Versatile Expertise (Holy Symbol)</p><p>Dragonborn Racial Power Option: Dragon Breath</p><p>Dragon Breath Key Ability: Dragon Breath Strength</p><p>Dragon Breath Damage Type: Dragon Breath Acid</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Gladiator</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 18, CON 10, DEX 10, INT 8, WIS 17, CHA 13</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 10, DEX 10, INT 8, WIS 17, CHA 11</p><p> </p><p>AC: 21 Fort: 16 Ref: 14 Will: 15</p><p>HP: 39 Surges: 11 Surge Value: 9</p><p> </p><p>TRAINED SKILLS</p><p>Diplomacy +7, Heal +9, Insight +9, Religion +5</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics –3, Arcana +0, Athletics +1, Bluff +2, Dungeoneering +4, Endurance –3, History +2, Intimidate +4, Nature +4, Perception +4, Stealth –3, Streetwise +2, Thievery –3</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Gladiator Feature: Disrupting Advance</p><p>Dragonborn Racial Power: Dragon Breath</p><p>Paladin Feature: Divine Mettle</p><p>Paladin Feature: Divine Strength</p><p>Paladin Feature: Divine Challenge</p><p>Paladin Feature: Lay on Hands</p><p>Paladin Attack 1: Holy Strike</p><p>Paladin Attack 1: Valiant Strike</p><p>Paladin Attack 1: Radiant Smite</p><p>Paladin Attack 1: Paladin's Judgment</p><p>Paladin Utility 2: Sacred Circle</p><p> </p><p>FEATS</p><p>Level 1: Versatile Expertise</p><p>Level 2: Devoted Paladin</p><p> </p><p>ITEMS</p><p>Plate Armor x1</p><p>Adventurer's Kit</p><p>Longsword</p><p>Heavy Shield x1</p><p>Sentinel Marshal Honor Blade Longsword +1 x1</p><p>Javelin</p><p>====== End ======</p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Dead PCs]</p><p></p><p><span style="font-size: 18px">First to fall-</span></p><p></p><p style="text-align: center"><span style="font-size: 15px">Hedda, Female Minotaur Battle Priest of Bahamut Level 1</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Stu</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8041262926/" target="_blank"><img src="http://farm9.staticflickr.com/8182/8041262926_d70753c378.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Killed in Encounter 4 The Kobold Lair- Irontooth! in KOTS. </span></p> <p style="text-align: center"><span style="font-size: 15px">Hedda is knocked unconscious by Irontooth, then proceeds to bleed to death while her comrades are likewise suffering (Gokan, Hal & Sigur are also knocked unconscious- all thanks to Irontooth), or else are left to fight for their lives (Jimmy). The halfling gets to her too late... Hedda is gone.</span></p><p></p><p><span style="font-size: 18px">Second down-</span></p><p></p><p style="text-align: center"><span style="font-size: 15px">Hal 5000, Male Warforged Great Weapon Fighter Level 1</span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Played by Lee</span></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8080407279/" target="_blank"><img src="http://farm9.staticflickr.com/8474/8080407279_f47f6a7520.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">Now with +1 Greatsword</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px">Killed in Encounter 9 The Rat Pack in KOTS. </span></p> <p style="text-align: center"><span style="font-size: 15px">Hal is the third PC to fall unconscious in this encounter, although his fall is final- the metal man takes a blade to the face from a Scurrying Wererat, a crit, for 22 damage- Hal is only on 2 Hit Points at the time. Hal's dead, his last words- "I have failed!".</span></p><p></p><p>[/sblock]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8045379431/" target="_blank"><img src="http://farm9.staticflickr.com/8176/8045379431_61391ed072.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="Goonalan, post: 6024727, member: 16069"] [CENTER][SIZE="7"]The PCs[/SIZE] [SIZE="5"]Warning Spoilers![/SIZE][/CENTER] The various hidden sections below contain details, as indicated, about the characters in play- reading these sections before reading the story may limit your enjoyment- you have been warned. [sblock=The Present Party Line Up] [CENTER][SIZE="6"]The Hard Core Adventurers Level 3[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/10100597554/][img]http://farm8.staticflickr.com/7331/10100597554_3d60d19425_b.jpg[/img][/url] [/CENTER] [/sblock] The PCs [sblock=Gokan] [CENTER][SIZE="4"]Gokan, Male Half-Orc Whirling Barbarian Level 3[/SIZE] [SIZE="4"]Played by Dave[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8892547327/][img]http://farm3.staticflickr.com/2836/8892547327_be583d1d80.jpg[/img][/url][/CENTER] Gokan ====== Created Using Wizards of the Coast D&D Character Builder ====== Gokan, level 3 Half-Orc, Barbarian Build: Whirling Barbarian Feral Might Option: Whirling Slayer Recent Life - Mercenary Work (+2 to Athletics) Theme: Mercenary FINAL ABILITY SCORES STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10 STARTING ABILITY SCORES STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10 AC: 17 Fort: 18 Ref: 14 Will: 11 HP: 40 Surges: 10 Surge Value: 10 TRAINED SKILLS Acrobatics +7, Athletics +12, Perception +6 UNTRAINED SKILLS Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +1, Endurance +3, Heal +1, History +0, Insight +1, Intimidate +3, Nature +1, Religion +0, Stealth +2, Streetwise +1, Thievery +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Mercenary Attack: Takedown Strike Half-Orc Racial Power: Furious Assault Barbarian Feature: Whirling Lunge Barbarian Attack 1: Whirling Rend Barbarian Attack 1: Howling Strike Barbarian Attack 1: Whirling Frenzy Barbarian Attack 1: Macetail's Rage Barbarian Utility 2: Shrug It Off Barbarian Attack 3: Thundering Smash FEATS Level 1: Thirst for Battle Level 2: Axe Expertise ITEMS +1 Veteran's Hide Armor x1 Adventurer's Kit Battleaxe Handaxe x5 Vanguard Battleaxe +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Gokan, level 2 Half-Orc, Barbarian Build: Whirling Barbarian Feral Might Option: Whirling Slayer Recent Life - Mercenary Work (+2 to Athletics) Theme: Mercenary FINAL ABILITY SCORES STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10 STARTING ABILITY SCORES STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10 AC: 17 Fort: 18 Ref: 14 Will: 11 HP: 34 Surges: 10 Surge Value: 8 TRAINED SKILLS Acrobatics +7, Athletics +12, Perception +6 UNTRAINED SKILLS Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +1, Endurance +3, Heal +1, History +0, Insight +1, Intimidate +3, Nature +1, Religion +0, Stealth +2, Streetwise +1, Thievery +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Mercenary Attack: Takedown Strike Half-Orc Racial Power: Furious Assault Barbarian Feature: Whirling Lunge Barbarian Attack 1: Whirling Rend Barbarian Attack 1: Howling Strike Barbarian Attack 1: Whirling Frenzy Barbarian Attack 1: Macetail's Rage Barbarian Utility 2: Shrug It Off FEATS Level 1: Thirst for Battle Level 2: Axe Expertise ITEMS Hide Armor x1 Adventurer's Kit Battleaxe Handaxe x5 Vanguard Battleaxe +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Gokan, level 1 Half-Orc, Barbarian Build: Whirling Barbarian Feral Might Option: Whirling Slayer Recent Life - Mercenary Work (+2 to Athletics) Theme: Mercenary FINAL ABILITY SCORES STR 20, CON 13, DEX 15, INT 8, WIS 10, CHA 10 STARTING ABILITY SCORES STR 18, CON 13, DEX 13, INT 8, WIS 10, CHA 10 AC: 16 Fort: 17 Ref: 13 Will: 10 HP: 28 Surges: 10 Surge Value: 7 TRAINED SKILLS Acrobatics +6, Athletics +11, Perception +5 UNTRAINED SKILLS Arcana –1, Bluff +0, Diplomacy +0, Dungeoneering +0, Endurance +2, Heal +0, History –1, Insight +0, Intimidate +2, Nature +0, Religion –1, Stealth +1, Streetwise +0, Thievery +1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Mercenary Attack: Takedown Strike Half-Orc Racial Power: Furious Assault Barbarian Feature: Whirling Lunge Barbarian Attack 1: Whirling Rend Barbarian Attack 1: Howling Strike Barbarian Attack 1: Whirling Frenzy Barbarian Attack 1: Macetail's Rage FEATS Level 1: Thirst for Battle ITEMS Hide Armor x1 Adventurer's Kit Battleaxe Handaxe x5 ====== End ====== [/sblock] [sblock=Hal 5000] [CENTER][SIZE="4"]Hal 5000, Male Warforged Great Weapon Fighter Level 1[/SIZE] [SIZE="4"]Played by Lee[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8080407279/][img]http://farm9.staticflickr.com/8474/8080407279_f47f6a7520.jpg[/img][/url] Now with +1 Greatsword [SIZE="4"]Killed in Encounter 9 The Rat Pack in KOTS. Hal is the third PC to fall unconscious in this encounter, although his fall is final- the metal man takes a blade to the face from a Scurrying Wererat, a crit, for 22 damage- Hal is only on 2 Hit Points at the time. Hal's dead, his last words- "I have failed!"[/SIZE][/CENTER] Hal 5000 ====== Created Using Wizards of the Coast D&D Character Builder ====== Hal 5000, level 1 Warforged, Fighter (Weaponmaster) Build: Great Weapon Fighter Fighter Option: Combat Superiority Fighter Talents Option: Two-handed Weapon Talent Thousand Yard Stare (Perception class skill) Theme: Ironwrought FINAL ABILITY SCORES STR 20, CON 15, DEX 10, INT 8, WIS 13, CHA 10 STARTING ABILITY SCORES STR 18, CON 13, DEX 10, INT 8, WIS 13, CHA 10 AC: 17 Fort: 17 Ref: 10 Will: 12 HP: 30 Surges: 11 Surge Value: 7 TRAINED SKILLS Athletics +11, Endurance +10, Perception +6 UNTRAINED SKILLS Acrobatics +0, Arcana –1, Bluff +0, Diplomacy +0, Dungeoneering +1, Heal +1, History –1, Insight +1, Intimidate +2, Nature +1, Religion –1, Stealth +0, Streetwise +0, Thievery +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Ironwrought Attack: Inevitable Strike Warforged Racial Power: Warforged Resolve Fighter Attack: Combat Challenge Fighter Attack 1: Cleave Fighter Attack 1: Reaping Strike Fighter Attack 1: Hack and Hew Fighter Attack 1: Lasting Threat FEATS Level 1: Two-Handed Weapon Expertise ITEMS Scale Armor x1 Adventurer's Kit +1 Greatsword ====== End ====== [/sblock] [sblock=Hedda] [CENTER][SIZE="4"]Hedda, Female Minotaur Battle Priest of Bahamut Level 1[/SIZE] [SIZE="4"]Played by Stu[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8041262926/][img]http://farm9.staticflickr.com/8182/8041262926_d70753c378.jpg[/img][/url] [SIZE="4"]Killed in Encounter 4 The Kobold Lair- Irontooth! in KOTS. Hedda is knocked unconscious by Irontooth, then proceeds to bleed to death while her comrades are likewise suffering (Gokan, Hal & Sigur are also knocked unconscious- all thanks to Irontooth), or else are left to fight for their lives (Jimmy). The halfling gets to her too late... Hedda is gone.[/SIZE][/CENTER] Hedda ====== Created Using Wizards of the Coast D&D Character Builder ====== Hedda, level 1 Minotaur, Cleric (Templar) Build: Battle Cleric Cleric Option: Healer's Lore Auspicious Birth (Auspicious Birth Benefit) Theme: Ordained Priest FINAL ABILITY SCORES STR 18, CON 11, DEX 10, INT 8, WIS 18, CHA 13 STARTING ABILITY SCORES STR 16, CON 11, DEX 10, INT 8, WIS 16, CHA 13 AC: 16 Fort: 14 Ref: 10 Will: 16 HP: 30 Surges: 8 Surge Value: 7 TRAINED SKILLS Diplomacy +6, Heal +9, Insight +9, Religion +4 UNTRAINED SKILLS Acrobatics –1, Arcana –1, Athletics +3, Bluff +1, Dungeoneering +4, Endurance –1, History –1, Intimidate +1, Nature +6, Perception +6, Stealth –1, Streetwise +1, Thievery –1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Ordained Priest Attack: Shining Symbol Minotaur Racial Power: Goring Charge Cleric Feature: Divine Fortune Cleric Feature: Turn Undead Cleric Utility: Healing Word Cleric Attack 1: Righteous Brand Cleric Attack 1: Gaze of Defiance Cleric Attack 1: War Priest's Strike Cleric Attack 1: Avenging Flame FEATS Level 1: Ritual Caster Level 1: Weapon Expertise (Mace) ITEMS Ritual Book Comrades' Succor Comprehend Language Chainmail x1 Adventurer's Kit Morningstar x1 Holy Symbol x1 Sling ====== End ====== [/sblock] [sblock=Jimmy Hoofenburger] [CENTER][SIZE="4"]Jimmy, Male Halfling Trickster Rogue Level 3[/SIZE] [SIZE="4"]Played by Dan[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/10090953673/][img]http://farm3.staticflickr.com/2889/10090953673_fb29028c74_o.png[/img][/url][/CENTER] Jimmy Hoofenburger ====== Created Using Wizards of the Coast D&D Character Builder ====== Jimmy Hoofenburger, level 3 Halfling, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Scoundrel Weapon Talent Auspicious Birth (Auspicious Birth Benefit) Theme: Outlaw FINAL ABILITY SCORES STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16 STARTING ABILITY SCORES STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14 AC: 18 Fort: 11 Ref: 18 Will: 14 HP: 42 Surges: 6 Surge Value: 10 TRAINED SKILLS Acrobatics +13, Bluff +9, Perception +6, Stealth +11, Streetwise +9, Thievery +13 UNTRAINED SKILLS Arcana +1, Athletics +0, Diplomacy +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Insight +1, Intimidate +4, Nature +1, Religion +1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Outlaw Attack: Surprise Strike Halfling Racial Power: Second Chance Rogue Attack 1: Deft Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Acrobat's Blade Trick Rogue Attack 1: Blinding Barrage Rogue Utility 2: Tumble Rogue Attack 3: Fleeting Spirit Strike FEATS Level 1: Light Blade Expertise Level 2: Backstabber ITEMS Leather Armor x1 Adventurer's Kit Dagger x6 Shuriken Vicious Dagger +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Jimmy Hoofenburger, level 2 Halfling, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Scoundrel Weapon Talent Auspicious Birth (Auspicious Birth Benefit) Theme: Outlaw FINAL ABILITY SCORES STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16 STARTING ABILITY SCORES STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14 AC: 18 Fort: 11 Ref: 18 Will: 14 HP: 37 Surges: 6 Surge Value: 9 TRAINED SKILLS Acrobatics +13, Bluff +9, Perception +6, Stealth +11, Streetwise +9, Thievery +13 UNTRAINED SKILLS Arcana +1, Athletics +0, Diplomacy +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Insight +1, Intimidate +4, Nature +1, Religion +1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Outlaw Attack: Surprise Strike Halfling Racial Power: Second Chance Rogue Attack 1: Deft Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Acrobat's Blade Trick Rogue Attack 1: Blinding Barrage Rogue Utility 2: Tumble FEATS Level 1: Light Blade Expertise Level 2: Backstabber ITEMS Leather Armor x1 Adventurer's Kit Dagger x6 Shuriken Vicious Dagger +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Jimmy Hoofenburger, level 1 Halfling, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Scoundrel Weapon Talent Auspicious Birth (Auspicious Birth Benefit) Theme: Outlaw FINAL ABILITY SCORES STR 8, CON 10, DEX 20, INT 10, WIS 11, CHA 16 STARTING ABILITY SCORES STR 8, CON 10, DEX 18, INT 10, WIS 11, CHA 14 AC: 17 Fort: 10 Ref: 17 Will: 13 HP: 32 Surges: 6 Surge Value: 8 TRAINED SKILLS Acrobatics +12, Bluff +8, Perception +5, Stealth +10, Streetwise +8, Thievery +12 UNTRAINED SKILLS Arcana +0, Athletics –1, Diplomacy +3, Dungeoneering +0, Endurance +0, Heal +0, History +0, Insight +0, Intimidate +3, Nature +0, Religion +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Outlaw Attack: Surprise Strike Halfling Racial Power: Second Chance Rogue Attack 1: Deft Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Acrobat's Blade Trick Rogue Attack 1: Blinding Barrage FEATS Level 1: Light Blade Expertise ITEMS Leather Armor x1 Adventurer's Kit Dagger x6 +1 Vicious Dagger Shuriken ====== End ====== [/sblock] [sblock=Sigur of Hammerfast] [CENTER][SIZE="4"]Sigur, Male Dwarf Wrathful Invoker Level 3[/SIZE] [SIZE="4"]Played by Steve[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8097546240/][img]http://farm9.staticflickr.com/8335/8097546240_e0c6434b49_o.png[/img][/url][/CENTER] Sigur ====== Created Using Wizards of the Coast D&D Character Builder ====== Sigur of Hammerfast, level 3 Dwarf, Invoker Build: Wrathful Invoker Divine Covenant Option: Covenant of Wrath Early Life - Imprisoned (Thievery class skill) Theme: Earthforger FINAL ABILITY SCORES STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8 STARTING ABILITY SCORES STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8 AC: 17 Fort: 16 Ref: 13 Will: 18 HP: 34 Surges: 9 Surge Value: 8 TRAINED SKILLS Endurance +10, Insight +11, Religion +6, Thievery +5 UNTRAINED SKILLS Acrobatics +0, Arcana +1, Athletics +0, Bluff +0, Diplomacy +0, Dungeoneering +8, Heal +6, History +1, Intimidate +0, Nature +6, Perception +6, Stealth +0, Streetwise +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Earthforger Attack: Stone Panoply Dwarf Racial Power: Dwarven Resilience Invoker Feature: Rebuke Undead Covenant of Wrath Power: Armor of Wrath Invoker Attack 1: Visions of Blood Invoker Attack 1: Hand of Radiance Invoker Attack 1: Thunder of Judgment Invoker Attack 1: Angelic Echelon Invoker Utility 2: Wall of Light Invoker Attack 3: Falling Leaves FEATS Level 1: Ritual Caster Level 1: Implement Expertise (Rod) Level 2: Improved Defenses ITEMS Ritual Book Hand of Fate Pass Without Trace Chainmail x1 Adventurer's Kit Mace x1 Hand crossbow Rod of Absorption +1 Flame Bracers (heroic tier) x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Sigur of Hammerfast, level 2 Dwarf, Invoker Build: Wrathful Invoker Divine Covenant Option: Covenant of Wrath Early Life - Imprisoned (Thievery class skill) Theme: Earthforger FINAL ABILITY SCORES STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8 STARTING ABILITY SCORES STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8 AC: 17 Fort: 16 Ref: 13 Will: 18 HP: 30 Surges: 9 Surge Value: 7 TRAINED SKILLS Endurance +10, Insight +11, Religion +6, Thievery +5 UNTRAINED SKILLS Acrobatics +0, Arcana +1, Athletics +0, Bluff +0, Diplomacy +0, Dungeoneering +8, Heal +6, History +1, Intimidate +0, Nature +6, Perception +6, Stealth +0, Streetwise +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Earthforger Attack: Stone Panoply Dwarf Racial Power: Dwarven Resilience Invoker Feature: Rebuke Undead Covenant of Wrath Power: Armor of Wrath Invoker Attack 1: Visions of Blood Invoker Attack 1: Hand of Radiance Invoker Attack 1: Thunder of Judgment Invoker Attack 1: Angelic Echelon Invoker Utility 2: Wall of Light FEATS Level 1: Ritual Caster Level 1: Implement Expertise (Rod) Level 2: Improved Defenses ITEMS Ritual Book Hand of Fate Pass Without Trace Chainmail x1 Adventurer's Kit Mace x1 Hand crossbow Rod of Absorption +1 Flame Bracers (heroic tier) x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Sigur of Hammerfast, level 1 Dwarf, Invoker Build: Wrathful Invoker Divine Covenant Option: Covenant of Wrath Early Life - Imprisoned (Thievery class skill) Theme: Earthforger FINAL ABILITY SCORES STR 10, CON 16, DEX 11, INT 10, WIS 20, CHA 8 STARTING ABILITY SCORES STR 10, CON 14, DEX 11, INT 10, WIS 18, CHA 8 AC: 16 Fort: 14 Ref: 11 Will: 16 HP: 26 Surges: 9 Surge Value: 6 TRAINED SKILLS Endurance +9, Insight +10, Religion +5, Thievery +4 UNTRAINED SKILLS Acrobatics –1, Arcana +0, Athletics –1, Bluff –1, Diplomacy –1, Dungeoneering +7, Heal +5, History +0, Intimidate –1, Nature +5, Perception +5, Stealth –1, Streetwise –1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Earthforger Attack: Stone Panoply Dwarf Racial Power: Dwarven Resilience Invoker Feature: Rebuke Undead Covenant of Wrath Power: Armor of Wrath Invoker Attack 1: Visions of Blood Invoker Attack 1: Hand of Radiance Invoker Attack 1: Thunder of Judgment Invoker Attack 1: Angelic Echelon FEATS Level 1: Ritual Caster Level 1: Implement Expertise (Rod) ITEMS Ritual Book Hand of Fate Pass Without Trace Chainmail x1 Adventurer's Kit Mace x1 Hand crossbow Rod Implement +1 Rod of Absorption ====== End ====== [/sblock] [sblock=Tonka] [CENTER][SIZE="4"]Tonka, Male Dragonborn Inspiring Warlord Level 3[/SIZE] [SIZE="4"]Played by Stu (who played Hedda)[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8712605688/][img]http://farm9.staticflickr.com/8124/8712605688_e335939fbb_o.png[/img][/url][/CENTER] Tonka ====== Created Using Wizards of the Coast D&D Character Builder ====== Tonka, level 3 Dragonborn, Warlord (Marshal) Build: Inspiring Warlord Warlord Option: Combat Leader Commanding Presence Option: Inspiring Presence Dragonborn Racial Power Option: Dragon Breath Dragon Breath Key Ability: Dragon Breath Strength Dragon Breath Damage Type: Dragon Breath Lightning Auspicious Birth (Auspicious Birth Benefit) Theme: Knight Hospitaler FINAL ABILITY SCORES STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18 STARTING ABILITY SCORES STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16 AC: 18 Fort: 17 Ref: 13 Will: 17 HP: 41 Surges: 7 Surge Value: 10 TRAINED SKILLS Athletics +9, Diplomacy +10, Heal +6, Intimidate +12 UNTRAINED SKILLS Acrobatics +0, Arcana +0, Bluff +5, Dungeoneering +1, Endurance +0, History +2, Insight +1, Nature +1, Perception +1, Religion +0, Stealth +0, Streetwise +5, Thievery +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Knight Hospitaler Utility: Shield of Devotion Dragonborn Racial Power: Dragon Breath Warlord Feature: Inspiring Word Warlord Attack 1: Wolf Pack Tactics Warlord Attack 1: Rousing Assault Warlord Attack 1: Guarding Attack Warlord Attack 1: Leader's Instincts Warlord Utility 2: Inspired Belligerence Warlord Attack 3: Warlord's Strike FEATS Level 1: Improved Inspiring Word Level 2: Heavy Blade Expertise ITEMS Chainmail x1 Adventurer's Kit Longsword x1 Light Shield x1 Javelin Healer's Brooch +1 x1 Vengeful Longsword +1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Tonka, level 2 Dragonborn, Warlord (Marshal) Build: Inspiring Warlord Warlord Option: Combat Leader Commanding Presence Option: Inspiring Presence Dragonborn Racial Power Option: Dragon Breath Dragon Breath Key Ability: Dragon Breath Strength Dragon Breath Damage Type: Dragon Breath Lightning Auspicious Birth (Auspicious Birth Benefit) Theme: Knight Hospitaler FINAL ABILITY SCORES STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18 STARTING ABILITY SCORES STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16 AC: 18 Fort: 17 Ref: 13 Will: 17 HP: 36 Surges: 7 Surge Value: 9 TRAINED SKILLS Athletics +9, Diplomacy +10, Heal +6, Intimidate +12 UNTRAINED SKILLS Acrobatics +0, Arcana +0, Bluff +5, Dungeoneering +1, Endurance +0, History +2, Insight +1, Nature +1, Perception +1, Religion +0, Stealth +0, Streetwise +5, Thievery +0 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Knight Hospitaler Utility: Shield of Devotion Dragonborn Racial Power: Dragon Breath Warlord Feature: Inspiring Word Warlord Attack 1: Wolf Pack Tactics Warlord Attack 1: Rousing Assault Warlord Attack 1: Guarding Attack Warlord Attack 1: Leader's Instincts Warlord Utility 2: Inspired Belligerence FEATS Level 1: Improved Inspiring Word Level 2: Heavy Blade Expertise ITEMS Chainmail x1 Adventurer's Kit Longsword x1 Light Shield x1 Javelin Healer's Brooch +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Tonka, level 1 Dragonborn, Warlord (Marshal) Build: Inspiring Warlord Warlord Option: Combat Leader Commanding Presence Option: Inspiring Presence Dragonborn Racial Power Option: Dragon Breath Dragon Breath Key Ability: Dragon Breath Strength Dragon Breath Damage Type: Dragon Breath Lightning Auspicious Birth (Auspicious Birth Benefit) Theme: Knight Hospitaler FINAL ABILITY SCORES STR 19, CON 10, DEX 11, INT 8, WIS 10, CHA 18 STARTING ABILITY SCORES STR 17, CON 10, DEX 11, INT 8, WIS 10, CHA 16 AC: 17 Fort: 16 Ref: 12 Will: 16 HP: 31 Surges: 7 Surge Value: 7 TRAINED SKILLS Athletics +8, Diplomacy +9, Heal +5, Intimidate +11 UNTRAINED SKILLS Acrobatics –1, Arcana –1, Bluff +4, Dungeoneering +0, Endurance –1, History +1, Insight +0, Nature +0, Perception +0, Religion –1, Stealth –1, Streetwise +4, Thievery –1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Knight Hospitaler Utility: Shield of Devotion Dragonborn Racial Power: Dragon Breath Warlord Feature: Inspiring Word Warlord Attack 1: Wolf Pack Tactics Warlord Attack 1: Rousing Assault Warlord Attack 1: Guarding Attack Warlord Attack 1: Leader's Instincts FEATS Level 1: Improved Inspiring Word ITEMS Chainmail x1 Adventurer's Kit Longsword x1 Light Shield x1 Javelin ====== End ====== [/sblock] [sblock=Ramm] [CENTER][SIZE="4"]Ramm, Male Minotaur Guardian Fighter Level 3[/SIZE] [SIZE="4"]Played by Lee (who played Hal)[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/10301109103/][img]http://farm8.staticflickr.com/7415/10301109103_8572295bbd_o.png[/img][/url][/CENTER] Ramm ====== Created Using Wizards of the Coast D&D Character Builder ====== Ramm, level 3 Minotaur, Fighter (Weaponmaster) Build: Guardian Fighter Fighter Option: Combat Superiority Fighter Talents Option: One-handed Weapon Talent Occupation - Bounty Hunter (+2 to Perception) Theme: Stormraider FINAL ABILITY SCORES STR 19, CON 18, DEX 10, INT 10, WIS 11, CHA 8 STARTING ABILITY SCORES STR 17, CON 16, DEX 10, INT 10, WIS 11, CHA 8 AC: 22 Fort: 17 Ref: 13 Will: 11 HP: 45 Surges: 14 Surge Value: 11 TRAINED SKILLS Athletics +6, Endurance +6, Heal +6 UNTRAINED SKILLS Acrobatics –3, Arcana +1, Bluff +0, Diplomacy +0, Dungeoneering +1, History +1, Insight +1, Intimidate +0, Nature +3, Perception +5, Religion +1, Stealth –3, Streetwise +0, Thievery –3 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Stormraider Attack: Storm the Deck Minotaur Racial Power: Goring Charge Fighter Attack: Combat Challenge Fighter Attack 1: Weapon Master's Strike Fighter Attack 1: Tide of Iron Fighter Attack 1: Shield Bash Fighter Attack 1: Shove and Slap Fighter Utility 2: Unstoppable Fighter Attack 3: Sweeping Blow FEATS Level 1: Armor Proficiency: Plate Level 2: Weapon Expertise (Heavy Blade) ITEMS Adventurer's Kit Heavy Shield x1 Vanguard Battleaxe +1 x1 Javelin Black Iron Plate Armor +1 x1 ====== End ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Ramm, level 2 Minotaur, Fighter (Weaponmaster) Build: Guardian Fighter Fighter Option: Combat Superiority Fighter Talents Option: One-handed Weapon Talent Occupation - Bounty Hunter (+2 to Perception) Theme: Stormraider FINAL ABILITY SCORES STR 19, CON 18, DEX 10, INT 10, WIS 11, CHA 8 STARTING ABILITY SCORES STR 17, CON 16, DEX 10, INT 10, WIS 11, CHA 8 AC: 21 Fort: 17 Ref: 13 Will: 11 HP: 39 Surges: 14 Surge Value: 9 TRAINED SKILLS Athletics +6, Endurance +6, Heal +6 UNTRAINED SKILLS Acrobatics –3, Arcana +1, Bluff +0, Diplomacy +0, Dungeoneering +1, History +1, Insight +1, Intimidate +0, Nature +3, Perception +5, Religion +1, Stealth –3, Streetwise +0, Thievery –3 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Stormraider Attack: Storm the Deck Minotaur Racial Power: Goring Charge Fighter Attack: Combat Challenge Fighter Attack 1: Weapon Master's Strike Fighter Attack 1: Tide of Iron Fighter Attack 1: Shield Bash Fighter Attack 1: Shove and Slap Fighter Utility 2: Unstoppable FEATS Level 1: Armor Proficiency: Plate Level 2: Weapon Expertise (Heavy Blade) ITEMS Plate Armor x1 Adventurer's Kit Heavy Shield x1 Vanguard Battleaxe +1 x1 Javelin ====== End ====== [/sblock] [sblock=Eko] [CENTER][SIZE="4"]Eko, Female Half-Elf Valorous Bard Level 2[/SIZE] [SIZE="4"]Played by Steve (who also plays Sigur)[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8097545466/][img]http://farm9.staticflickr.com/8466/8097545466_50cbcee24c.jpg[/img][/url] Eko totes her +1 Orium Wand.[/CENTER] Eko ====== Created Using Wizards of the Coast D&D Character Builder ====== Eko, level 2 Half-Elf, Bard Build: Valorous Bard Bardic Virtue Option: Virtue of Valor Signs of Influence Option: Welcome Guest Signs of Influence Option: Ritual Beneficiary Half-Elf Power Selection Option: Knack for Success Auspicious Birth (Auspicious Birth Benefit) Theme: Dune Trader FINAL ABILITY SCORES STR 10, CON 13, DEX 10, INT 14, WIS 8, CHA 20 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 14, WIS 8, CHA 18 AC: 18 Fort: 12 Ref: 15 Will: 17 HP: 37 Surges: 8 Surge Value: 9 TRAINED SKILLS Arcana +8, Diplomacy +13, Heal +5, Intimidate +11, Perception +5 UNTRAINED SKILLS Acrobatics +1, Athletics +1, Bluff +7, Dungeoneering +1, Endurance +2, History +4, Insight +3, Nature +1, Religion +4, Stealth +1, Streetwise +7, Thievery +1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Dune Trader Feature: Quick Formation Half-Elf Racial Power: Knack for Success Bard Feature: Majestic Word Bard Feature: Words of Friendship Bard Attack 1: Staggering Note Bard Attack 1: Vicious Mockery Bard Attack 1: Shout of Triumph Bard Attack 1: Stirring Shout Bard Utility 2: Concerted Effort FEATS Level 1: Ritual Caster Level 1: Improved Majestic Word Level 2: Wand Expertise ITEMS Ritual Book Traveler's Chant Alarm Chainmail x1 Adventurer's Kit Longsword x1 Light Shield x1 Orium Wand +1 Longbow ====== End ====== [/sblock] [sblock=The Red Baron] [CENTER][SIZE="4"]The Red Baron, Male Wood Elf Archer Ranger Level 2[/SIZE] [SIZE="4"]Played by Dave (who also plays Gokan)[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8097536341/][img]http://farm9.staticflickr.com/8054/8097536341_ccd0f9be8f.jpg[/img][/url] The Red Baron grips tight to his +1 Retributive Longbow.[/CENTER] Red Baron ====== Created Using Wizards of the Coast D&D Character Builder ====== Red Baron, level 2 Wood Elf, Ranger Build: Archer Ranger Harper Pin Option: Tymora's Luck Fighting Style Option: Archer Fighting Style Ranger Option: Prime Shot Auspicious Birth (Auspicious Birth Benefit) Theme: Harper Agent FINAL ABILITY SCORES STR 11, CON 8, DEX 20, INT 10, WIS 16, CHA 10 STARTING ABILITY SCORES STR 11, CON 8, DEX 18, INT 10, WIS 14, CHA 10 AC: 19 Fort: 12 Ref: 17 Will: 14 HP: 37 Surges: 5 Surge Value: 9 TRAINED SKILLS Acrobatics +10, Heal +9, Nature +11, Perception +11, Stealth +10 UNTRAINED SKILLS Arcana +1, Athletics +0, Bluff +1, Diplomacy +1, Dungeoneering +4, Endurance –1, History +1, Insight +4, Intimidate +1, Religion +1, Streetwise +1, Thievery +5 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Hunter's Quarry Power: Hunter's Quarry Ranger Attack 1: Twin Strike Ranger Attack 1: Nimble Strike Ranger Attack 1: Two-Fanged Strike Ranger Attack 1: Split the Tree Harper Agent Utility 2: Harper's Healing Boon FEATS Defensive Mobility Level 1: Weapon Focus (Bow) Level 2: Bow Expertise ITEMS Hide Armor x1 Adventurer's Kit Longbow Longsword Retributive Longbow +1 x1 ====== End ====== [/sblock] [sblock=Sir Garlik] [CENTER][SIZE="4"]Sir Garlik, Male Dragonborn Avenging Paladin Level 2[/SIZE] [SIZE="4"]Played by Stu (who also plays Tonka, and previously Hedda)[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8097546642/][img]http://farm9.staticflickr.com/8472/8097546642_92655b4abd.jpg[/img][/url] Sir Garlik wields his +1 Longsword Sentinel Martial Honour Blade, a family heirloom.[/CENTER] Sir Garlik ====== Created Using Wizards of the Coast D&D Character Builder ====== Sir Garlik, level 2 Dragonborn, Paladin Build: Avenging Paladin Versatile Expertise Option: Versatile Expertise (Heavy Blade) Versatile Expertise Option: Versatile Expertise (Holy Symbol) Dragonborn Racial Power Option: Dragon Breath Dragon Breath Key Ability: Dragon Breath Strength Dragon Breath Damage Type: Dragon Breath Acid Auspicious Birth (Auspicious Birth Benefit) Theme: Gladiator FINAL ABILITY SCORES STR 18, CON 10, DEX 10, INT 8, WIS 17, CHA 13 STARTING ABILITY SCORES STR 16, CON 10, DEX 10, INT 8, WIS 17, CHA 11 AC: 21 Fort: 16 Ref: 14 Will: 15 HP: 39 Surges: 11 Surge Value: 9 TRAINED SKILLS Diplomacy +7, Heal +9, Insight +9, Religion +5 UNTRAINED SKILLS Acrobatics –3, Arcana +0, Athletics +1, Bluff +2, Dungeoneering +4, Endurance –3, History +2, Intimidate +4, Nature +4, Perception +4, Stealth –3, Streetwise +2, Thievery –3 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Gladiator Feature: Disrupting Advance Dragonborn Racial Power: Dragon Breath Paladin Feature: Divine Mettle Paladin Feature: Divine Strength Paladin Feature: Divine Challenge Paladin Feature: Lay on Hands Paladin Attack 1: Holy Strike Paladin Attack 1: Valiant Strike Paladin Attack 1: Radiant Smite Paladin Attack 1: Paladin's Judgment Paladin Utility 2: Sacred Circle FEATS Level 1: Versatile Expertise Level 2: Devoted Paladin ITEMS Plate Armor x1 Adventurer's Kit Longsword Heavy Shield x1 Sentinel Marshal Honor Blade Longsword +1 x1 Javelin ====== End ====== [/sblock] [sblock=Dead PCs] [SIZE="5"]First to fall-[/SIZE] [CENTER][SIZE="4"]Hedda, Female Minotaur Battle Priest of Bahamut Level 1[/SIZE] [SIZE="4"]Played by Stu[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8041262926/][img]http://farm9.staticflickr.com/8182/8041262926_d70753c378.jpg[/img][/url] [SIZE="4"]Killed in Encounter 4 The Kobold Lair- Irontooth! in KOTS. Hedda is knocked unconscious by Irontooth, then proceeds to bleed to death while her comrades are likewise suffering (Gokan, Hal & Sigur are also knocked unconscious- all thanks to Irontooth), or else are left to fight for their lives (Jimmy). The halfling gets to her too late... Hedda is gone.[/SIZE][/CENTER] [SIZE="5"]Second down-[/SIZE] [CENTER][SIZE="4"]Hal 5000, Male Warforged Great Weapon Fighter Level 1[/SIZE] [SIZE="4"]Played by Lee[/SIZE] [url=http://www.flickr.com/photos/40504969@N08/8080407279/][img]http://farm9.staticflickr.com/8474/8080407279_f47f6a7520.jpg[/img][/url] Now with +1 Greatsword [SIZE="4"]Killed in Encounter 9 The Rat Pack in KOTS. Hal is the third PC to fall unconscious in this encounter, although his fall is final- the metal man takes a blade to the face from a Scurrying Wererat, a crit, for 22 damage- Hal is only on 2 Hit Points at the time. Hal's dead, his last words- "I have failed!".[/SIZE][/CENTER] [/sblock] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8045379431/][img]http://farm9.staticflickr.com/8176/8045379431_61391ed072.jpg[/img][/url][/CENTER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Hard Core Adventurers- KOTS 20.06 The Cathedral of Shadows
Top