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Harvesting Monster Parts for Arcane Reagents
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<blockquote data-quote="brunswick" data-source="post: 5675918" data-attributes="member: 70189"><p>Hiys folks,</p><p> </p><p>One of my players asked me the other day if we/I could come up with some 'house rule' to enable the party (especially him, I suspect, as the wizard) to harvest monster parts (from 'exotic' monsters not just, for example, an orc or a goblin) that he could convert into arcane reagents since the components listed in the PHB specifically refer to 'monster parts' (I know that the regular rule is just an abstract and the players are supposed to spend gold rather than getting involved in gathering monster parts but still..)</p><p> </p><p>I was mulling various ideas in my head, conscious that I dont want to break the system by allowing the players to go on 'shopping expeditions' attempting to bypass the regular gp cost of arcane reagents by using whatever Monster Harvesting rule I happen to come up with. I strongly suspect that the real reason the wizard is looking for this type of rule is so that he can then cut down on gp costs especially when it comes to the 'Enchant Magic Item' rule. </p><p> </p><p>I do like the idea of the wizard harvesting creature parts for components though (perhaps if the 'house rule' is proving to be too profitable for the party, I could just remove one or two monetary treasure parcels from their regular treasures to compensate or just reduce the value of the monster parts).</p><p> </p><p>Anyway, here are the draft rules that I have come up with this morning. I more or less scribbled down what came into my head but I'm sure I have missed loopholes. Since I can't really tell whether I have made it too useful or useless to the player characters, I'd like to know what others think:</p><p> </p><p style="text-align: center"><p style="text-align: center"><strong><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Draft House Rule for Obtaining Alchemical Reagents from Monster Parts</span></span></span></strong></p> </p><p></p><p> </p><p><strong><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Monetary Value of Monster Parts</span></span></span></strong></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">Heroic Tier ‘Exotic’ Creatures 10gp</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">Paragon Tier ‘Exotic’ Creatures 20gp</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">Epic Tier ‘Exotic’ Creatures 30gp</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Arcana Check to ‘harvest’ monster parts Medium DC</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">In the case of groups of creatures together, an Arcana Check is required for each separate creature (if groups of the same type of creature are harvested, the parts of each creature harvested beyond the first is valued at half the original amount).</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">If the Arcana Check fails, the character destroyed the part in the act of cutting it from the creature or he simply chose an unsuitable body part.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Arcana Check to ‘convert’ monster parts </strong><strong>Hard</strong><strong>DC</strong><strong> </strong></span></span></span></p><p><strong><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">to alchemical reagents</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">The character must make a separate Arcana Check for each separate monster part collected and must also have access, at the very least, to a mortar and pestle. If the Arcana check fails, the conversion didn’t work and the monster part is destroyed.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">For each tier of difference between the characters level and the level of the monster being harvested and/or converted to alchemical reagents, either add +2 or subtract -2 from the characters Arcana check. Thus, a heroic tier character harvesting an epic level monster receives -4 to the Arcana check whereas if an epic level character harvests a heroic tier creature, he gets +4 to his arcana check.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">Characters can ask their allies to help with this process but only those trained in Arcana have sufficient knowledge to be of use.</span></span></span></p><p> </p><p> </p><p> </p><p>Cheers,</p><p> </p><p> </p><p>Bruns. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="brunswick, post: 5675918, member: 70189"] Hiys folks, One of my players asked me the other day if we/I could come up with some 'house rule' to enable the party (especially him, I suspect, as the wizard) to harvest monster parts (from 'exotic' monsters not just, for example, an orc or a goblin) that he could convert into arcane reagents since the components listed in the PHB specifically refer to 'monster parts' (I know that the regular rule is just an abstract and the players are supposed to spend gold rather than getting involved in gathering monster parts but still..) I was mulling various ideas in my head, conscious that I dont want to break the system by allowing the players to go on 'shopping expeditions' attempting to bypass the regular gp cost of arcane reagents by using whatever Monster Harvesting rule I happen to come up with. I strongly suspect that the real reason the wizard is looking for this type of rule is so that he can then cut down on gp costs especially when it comes to the 'Enchant Magic Item' rule. I do like the idea of the wizard harvesting creature parts for components though (perhaps if the 'house rule' is proving to be too profitable for the party, I could just remove one or two monetary treasure parcels from their regular treasures to compensate or just reduce the value of the monster parts). Anyway, here are the draft rules that I have come up with this morning. I more or less scribbled down what came into my head but I'm sure I have missed loopholes. Since I can't really tell whether I have made it too useful or useless to the player characters, I'd like to know what others think: [CENTER][CENTER][B][SIZE=3][COLOR=#000000][FONT=Times New Roman]Draft House Rule for Obtaining Alchemical Reagents from Monster Parts[/FONT][/COLOR][/SIZE][/B][/CENTER][/CENTER] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [B][SIZE=3][COLOR=#000000][FONT=Times New Roman]Monetary Value of Monster Parts[/FONT][/COLOR][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]Heroic Tier ‘Exotic’ Creatures 10gp[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]Paragon Tier ‘Exotic’ Creatures 20gp[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]Epic Tier ‘Exotic’ Creatures 30gp[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [B][SIZE=3][COLOR=#000000][FONT=Times New Roman]Arcana Check to ‘harvest’ monster parts Medium DC[/FONT][/COLOR][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=#000000]In the case of groups of creatures together, an Arcana Check is required for each separate creature (if groups of the same type of creature are harvested, the parts of each creature harvested beyond the first is valued at half the original amount).[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]If the Arcana Check fails, the character destroyed the part in the act of cutting it from the creature or he simply chose an unsuitable body part.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [SIZE=3][COLOR=#000000][FONT=Times New Roman][B]Arcana Check to ‘convert’ monster parts [/B][B]Hard[/B][B]DC[/B][B] [/B][/FONT][/COLOR][/SIZE] [B][SIZE=3][COLOR=#000000][FONT=Times New Roman]to alchemical reagents[/FONT][/COLOR][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=#000000]The character must make a separate Arcana Check for each separate monster part collected and must also have access, at the very least, to a mortar and pestle. If the Arcana check fails, the conversion didn’t work and the monster part is destroyed.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]For each tier of difference between the characters level and the level of the monster being harvested and/or converted to alchemical reagents, either add +2 or subtract -2 from the characters Arcana check. Thus, a heroic tier character harvesting an epic level monster receives -4 to the Arcana check whereas if an epic level character harvests a heroic tier creature, he gets +4 to his arcana check.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000]Characters can ask their allies to help with this process but only those trained in Arcana have sufficient knowledge to be of use.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=#000000] [/COLOR][/SIZE][/FONT] Cheers, Bruns. :) [/QUOTE]
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