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Healing Belt in MIC = broken?
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<blockquote data-quote="Runestar" data-source="post: 4751910" data-attributes="member: 72317"><p>There are likely to be a few outliers who fall outside the mold (in that I believe this to be an honest pricing mistake by wotc), but overall, I find the MIC offerings quite balanced for their reduced cost. Admit it - who would consider using a belt of healing if it was priced at the DMG guideline of 2500gp? </p><p></p><p>Same here. Who would normally buy a bag of tricks in the first place? The amulet may be a little undercosted, but not by much, at any rate. </p><p></p><p>Another reason I like MIC is that it makes these little charged eq cheap enough to be used by monsters (who are normally gimped by very crappy wealth guidelines), great for adding a little variety or rounding out their abilities (and unlike potions, the items can be looted by the party when they defeat the foe). Imagine the horror when a dragon is wearing a belt of battle (move + full attack), a giant uses a belt of 1 mighty blow or bracers of counterstriking to augment its attack, or a wizard adds up to 72 temp hp to fortify his normally anemic hp. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Runestar, post: 4751910, member: 72317"] There are likely to be a few outliers who fall outside the mold (in that I believe this to be an honest pricing mistake by wotc), but overall, I find the MIC offerings quite balanced for their reduced cost. Admit it - who would consider using a belt of healing if it was priced at the DMG guideline of 2500gp? Same here. Who would normally buy a bag of tricks in the first place? The amulet may be a little undercosted, but not by much, at any rate. Another reason I like MIC is that it makes these little charged eq cheap enough to be used by monsters (who are normally gimped by very crappy wealth guidelines), great for adding a little variety or rounding out their abilities (and unlike potions, the items can be looted by the party when they defeat the foe). Imagine the horror when a dragon is wearing a belt of battle (move + full attack), a giant uses a belt of 1 mighty blow or bracers of counterstriking to augment its attack, or a wizard adds up to 72 temp hp to fortify his normally anemic hp. :D [/QUOTE]
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Healing Belt in MIC = broken?
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