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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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<blockquote data-quote="Golroc" data-source="post: 9097088" data-attributes="member: 7042497"><p>Oh, agree that outsourcing the work isn't ideal either. I would think the best solution is to simply not to go into that line of business - but to pick from among the winners of what is bound to be a very ruthless struggle to deliver this kind of service. And bringing along the D&D license will make it quite easy to negotiate extremely good terms, as that kind of license is what can mean the difference if several services are poised to come out ahead. I think that will be the end result either way. But perhaps it's not bad that they cut their teeth in the meantime. I just don't think they have the organization for it. A CEO isn't really involved in the organization of software development, but they can of course bring in senior management with the experience due to their connections and experience. My personal experience is that such organizational transformations are extremely difficult to pull off - and that creatives (who dominate WOTC at the moment) are not very good at ceding control to tech-oriented types. I hope it goes well for them if they go heavy on the in-house stuff, but truly hope they will stick mostly to licensing and reaping the safe money from that. BG3 shows the appeal of that kind of deal. Low risk and high payoff.</p></blockquote><p></p>
[QUOTE="Golroc, post: 9097088, member: 7042497"] Oh, agree that outsourcing the work isn't ideal either. I would think the best solution is to simply not to go into that line of business - but to pick from among the winners of what is bound to be a very ruthless struggle to deliver this kind of service. And bringing along the D&D license will make it quite easy to negotiate extremely good terms, as that kind of license is what can mean the difference if several services are poised to come out ahead. I think that will be the end result either way. But perhaps it's not bad that they cut their teeth in the meantime. I just don't think they have the organization for it. A CEO isn't really involved in the organization of software development, but they can of course bring in senior management with the experience due to their connections and experience. My personal experience is that such organizational transformations are extremely difficult to pull off - and that creatives (who dominate WOTC at the moment) are not very good at ceding control to tech-oriented types. I hope it goes well for them if they go heavy on the in-house stuff, but truly hope they will stick mostly to licensing and reaping the safe money from that. BG3 shows the appeal of that kind of deal. Low risk and high payoff. [/QUOTE]
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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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