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Hard Fight...Easy Fight
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<blockquote data-quote="Tinker Gnome" data-source="post: 1938393" data-attributes="member: 15608"><p>Well, I am wondering if this is a good idea. In todays game the main BBEG is a very powerful Half-Orc Fighter who has complete elemental immunity, a spell that brings him back to full health when he dies and it will do this twice, and in his chamber you can not use flying magic. In addition he will have six monk followers. Now this would be the hard fight, but if the PCs choose to give an ice being they meet along the way a weapon that causes enemies blood to freeze, he will make the upcoming fight ten fold less difficult. So, that means the Fighter/Rogue would have to give up one of his sabers in order to make the fight easier. Meaning that that Half-Orc would lose all of the above mentioned stuff. Does this sound like a good ideas? </p><p></p><p>Oh, yes I know he may not do it, but it is just an idea.</p></blockquote><p></p>
[QUOTE="Tinker Gnome, post: 1938393, member: 15608"] Well, I am wondering if this is a good idea. In todays game the main BBEG is a very powerful Half-Orc Fighter who has complete elemental immunity, a spell that brings him back to full health when he dies and it will do this twice, and in his chamber you can not use flying magic. In addition he will have six monk followers. Now this would be the hard fight, but if the PCs choose to give an ice being they meet along the way a weapon that causes enemies blood to freeze, he will make the upcoming fight ten fold less difficult. So, that means the Fighter/Rogue would have to give up one of his sabers in order to make the fight easier. Meaning that that Half-Orc would lose all of the above mentioned stuff. Does this sound like a good ideas? Oh, yes I know he may not do it, but it is just an idea. [/QUOTE]
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