Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Harhall (updated 3/6)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sepulchrave II" data-source="post: 3349811" data-attributes="member: 4303"><p>This thread was originally lost in the Great Crash of '06 - I thought I'd revive it, as it's a game which has been off-and-on revisited a fair bit. I've been picking at the SH but I haven't really grounded it properly in my head. I thought it might inspire me to write more, although it's hard finding time at present. </p><p></p><p></p><p>**</p><p></p><p><strong>INTRODUCTION</strong></p><p></p><p>Sinir was cousin to Hakon, the Earl of Lade, and dwelt in the mountains south of Trondelag. Though he boasted noble blood, he held but little land of his own, and yearned for the rich kingdoms where many of his father's kinsmen – Vikings from Rogaland – had gained gold and glory.</p><p></p><p>In his twenty-fifth year, Sinir gathered a band to himself and sold his holdings. With three ships and eighty men, he left the fjords and joined Ivar the Boneless and the Great Heathen Army, determined to win wide estates in England. With him went his son Lek, a boy of eight years, and his wife, Arnve the Sly. Arnve had learned runes and <em>seithr</em> from Varr of Halogaland and, in turn, Lek learned those secrets from her. After many battles, Sinir settled with his company near Repton and established a seat, Harhall. But Arnve's magic did not protect her from sickness, and she died of a fever soon after. For a long while Sinir avoided the company of all women, devoting himself instead to war and plunder. Lek became introspective – a quality which would remain with him thereafter.</p><p></p><p>In the year of the Battle of Ashdown, Sinir bought a thrall – a Welshwoman named Braith, with whom he soon developed a dark obsession. Captured in raids near Hereford, Braith was a witch with an evil reputation, whose charms sowed nothing but discord and treachery. She bore Sinir a bastard, Oter, and made designs to poison her husband, but her schemes were revealed by Lek before they could mature. Sinir had Braith maimed and cast out, but pitied Oter and took him into his household. Lek regarded his brother with suspicion, jealous of his father's love, but Oter's strange ways did little to endear him to Sinir. The boy was shunned, and took to his own company. He spent long days in the forest of Arden, and it was rumoured that he learned the language of wild beasts. </p><p></p><p>After the defeat at Ethandun, Sinir – like many of his kinsman – received baptism. He took another wife, a Hwiccan noblewoman named Sefleth, and profited greatly from the union: Sefleth brought with her a rich dowry of land near Evesham. They had a daughter, Luta, who in time was sent to attend Ethelred and Ethelfled at the court of Mercia. Under tutelage from an early age, she learned the practice of swordplay and earned for herself a reputation of surpassing skill. At the age of twelve, Luta was gifted with a mail byrnie and a blade called <em>Thrimlich</em>, an Avar sword. Luta was greatly favoured by the Lady of the Mercians, as in her Ethelfled was reminded of herself: by disposition, Luta was restless and prone to fits of pique.</p><p> </p><p>Time passed, and Sinir's fortunes grew, although his children troubled him: neither Lek nor Oter would take a wife, and rumours of sorcery clung to both – casting shame on Sinir's house. Finally, in his fifty-fourth year, Sinir sickened and passed on – bed-ridden and louse-infested. It was an event which Lek, who had held fast to his pagan faith, greeted with sadness: never in Valhalla would he and his father meet again. The estates at Repton were divided, with Lek taking two thirds and Oter a third. Sefleth – who held her stepsons in low esteem – returned to her ancestral seat at Honeybourne, south of Arden, and called her daughter to her. But Luta – now fifteen and marriageable – proved wayward and intractable. Confined at first to Winchcombe Abbey to protect her chastity while her mother sought for a suitable husband, Luta proved an unsettling presence, and the Abbess soon demanded her removal. She was promptly married to a local Thane named Dunn: a match which Sefleth deemed less than favorable, but necessary nonetheless. Their union was brief and childless, and within two years, Dunn was dead – stricken by an unknown malady – and Sefleth herself perished soon after. Those closest to their former mistress blamed the girl for the death of both; Luta, for her part, seemed unmoved by her loss. </p><p></p><p>So it came to pass one November that news reached Luta of King Alfred's death. Within a fortnight she received an invitation from her eldest brother to join him at Harhall for Yule; sensing opportunity, Luta left Honeybourne forthwith. She took with her a dozen men and, after first ascending Bredon Hill alone, where she experienced a powerful vision of her destiny, she rode north through the forest. She arrived in Lichfield on the second Sunday of Advent, and at Harhall two days later, styling herself <em>Visna</em>, after the heroine of Bravellir. A blanket of snow – the first of what would prove to be a vicious winter – had already fallen.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3349811, member: 4303"] This thread was originally lost in the Great Crash of '06 - I thought I'd revive it, as it's a game which has been off-and-on revisited a fair bit. I've been picking at the SH but I haven't really grounded it properly in my head. I thought it might inspire me to write more, although it's hard finding time at present. ** [B]INTRODUCTION[/B] Sinir was cousin to Hakon, the Earl of Lade, and dwelt in the mountains south of Trondelag. Though he boasted noble blood, he held but little land of his own, and yearned for the rich kingdoms where many of his father's kinsmen – Vikings from Rogaland – had gained gold and glory. In his twenty-fifth year, Sinir gathered a band to himself and sold his holdings. With three ships and eighty men, he left the fjords and joined Ivar the Boneless and the Great Heathen Army, determined to win wide estates in England. With him went his son Lek, a boy of eight years, and his wife, Arnve the Sly. Arnve had learned runes and [I]seithr[/I] from Varr of Halogaland and, in turn, Lek learned those secrets from her. After many battles, Sinir settled with his company near Repton and established a seat, Harhall. But Arnve's magic did not protect her from sickness, and she died of a fever soon after. For a long while Sinir avoided the company of all women, devoting himself instead to war and plunder. Lek became introspective – a quality which would remain with him thereafter. In the year of the Battle of Ashdown, Sinir bought a thrall – a Welshwoman named Braith, with whom he soon developed a dark obsession. Captured in raids near Hereford, Braith was a witch with an evil reputation, whose charms sowed nothing but discord and treachery. She bore Sinir a bastard, Oter, and made designs to poison her husband, but her schemes were revealed by Lek before they could mature. Sinir had Braith maimed and cast out, but pitied Oter and took him into his household. Lek regarded his brother with suspicion, jealous of his father's love, but Oter's strange ways did little to endear him to Sinir. The boy was shunned, and took to his own company. He spent long days in the forest of Arden, and it was rumoured that he learned the language of wild beasts. After the defeat at Ethandun, Sinir – like many of his kinsman – received baptism. He took another wife, a Hwiccan noblewoman named Sefleth, and profited greatly from the union: Sefleth brought with her a rich dowry of land near Evesham. They had a daughter, Luta, who in time was sent to attend Ethelred and Ethelfled at the court of Mercia. Under tutelage from an early age, she learned the practice of swordplay and earned for herself a reputation of surpassing skill. At the age of twelve, Luta was gifted with a mail byrnie and a blade called [I]Thrimlich[/I], an Avar sword. Luta was greatly favoured by the Lady of the Mercians, as in her Ethelfled was reminded of herself: by disposition, Luta was restless and prone to fits of pique. Time passed, and Sinir's fortunes grew, although his children troubled him: neither Lek nor Oter would take a wife, and rumours of sorcery clung to both – casting shame on Sinir's house. Finally, in his fifty-fourth year, Sinir sickened and passed on – bed-ridden and louse-infested. It was an event which Lek, who had held fast to his pagan faith, greeted with sadness: never in Valhalla would he and his father meet again. The estates at Repton were divided, with Lek taking two thirds and Oter a third. Sefleth – who held her stepsons in low esteem – returned to her ancestral seat at Honeybourne, south of Arden, and called her daughter to her. But Luta – now fifteen and marriageable – proved wayward and intractable. Confined at first to Winchcombe Abbey to protect her chastity while her mother sought for a suitable husband, Luta proved an unsettling presence, and the Abbess soon demanded her removal. She was promptly married to a local Thane named Dunn: a match which Sefleth deemed less than favorable, but necessary nonetheless. Their union was brief and childless, and within two years, Dunn was dead – stricken by an unknown malady – and Sefleth herself perished soon after. Those closest to their former mistress blamed the girl for the death of both; Luta, for her part, seemed unmoved by her loss. So it came to pass one November that news reached Luta of King Alfred's death. Within a fortnight she received an invitation from her eldest brother to join him at Harhall for Yule; sensing opportunity, Luta left Honeybourne forthwith. She took with her a dozen men and, after first ascending Bredon Hill alone, where she experienced a powerful vision of her destiny, she rode north through the forest. She arrived in Lichfield on the second Sunday of Advent, and at Harhall two days later, styling herself [I]Visna[/I], after the heroine of Bravellir. A blanket of snow – the first of what would prove to be a vicious winter – had already fallen. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Harhall (updated 3/6)
Top