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D&D Older Editions
Hate or aggro rules in 4e
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<blockquote data-quote="ST" data-source="post: 3728060" data-attributes="member: 14053"><p>I'm a big fan of the "taunt" mechanics that change the factors involved in who to target, rather than forcing a target.</p><p></p><p>As others have said, something like in Iron Heroes where the armiger class can actively defend his teammates. Yes, the enemy would rather attack the squishy guy than the guy in plate, but the guy in plate is going to present a hit penalty, maybe even a counterattack, if he tries to get past him. </p><p></p><p>I admit it's tough to balance out -- one of my favorite techniques I've seen (in house rules somewhere) made it harder to hit the defended party but easier to hit the defender. </p><p></p><p>I also think it's reasonable to have taunt/detaunt type abilities that are usable on non-intelligent creatures. For instance, a ranger knowing animals well enough to know how to make themselves more or less appealing as prey than some other party member. And as we know from any zombie movie, yelling "Hey! Over here!" and flailing your arms about can be pretty convincing to mindless undead.</p></blockquote><p></p>
[QUOTE="ST, post: 3728060, member: 14053"] I'm a big fan of the "taunt" mechanics that change the factors involved in who to target, rather than forcing a target. As others have said, something like in Iron Heroes where the armiger class can actively defend his teammates. Yes, the enemy would rather attack the squishy guy than the guy in plate, but the guy in plate is going to present a hit penalty, maybe even a counterattack, if he tries to get past him. I admit it's tough to balance out -- one of my favorite techniques I've seen (in house rules somewhere) made it harder to hit the defended party but easier to hit the defender. I also think it's reasonable to have taunt/detaunt type abilities that are usable on non-intelligent creatures. For instance, a ranger knowing animals well enough to know how to make themselves more or less appealing as prey than some other party member. And as we know from any zombie movie, yelling "Hey! Over here!" and flailing your arms about can be pretty convincing to mindless undead. [/QUOTE]
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Hate or aggro rules in 4e
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