Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Hayabusa's Dawn of Defiance: Chapter I: The Traitor's Gambit
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="perrinmiller" data-source="post: 5441725" data-attributes="member: 88649"><p>[OOC]Okay with me, one thing at a time. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I vote use illusion and attack from turbo lift. Dentonite hole in floor is optional.</p><p></p><p>Looking at the map, there are four lifts, each capable of 4 people. Are they completely wide open between them? Or are they like elevators only open at the doors. I am picturing elevators on both levels, but something earlier has me confused.[/OOC]</p><p>Mack looks up at the ceiling, <span style="color: Lime">"Well, with the blast doors locked from the inside won't have to worry about outside troopers until <em>The Banshee</em> shows up so relax, we have over 10 minutes yet. Blowing up the comms center will cause a chain reaction and level the place, Mir."</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">"I like the detonite idea, but I think we should use it and follow up with an assault from the turbo lifts. We can unlock all the turbo lifts at once and then send all four up at the same time as TB blows the hole in the floor. We can load ourselves in the one on the other side from the 4 tangoes since Mir knows where they are. We can demoralize or distract them with bodies of troopers in the one closest to them while we arrive in another one behind an illusion of an empty lift, courtesy of Mir. Toss grenades at them from right there."</span></p><p></p><p>He asks Mir about where the targets are and any other Intel from her Jedi senses. </p><p></p><p><span style="color: Lime">"What sort of layout are we talking about up there? And where are the tangoes positioned? Can you tell how they are armed?"</span></p><p></p><p>[OOC]These questions directed at Mir are likely needed to be answered by Possum. I would be nice to officially see the layout of the next level and their current locations.[/OOC][sblock=Mini Stats]<span style="color: Cyan"><strong>DP:</strong></span> 2 (Rescue) <span style="color: Cyan"><strong>FP:</strong></span> 5</p><p><span style="color: Cyan"><strong>Init:</strong></span> +8 <strong><span style="color: Cyan">Perception:</span></strong> +9</p><p><span style="color: Cyan"><strong>HP:</strong></span> 39 (15 Threshold) <span style="color: Cyan"><strong>Current:</strong></span> 39</p><p><span style="color: Cyan"><strong>Reflex:</strong></span> 20 (18ff) <span style="color: Cyan"><strong>Fort:</strong></span> 15 <span style="color: Cyan"><strong>Will:</strong></span> 13</p><p><span style="color: Cyan"><strong>Attack Options:</strong></span> Point Blank Shot, Precise Shot, Battle Analysis[/sblock]___________________________________</p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Mack%20Granger/MackSmall.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <a href="http://www.myth-weavers.com/sheetview.php?sheetid=210110[/FONT" target="_blank">Mack Granger CS</a></p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5441725, member: 88649"] [OOC]Okay with me, one thing at a time. ;) I vote use illusion and attack from turbo lift. Dentonite hole in floor is optional. Looking at the map, there are four lifts, each capable of 4 people. Are they completely wide open between them? Or are they like elevators only open at the doors. I am picturing elevators on both levels, but something earlier has me confused.[/OOC] Mack looks up at the ceiling, [COLOR=Lime]"Well, with the blast doors locked from the inside won't have to worry about outside troopers until [I]The Banshee[/I] shows up so relax, we have over 10 minutes yet. Blowing up the comms center will cause a chain reaction and level the place, Mir." "I like the detonite idea, but I think we should use it and follow up with an assault from the turbo lifts. We can unlock all the turbo lifts at once and then send all four up at the same time as TB blows the hole in the floor. We can load ourselves in the one on the other side from the 4 tangoes since Mir knows where they are. We can demoralize or distract them with bodies of troopers in the one closest to them while we arrive in another one behind an illusion of an empty lift, courtesy of Mir. Toss grenades at them from right there."[/COLOR] He asks Mir about where the targets are and any other Intel from her Jedi senses. [COLOR=Lime]"What sort of layout are we talking about up there? And where are the tangoes positioned? Can you tell how they are armed?"[/COLOR] [OOC]These questions directed at Mir are likely needed to be answered by Possum. I would be nice to officially see the layout of the next level and their current locations.[/OOC][sblock=Mini Stats][COLOR=Cyan][B]DP:[/B][/COLOR] 2 (Rescue) [COLOR=Cyan][B]FP:[/B][/COLOR] 5 [COLOR=Cyan][B]Init:[/B][/COLOR] +8 [B][COLOR=Cyan]Perception:[/COLOR][/B] +9 [COLOR=Cyan][B]HP:[/B][/COLOR] 39 (15 Threshold) [COLOR=Cyan][B]Current:[/B][/COLOR] 39 [COLOR=Cyan][B]Reflex:[/B][/COLOR] 20 (18ff) [COLOR=Cyan][B]Fort:[/B][/COLOR] 15 [COLOR=Cyan][B]Will:[/B][/COLOR] 13 [COLOR=Cyan][B]Attack Options:[/B][/COLOR] Point Blank Shot, Precise Shot, Battle Analysis[/sblock]___________________________________ [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Mack%20Granger/MackSmall.jpg[/IMG] [URL="http://www.myth-weavers.com/sheetview.php?sheetid=210110[/FONT"]Mack Granger CS[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Hayabusa's Dawn of Defiance: Chapter I: The Traitor's Gambit
Top