Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Hate ASI's ?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulffolk" data-source="post: 7060851" data-attributes="member: 6871450"><p>Having started in 1980 I grew up expecting every character to be different, and all players understood that not everybody needed to be exactly equal. Back then you didn't get ASI's. What you rolled is what you played with for your whole career, barring magic items. Abilities also didn't give uniform bonuses at even numbers. Hell, 18 Strength wasn't even that good. A Fighter needed a good percentage roll on top of that.</p><p></p><p>I don't agree that having fun playing a character requires you to be the absolute best the system allows you to be. I was speaking in generalities, not about specific characters or a specific group. I wasn't comparing having multiple characters in the same group having the same stats. Whether the one Wizard in a group has a 16, an 18 or a 20 Intelligence doesn't change the fact that he is the best Wizard in the group. What having something other than 20 does mean is that there is more room for the DM to create challenging scenes without needing to overcompensate for PC's that are over-powered by default.</p><p></p><p>When I think of abilities I see them this way: a +1 bonus is above average, +2 is exceptional, +3 is heroic, +4 is the best a normal human can achieve, and +5 is legendary or super-human. Maybe it is a generational difference that I don't think that everybody has the potential to be legendary. Maybe it is a generational difference that I find succeeding against less than the best odds to be more satisfying than having the deck stacked in my favor. Most of the people I grew up playing with never felt they needed an 18 in a stat for the character to be fun to play, but these days everybody seems to feel entitled to claim to be the absolute best it is possible to be.</p><p></p><p>I posted this idea to guage how others felt. It seems I am in the minority, which is fine. We each can choose to enjoy this hobby the way we have the most fun.</p></blockquote><p></p>
[QUOTE="Wulffolk, post: 7060851, member: 6871450"] Having started in 1980 I grew up expecting every character to be different, and all players understood that not everybody needed to be exactly equal. Back then you didn't get ASI's. What you rolled is what you played with for your whole career, barring magic items. Abilities also didn't give uniform bonuses at even numbers. Hell, 18 Strength wasn't even that good. A Fighter needed a good percentage roll on top of that. I don't agree that having fun playing a character requires you to be the absolute best the system allows you to be. I was speaking in generalities, not about specific characters or a specific group. I wasn't comparing having multiple characters in the same group having the same stats. Whether the one Wizard in a group has a 16, an 18 or a 20 Intelligence doesn't change the fact that he is the best Wizard in the group. What having something other than 20 does mean is that there is more room for the DM to create challenging scenes without needing to overcompensate for PC's that are over-powered by default. When I think of abilities I see them this way: a +1 bonus is above average, +2 is exceptional, +3 is heroic, +4 is the best a normal human can achieve, and +5 is legendary or super-human. Maybe it is a generational difference that I don't think that everybody has the potential to be legendary. Maybe it is a generational difference that I find succeeding against less than the best odds to be more satisfying than having the deck stacked in my favor. Most of the people I grew up playing with never felt they needed an 18 in a stat for the character to be fun to play, but these days everybody seems to feel entitled to claim to be the absolute best it is possible to be. I posted this idea to guage how others felt. It seems I am in the minority, which is fine. We each can choose to enjoy this hobby the way we have the most fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hate ASI's ?
Top