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Have the level ranking of 5th ed made levels 1 and 2 pointless?
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<blockquote data-quote="Sacrosanct" data-source="post: 7509440" data-attributes="member: 15700"><p>And I'll add, there was a LOT of consternation about how levels 1 and 2 ended up in the final game compared to the playtest packets. There were many players who complained they were losing out of game time because to play how they wanted, they had to start at level 3 or higher (don't ask me how, but that was the argument). Every discussion about how and why level 1 and 2 lost many of their playtest features was based on the zero to hero model, and not because the design team wanted them to be introductory. Heck, there were many a flame war going on at the time on the topic.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7509440, member: 15700"] And I'll add, there was a LOT of consternation about how levels 1 and 2 ended up in the final game compared to the playtest packets. There were many players who complained they were losing out of game time because to play how they wanted, they had to start at level 3 or higher (don't ask me how, but that was the argument). Every discussion about how and why level 1 and 2 lost many of their playtest features was based on the zero to hero model, and not because the design team wanted them to be introductory. Heck, there were many a flame war going on at the time on the topic. [/QUOTE]
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Have the level ranking of 5th ed made levels 1 and 2 pointless?
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